| Author | Topic: Pink/White Noise - what's the difference? |
| RegPhoenix | Posted: 2nd January 2002 20:47 |
Howdy all!
Okay - what's the difference between pink noise and white noise??? I read it some time ago - lost the article - just wondering! Anyone know of any VSTs that have pink noise as a sound source??? Reg. | |
| afx23 | Posted: 2nd January 2002 20:53 |
http://whatis.techtarget.com/definition/0,,sid9_gci213526,00.html
reaktor can probably do pink noise , will have to check!! | |
| tobybear | Posted: 2nd January 2002 21:19 |
Technically speaking, pink noise is "filtered" or attenuated white noise, and in such a way that the resulting noise has equal energy per octave.
"White noise has the same distribution of power for all frequencies, so there is the same amount of power between 0 and 500 Hz, 500 and 1,000 Hz or 20,000 and 20,500 Hz. Pink noise has the same distribution of power for each octave, so the power between 0.5 Hz and 1 Hz is the same as between 5,000 Hz and 10,000 Hz." Quoted that from this website: http://www.firstpr.com.au/dsp/pink-noise/ (site takes a while to load) You will find extensive but maybe a bit complicated explanations there Here's another link to 1/f noise: http://linkage.rockefeller.edu/wli/1fnoise/ Cheers Toby www.tobybear.de | |
| afx23 | Posted: 2nd January 2002 21:20 |
quote: just grab cooledit and generate all the diff noizes , you ll see (or hear) | |
| jason | Posted: 2nd January 2002 21:33 |
There are two main procedures to get the different noise colors.
The first is the "analog" way to get brown, pink or white noise: filtering a white noise with a low pass or band pass filter. The second is to produce a digital noise with a frequency dependent random noise generator. This kind has more "energie", because it is directly generatet (not filtered). Tip: Both you can get with the Rebel2 or the free Sonic. These synthesizers have a Noise Generator with tunable noise color (edge parameter) and diverse filter possibilities to get all colors of Noise. | |
| RegPhoenix | Posted: 2nd January 2002 22:01 |
A) what the f*ck is brown noise?
B) How can yo tune pure white noise? C) I think I understand! Reg | |
| afx23 | Posted: 2nd January 2002 22:14 |
quote: cool edit cool edit cool edit download cool edit, generate them and listen for yourself. That s a link to the trial version! http://www.syntrillium.com/download/download.html?1 [ 03 January 2002: Message edited by: afx23 ] | |
| jason | Posted: 3rd January 2002 00:30 |
| G. | Posted: 3rd January 2002 07:02 |
quote: A) Coloured noises have power spectrum S= 1/f^a (that is one over f to the power of a). White noise: a=0 Pink (or 1/f) noise: a=1 Brown (or bronwian) noise: a=2 Black noise: a=3 Blue noise: a=-1 Cheers, G. | |
| RegPhoenix | Posted: 3rd January 2002 07:51 |
Okay!
So am I right in saying that if I play a noise waveform wind sound on my keboard and it sounds higher and lower in pitch, then that is coloured noise? A bit like JX10 or JX16s artic wind? Reg. | |
| G. | Posted: 4th January 2002 07:36 |
quote: No, for fractional noises, they are always the same. Noises do not have a characteristic pitch, all frequencies are present (in theory); their spectral power (in the case of 1/f family) is described by the power law 1/f^a. If you have a noise that sounds brighter when you go up in the keyboard, then probably you have a (white?) noise genererator and a tuned LPF filter (the cutoff freq. opens with the increasing key number). Alternative, it may be that you have a noise which changes the spectal content with time usign a LFO that opens and closes the cutoff of the filter. Both situations change the spectral contents of the noise, but by then they are not pure 1/f noises anymore. I hope this clarifies it a bit. Cheers, G. |









