KVR Audio is the Internet's number one news and information resource for open standard audio plugins. We report new releases, product announcements and product updates (major and minor) for all VST Plugins, DirectX Plugins and Audio Units Plugins. We manage a fully searchable audio plugin database (updated daily), and offer many free member services including user reviews, product update notifications and a very active discussion forum. We also host official support forums for many plugin developers plus the official Receptor support forum.
Plug-in Database: Virtual
Instruments, Effects & Hosts
Banks & Patches
Download & Upload
Plug-in Ratings
by KVR Members
Wiki: Tutorials,
Audio Lexicon, ...
Listen to Music
by KVR Members
Search
KVR

Google Powered Search:

in new window

KVR Powered Plug-in Search:

AuthorTopic: free VST instruments for you to download
LighthouseAtDawn
Posted: 23rd April 2002 18:27
Hi,

if you're interested, check out my free VST synths at
http://mitglied.lycos.de/blueflameman/software.htm

I'd appreciate any feedback!
TristezaOrange
Posted: 23rd April 2002 18:42
COOL! Downloading now. Great nickname BTW.

[Big Grin]

THANK YOU!!!
realmarco
Posted: 23rd April 2002 18:54
(Mac..versions..soon..to..come..YaH!!!)
Ned Bouhalassa
Posted: 23rd April 2002 19:26
Vivaldi looks like a fun, but the Mac version brings up a "nicht gefunden" page. I take it this means that the download link is bad? [Razz]
LighthouseAtDawn
Posted: 23rd April 2002 19:38
I'm awfully sorry,
seems like Tripod/Lycos doesn't support MAC file types.
They prevent people from downloading "unknown" filetypes, and the files are .sit.hqx...

I will put them into a ZIP now, but I'm not sure if MAC users will be able to open them?
pHuzZ
Posted: 23rd April 2002 19:39
- just got vivaldi - pretty cool sound and fairly easy to use - seems fairly stable - good enough to make me go and check out its bigger bro

- nice work [Smile]

- cheers [Razz] rob

[ 23 April 2002, 22:40: Message edited by: phuzz ]
Liondream
Posted: 23rd April 2002 19:40
Stefan, these look very interesting - especially ganymed.

Vielen dank!
Teksonik
Posted: 23rd April 2002 19:48
The PC version of Vivaldi works perfectly in Orion Pro 2.75 and that's a very good sign.Just spent a few minutes programming sounds but I found a feature that I have been looking for in all other vsti's and hosts.The ability to limit the midi note range to which an instrument responds.This allows people like me who layer vstis in real time with a midi keyboard to split/layer sounds.For example I can limit vivaldi to the bottom octave of the keyboard,layer it with another bass sound and leave the top octaves for a lead sound.Now that I know it can be done please,please will other vsti developers take note and implement this feature in your instruments?It would open up a lot of possibilties for patch programming.So far I must say that Vivaldi is a great job of programming!Thank you very much for this freeware vsti.
CapnLockheed
Posted: 23rd April 2002 19:50
Hey Cool!! ThanXX Stefan!! Don't know if I'll
be able to run Ganymed on my PIII 500mhz
system, but there's only one way to find
out....he..he.. [Big Grin]

ThanXX Again!!

Cheers....CL [Embarrassed]
Ned Bouhalassa
Posted: 23rd April 2002 19:54
quote:
Originally posted by LighthouseAtDawn:
I'm awfully sorry,
seems like Tripod/Lycos doesn't support MAC file types.
They prevent people from downloading "unknown" filetypes, and the files are .sit.hqx...

I will put them into a ZIP now, but I'm not sure if MAC users will be able to open them?

Yes, Mac users can read/de-compress .zip files using Stuffit and/or Zipit, so... go for it!!
[Big Grin]
LighthouseAtDawn
Posted: 23rd April 2002 20:02
Hi,

fixed the problem with the MAC download,
it should work now!

Thanks to everyone for the feedback!

best,
Lighthouse
exponent
Posted: 23rd April 2002 20:26
Hi
Tried the vivaldi so far and it works pretty well, similar to a multipart dx10..
One thing that is weird though is the voice allocation.. If you reduce the polyphony it dosent behave right, when the release time is still going it just prevents you from playing more notes, say if it's on 2 voice poly with long release times and you play some 16th notes, it may sound as 8th notes or 1/4 notes because it wont let the new voices play until the ringing notes die out, this really isnt voice allocation.. it should always allow any note to be played, regardless whether a voice is still decaying, by cutting off another less needed voice.

Another thing is when tweaking in real-time controls like the mod depth exhibit audible "stepping" or "zipper noise"
Other than that though these synths look verry promising and great free instruments! [Big Grin]
Thanks
LighthouseAtDawn
Posted: 23rd April 2002 20:31
quote:
Originally posted by exponent:
Hi
If you reduce the polyphony it dosent behave right, when the release time is still going it just prevents you from playing more notes, say if it's on 2 voice poly with long release times and you play some 16th notes, it may sound as 8th notes or 1/4 notes because it wont let the new voices play until the ringing notes die out

Hi, this is true, but it only happens if you reduce the polyphony while you are playing. In "normal" situations you select your polyphony and then play your song. In this case voice allocation works as you'd expect.

Thanks for the FB,
best Lighthouse
Ben [KVR]
Posted: 23rd April 2002 20:40
Nice freebies!!

I've just posted the news on the front page.
Teksonik
Posted: 23rd April 2002 20:47
Report on Ganymed PC version.One word-WOW.Works perfectly in Orion,Demo sounds are cool,going to be great fun learning to program this vsti!Another great programming job!Thanks again.
exponent
Posted: 23rd April 2002 21:13
quote:
Originally posted by LighthouseAtDawn:
Hi, this is true, but it only happens if you reduce the polyphony while you are playing. In "normal" situations you select your polyphony and then play your song. In this case voice allocation works as you'd expect.

