| Author | Topic: ADVICE:What effects to use on rock drums? | |||
| Doom Monk | Posted: 11th October 2004 01:56 | |||
im currently working on a rock/metal project and so far im using the DR-008 FXpansion sampler so fari figured out how to add effects on seperate instruments of the sampler but now i need a little bit of advice just to boost me up a bit and make my drums as realistic as possible, can u please help me around in showing me what effects r usually used on a dry kit and alittle bit more of advice on that issue.
cheers | ||||
| Dunbar | Posted: 11th October 2004 02:32 | |||
The best effect for bringing lackluster drums alive is PSP Vintage Warmer: (http://www.pspaudioware.com/) | ||||
| Dave Blakely | Posted: 11th October 2004 05:39 | |||
Apart from carefully choosing the correct kit sound overall for the track, you might wanna try tuning the snare to the track as well as this can make a great difference in making the drums sit in with the other instruments, pick a room reverb that compliments the track as well, theres nothing worse than about 6 different reverbs on a kit, try and make it sound as if the whole kit was recorded in the same room, some mild valve overdive can help roughen up the overall sound and some multiband compression will help the kicks hats and snare find their own place in the track better than an overall compressor which can squash a lot of the transients.
If noise isn't an issue another old trick you can do is. if you have a guitar amp hanging around (Marshalls are best | ||||
| dekky | Posted: 11th October 2004 05:55 | |||
my not so secret weapon for giving edge to drums (and most other stuff as well):
http://www.camelaudio.com/camelphat.php and something old from my native bundle to go really dirty | ||||
| vurt | Posted: 11th October 2004 05:58 | |||
everything you have to hear my drums to understand | ||||
| dekky | Posted: 11th October 2004 06:01 | |||
you call that drums? | ||||
| bmanic | Posted: 11th October 2004 06:04 | |||
Reverb is very important for a tune with lots of big wall guitars around to make the drums fit in. Don't be affraid of adding quite a bit of plate like reverb and maybe some separate tight ambience for the kick. Compression is very important to get proper punch for the drums but don't over do it if you're using samples as they might be compressed already. In general try treating each drum just like a real recorded live set and while programming the track make sure you "think like a drummer", that is, don't program unrealistic things like hitting all drums at once or other silly stuff like that. For reverb I suggest using SIR or a similar convolution based reverb plugin and get some of those nice impulses from www.noisevault.com Cheers! bManic | ||||
| vurt | Posted: 11th October 2004 06:07 | |||
(that was my point) | ||||
| rsmus7 | Posted: 11th October 2004 06:20 | |||
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| dekky | Posted: 11th October 2004 06:40 | |||
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