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AuthorTopic: Izotope Trash use in SX.
champion.rabbit
Posted: 7th May 2003 02:39
I've just been experimenting in SX with Trash and suddenly had a nasty thought; I don't think the latency of Trash is compensated even on track inserts!

Does anybody know anything about this or what the latency is so that I can compensate by hand?

Crying or Very sad
Raven
Posted: 7th May 2003 12:14
I don't know if there is such a thing as latency in FX plugs Confused Confused

I thought latency was totally down to sound card and its drivers Surprised
jdg
Posted: 7th May 2003 12:49
hmmmm there is latency compensation on sends and inserts (but not group channels)

maybe its a because its a DX Question Question
dusted william
Posted: 7th May 2003 12:59
I'm missing something,

so what exactly is this latency comp?

I've been using it as an insert, but I havn't noticed anything.

dw
ericj23
Posted: 7th May 2003 13:14
sx offers latency compenastion on DX "where implemented2

Sounds like it isnt implemented on SX by Isotope. Seems odd thjo as you would think they would take acct of SX users - must be a sizble amount of their sales - still you could always apply it offline
jdg
Posted: 7th May 2003 14:38
thats what i usually do as trash eats some CPU when used in real time..
Tronam
Posted: 7th May 2003 18:40
One thing to keep in mind about latency compensation is that it does not eliminate latency. This is impossible. If an advanced plugin requires an extra buffer to do it's complex processing, then a delay will occur and there is nothing you can do about it. What PDC does is ensure that all MIDI and audio tracks are synchronized with one another, but it does *not* remove latency. There are numerous plugins that must take a little bit of extra time (thus adding to audio latency) in order to perform their magic. Plugins by pspAudioware, Voxengo, Waves (Master's bundle especially) etc... and many others. The only solution is to use as small of a buffer size in your sound card's control panel as possible, which will reduce your awareness of the delay, but you will never eliminate it completely.

-Tronam
Erik from iZotope
Posted: 7th May 2003 19:35
There can be latency in some plug-ins, in the sense that a plug-in could require some amount of audio to start processing before it sends audio back out. A reverse reverb, for example, could want to hear XX seconds of audio before it rearranged it and sent it back out. So there would be an XX second delay while it waited and processd audio. That's not the case with Trash, though - samples go in and samples come out without any latency or delay. But it is a reasonable question for a plug-in.

Another latency, as people mentioned here, is between the sound card and the software. It takes some time for the sound to come in, go through Cubase and Trash, and then be heard back out. That's independent of Cubase or Trash, though and depends more on a good card and good drivers.

Hope that helps and makes sense.

Erik
www.izotope.com
champion.rabbit
Posted: 7th May 2003 23:27
Erik from iZotope wrote:
There can be latency in some plug-ins, in the sense that a plug-in could require some amount of audio to start processing before it sends audio back out. A reverse reverb, for example, could want to hear XX seconds of audio before it rearranged it and sent it back out. So there would be an XX second delay while it waited and processd audio. That's not the case with Trash, though - samples go in and samples come out without any latency or delay. But it is a reasonable question for a plug-in.

Another latency, as people mentioned here, is between the sound card and the software. It takes some time for the sound to come in, go through Cubase and Trash, and then be heard back out. That's independent of Cubase or Trash, though and depends more on a good card and good drivers.

Hope that helps and makes sense.

Erik
www.izotope.com


Is that right Question

i was under the impression that any plug could introduce latency, whether a delay-based effect or not. For example the SX-bundled VST Dynamics plug causes latency, whereas the plain 'Dynamics' plug doesn't...

Confused.
ericj23
Posted: 8th May 2003 00:06
go to devices then plug in info -

the delay (samples) column shows you how much latency a plug causes - most are zero but not all - what this means is anything on this channel will be delayed slightly compared to everything else

Cubase compensates for any of these on inserts on audio channels by playing the audio slightly ahead by the right amount of samples so it all sounds right

But if you use these as a send for example their is an effective delay

Another problem arises if the plug in has not been programmed to report the delay to cubase - cubase assumes its zero and if its not it wont be compensated for

But full latency compensation is already on sonar, samplitude and is coming for nuendo and sx so I wouldnt get too worried

Hope that helps
champion.rabbit
Posted: 8th May 2003 00:51
ericj23 wrote:
go to devices then plug in info -

the delay (samples) column shows you how much latency a plug causes - most are zero but not all - what this means is anything on this channel will be delayed slightly compared to everything else

Cubase compensates for any of these on inserts on audio channels by playing the audio slightly ahead by the right amount of samples so it all sounds right

But if you use these as a send for example their is an effective delay

Another problem arises if the plug in has not been programmed to report the delay to cubase - cubase assumes its zero and if its not it wont be compensated for

But full latency compensation is already on sonar, samplitude and is coming for nuendo and sx so I wouldnt get too worried

Hope that helps


THanks; I knew that stuff, but Trash is a DX plugin which isn't compensated for in SX (just as VSTs aren't in Sonar's full delay ompensation I don't think...)

Also DX plug delays aren't listed in the plug-in info list are they?
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