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AuthorTopic: PING PONG LOOPS...
kxddj
Posted: 6th January 2002 18:35
How can I have "Ping Pong" loops with Halion / Vsampler 2.7 ??

Is it possible??

Or I have to return to FastTracker 2.08??

Hi to everybody!!


KX

P.S.: with Ping Pong I mean that the samples goes from A to B and viceversa (and loops again and again and...)
kxddj
Posted: 7th January 2002 16:01
So, there is no one interested to this problem??

Come on, let's answer to this question!!

Bye!

KX
vbfischer
Posted: 7th January 2002 16:49
quote:
Originally posted by KX:
How can I have "Ping Pong" loops with Halion / Vsampler 2.7 ??

Is it possible??

Or I have to return to FastTracker 2.08??

Hi to everybody!!


KX

P.S.: with Ping Pong I mean that the samples goes from A to B and viceversa (and loops again and again and...)



What do you mean, from A to B?
exponent
Posted: 7th January 2002 17:08
If i understand he means for a sample to play from beginning to end and then end to beginning, continuously, in a loop, front to back then from the back to the front, thus "ping ponging" the clip. Basically it's an alternation between a forward and reverse playback..

Dont know if it can be done with vsamp or halion offhand, maybe someone does?
vbfischer
Posted: 7th January 2002 22:16
quote:
Originally posted by exponent:
If i understand he means for a sample to play from beginning to end and then end to beginning, continuously, in a loop, front to back then from the back to the front, thus "ping ponging" the clip. Basically it's an alternation between a forward and reverse playback..

Dont know if it can be done with vsamp or halion offhand, maybe someone does?



Well... Correct me if I'm wrong, but couldn't you just edit your sample in an audio editor, splice a reversed sample at the end of the original one?
xylyx
Posted: 7th January 2002 22:55
Bryce: That would only work if you wanted the loop at the end of the sample, not if the right hand loop point was in the middle of the sample...plus, it wouldn't sound the same in the release phase of the loop.

The ping pong style looping is a pretty standard feature in tracker software, but most soft samplers for the midi market seem to ignore this facility for some reason...I don't why though because it wouldn't be that difficult to implement it. I haven't spent much time with either VSampler or Halion to know whether it is possible with them. The only other soft sampler that I know that has this facility is the sampler in Reason.
SpasBoy
Posted: 7th January 2002 23:38
The reversing loop / or Pingpong loop seemed to be a common feature in the early days of sampling - see Akai s950 for example as it made it rather easy to do more convincing sustain loops without having to use-up more ram.

It is hard to find a sampler (hardware or software) that does it any more. - Halion doesn't support it. although there are ways around it.
by copying and pasting sections of samples and using the usual Loop functions of samplers.
and loop on "sustain" only modes you could fake it but its more work and the loop length won't be editable.

Spas
vbfischer
Posted: 8th January 2002 12:56
quote:
Originally posted by xylyx:
Bryce: That would only work if you wanted the loop at the end of the sample, not if the right hand loop point was in the middle of the sample...plus, it wouldn't sound the same in the release phase of the loop.

The ping pong style looping is a pretty standard feature in tracker software, but most soft samplers for the midi market seem to ignore this facility for some reason...I don't why though because it wouldn't be that difficult to implement it. I haven't spent much time with either VSampler or Halion to know whether it is possible with them. The only other soft sampler that I know that has this facility is the sampler in Reason.




I guess I still don't understand what you mean by Ping Pong looping... Anyone give a more detailed explanation?
MB
Posted: 8th January 2002 13:34
Bryce, the problem is, KX used a misleading name for it. In fact, ping-pong is sometimes used to describe a variant of echo fx, wherein consecutive echos appear in the oposite sides of the stereo field (it's like sitting at the middle of ping pong table).

What KX is looking for is probably a bidirectional loop, whereby the looped segment is is played back forward and backward, in turns.

I don't know Halion, but I'm sure this basic facility is available- maybe KX is searching for
the wrong option? I am sure this kind of looping is available in Samplerchan- the best software sampler I know.
vbfischer
Posted: 8th January 2002 17:49
quote:
Originally posted by MB:
Bryce, the problem is, KX used a misleading name for it. In fact, ping-pong is sometimes used to describe a variant of echo fx, wherein consecutive echos appear in the oposite sides of the stereo field (it's like sitting at the middle of ping pong table).

What KX is looking for is probably a bidirectional loop, whereby the looped segment is is played back forward and backward, in turns.

I don't know Halion, but I'm sure this basic facility is available- maybe KX is searching for
the wrong option? I am sure this kind of looping is available in Samplerchan- the best software sampler I know.



You are right... I couldn't get the idea of a ping pong delay out of my head...

I think I understand. I know Gigasampler/Gigastudio doesn't support this. I don't recall if Reaktor does, as I've never used this form of looping before. Most common appears to be crossfading loops....
tufif
Posted: 8th January 2002 17:54
quote:
Originally posted by SpasBoy:

It is hard to find a sampler (hardware or software) that does it any more.



All of the Kurzweil synths still support this. I use this feature quite a bit on my k2vxs to make some interesting loops and soundscapes. The resulting effect would be easy to recreate manually in a wave editor, but it's much easier to click a button and decide right away if you like it or not.
kxddj
Posted: 9th January 2002 17:36
I think bidirectional loops are useful 'cause you can get strange effects without editing wave.
Obviously, I don't need only a loop that goes from the sample start to the end, but I'd like to
change in real time the start point and the end point of the loop.

So FastTracker remains the BEST... (about loops!)

Thanx to everybody!


KX
vbfischer
Posted: 9th January 2002 17:51
quote:
Originally posted by KX:
I think bidirectional loops are useful 'cause you can get strange effects without editing wave.
Obviously, I don't need only a loop that goes from the sample start to the end, but I'd like to
change in real time the start point and the end point of the loop.

So FastTracker remains the BEST... (about loops!)

Thanx to everybody!


KX



Well... Reaktor can do that Smile
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