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AuthorTopic: Pink/White Noise - what's the difference?
RegPhoenix
Posted: 2nd January 2002 20:47
Howdy all!

Okay - what's the difference between pink noise and white noise???

I read it some time ago - lost the article - just wondering!

Anyone know of any VSTs that have pink noise as a sound source???

Reg.
afx23
Posted: 2nd January 2002 20:53
http://whatis.techtarget.com/definition/0,,sid9_gci213526,00.html

reaktor can probably do pink noise , will have to check!!
tobybear
Posted: 2nd January 2002 21:19
Technically speaking, pink noise is "filtered" or attenuated white noise, and in such a way that the resulting noise has equal energy per octave.

"White noise has the same distribution of power for all frequencies, so there is the same amount of power between 0 and 500 Hz, 500 and 1,000 Hz or 20,000 and 20,500 Hz.

Pink noise has the same distribution of power for each octave, so the power between 0.5 Hz and 1 Hz is the same as between 5,000 Hz and 10,000 Hz."

Quoted that from this website:
http://www.firstpr.com.au/dsp/pink-noise/
(site takes a while to load)

You will find extensive but maybe a bit complicated explanations there


Here's another link to 1/f noise:
http://linkage.rockefeller.edu/wli/1fnoise/

Cheers

Toby

www.tobybear.de
afx23
Posted: 2nd January 2002 21:20
quote:
Originally posted by mrtunes:
what characteristics does pink noise have? The artice said white noise is similar to wind or an ocean(when using a foley effect). What would pink noise be used to re-create?


just grab cooledit and generate all the diff noizes , you ll see (or hear)
jason
Posted: 2nd January 2002 21:33
There are two main procedures to get the different noise colors.

The first is the "analog" way to get brown, pink or white noise: filtering a white noise with a low pass or band pass filter.

The second is to produce a digital noise with a frequency dependent random noise generator. This kind has more "energie", because it is directly generatet (not filtered).

Tip: Both you can get with the Rebel2 or the free Sonic. These synthesizers have a Noise Generator with tunable noise color (edge parameter) and diverse filter possibilities to get all colors of Noise.
RegPhoenix
Posted: 2nd January 2002 22:01
A) what the f*ck is brown noise?

B) How can yo tune pure white noise?

C) I think I understand!

Reg
afx23
Posted: 2nd January 2002 22:14
quote:
Originally posted by RegPheonix:
A) what the f*ck is brown noise?

Reg



cool edit cool edit cool edit

download cool edit, generate them and listen for yourself. That s a link to the trial version!

http://www.syntrillium.com/download/download.html?1

[ 03 January 2002: Message edited by: afx23 ]

jason
Posted: 3rd January 2002 00:30
Yea, and here is the link to the free SONIC.

SONIC, the tunable white noise synthesizer
G.
Posted: 3rd January 2002 07:02
quote:
Originally posted by RegPheonix:
A) what the f*ck is brown noise?
Reg



A) Coloured noises have power spectrum S= 1/f^a
(that is one over f to the power of a).
White noise: a=0
Pink (or 1/f) noise: a=1
Brown (or bronwian) noise: a=2
Black noise: a=3
Blue noise: a=-1


Cheers,

G.
RegPhoenix
Posted: 3rd January 2002 07:51
Okay!

So am I right in saying that if I play a noise waveform wind sound on my keboard and it sounds higher and lower in pitch, then that is coloured noise? A bit like JX10 or JX16s artic wind?

Reg.
G.
Posted: 4th January 2002 07:36
quote:
Originally posted by RegPheonix:

So am I right in saying that if I play a noise waveform wind sound on my keboard and it sounds higher and lower in pitch, then that is coloured noise? Reg.




No, for fractional noises, they are always the same.
Noises do not have a characteristic pitch, all frequencies are present (in theory); their spectral power (in the case of 1/f family) is described by the power law 1/f^a.
If you have a noise that sounds brighter when you go up in the keyboard, then probably you have a (white?) noise genererator and a tuned LPF filter (the cutoff freq. opens with the increasing key number).
Alternative, it may be that you have a noise which changes the spectal content with time usign a LFO that opens and closes the cutoff of the filter.
Both situations change the spectral contents of the noise, but by then they are not pure 1/f noises anymore.
I hope this clarifies it a bit.
Cheers,
G.
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