Thanks for the FB,
best Lighthouse

Thanks for the quick response! [Smile] So are you saying that it does not do this weird behaviour when a file is *rendered* or something? Because i rendered some short little files playing the same sequence with differant low levels of polyphony and they all come out sounding exactly how they sound in realtime in the host, and they also come out sounding quite a bit differant!?

The only time the synth actually PLAYS what is fed into it is when it has more avalible voices in polyphony than it needs to play a sequence of notes with overlapping releases, that is basically the *opposite* of voice allocation as i am used to it meaning because voice allocation means you *dont* have to have a voice of polyphony for each note in a passage, it allocates the voice(s) to the new notes being played, cutting off voices (not held notes etc) as it goes..
The way this is working, it plays every single voice through to the end, and if you're out of polyphony well, too bad, it's not going to play another note until some voices clear up...? Obviously this behaviour can be avoided by using higher polyphony, but it dosent really allocate anything as far as i can see, if there's not enough poly, it just wont play any more voices at all. Here's a little example mp3 i made, it's playing exactly the same 1 bar 16th notes sequence the whole time, yet at the start with 1 note poly, it drops half the notes AND the release of the note before another voice is played, with 2, 3, 4 notes poly the sequence changes and plays more notes randomly but not all.
The mp3 goes like this >1voice poly, 10voice(plays sequence fine twice) 2 voices, 3 voices, back to 10 voices.. it's pretty easy to hear what it does and it does the same thing when rendering a file, so i dont understand what you mean about it only doing it when you "change it while playing".

I'm not complaining nor do i expect you to suppourt these free synths just trying to clarify what it's doing, because if using a 4 part arrangement or something, and it starts hitting its max polyphony, it's just going to start dropping notes left and right, not even playing the sequence correctly. That's a sign of a *lack* of voice allocation from my perspective. It could be a huge bugger, if there's anything you could do about it it would make the synths a lot more useable imo. [Smile]

[ 24 April 2002, 00:17: Message edited by: exponent ]
exponent
Posted: 23rd April 2002 21:46
Btw just tried Ganymed and it's a really awesome in concept and sound.
Only downside is it's a cpu hog even with high-quality mode off. [Smile]
Ganymed is so complex in structure it's scary!
Same behaviour with the poly limiter though obviously. [Wink]

[ 24 April 2002, 00:55: Message edited by: exponent ]
LighthouseAtDawn
Posted: 23rd April 2002 22:03
Hi exponent,

if there is a bug in the synth, then of course I will support the users and fix it.

I have already tried to reproduce your problem, but I didn't manage it.

Could you please mail me to stefanj_mail@yahoo.de and describe what you did to let vivaldi behave so strange? It would also help if you mail me the sound you used. (Which host did you use, and so on...)

But let me clarify this one thing: You will of course get problems playing back a sound that uses, say 4 parts when your current polyphony is set to LESS than 4 voices.

Vivaldi assigns a voice for every enabled part of your sound when you play a note, so the polyphony must be set AT LEAST to the number of voices your current sound needs.

Hope to hear from you,
Best, Lighthouse
exponent
Posted: 23rd April 2002 22:40
Well ganymed does the same thing (for me) so i just mailed you another example mp3 along with an explanation and an .fxp for ganymed.
[Smile]
telxo_s
Posted: 23rd April 2002 23:06
Very nice [Smile]
I really like your philosophy too.
Synths that try to save on cpu power was nice 2 years ago, there is no reason though now.
Im glad to see someone put the athlon xp's cpu cycles to use.

Any chance you could add a nice no compromise filter?

telxos
MArmstrong
Posted: 24th April 2002 01:43
Very impressed, they sound wonderful and I have had no stability problems here. I will just have to get into gear and actually program some sounds for these ones.

Michael
realmarco
Posted: 24th April 2002 02:05
THAnK..YOU..yippeee... [Smile] [Smile] [Smile]
Caleb
Posted: 24th April 2002 02:25
Wow. Seems like someone is finally designing soft synths for native systems with the same uncompromising quality of a Pulsar synth.

I'm very interested to see if people start doing this. No scrimp and save for the sake of CPU cycles. It won't be for everyone, but it's still a worthwhile venture to see if the market is ready for this type of power.

Caleb
Raven
Posted: 24th April 2002 07:09
I have tried several times to access the site to DL these synths but each time as soon as the window opens it freezes and I have to press
ctrl - Alt - Delete to close it. [Confused]

Is the site down ?
Is this happening to anyone else ?
Moritz Morpheus MkIII
Posted: 24th April 2002 07:33
hey, nice one stefan!

downloaded the mac versions [Embarrassed] ...canīt wait to try them!

greetz, moritz [Smile]
no3y3h4nd
Posted: 24th April 2002 07:37
quote:
Originally posted by Marc555:
Report on Ganymed PC version.One word-WOW.Works perfectly in Orion,Demo sounds are cool,going to be great fun learning to program this vsti!Another great programming job!Thanks again.

as above [Big Grin] .. sounds very nice hosted in cubase 5 .. cheers
Summa
Posted: 24th April 2002 07:44
quote:
Originally posted by Raven:
I have tried several times to access the site to DL these synths but each time as soon as the window opens it freezes and I have to press
ctrl - Alt - Delete to close it. [Confused]

Is the site down ?
Is this happening to anyone else ?

I had the same problems and had to use a proxy to view the page...
Raven
Posted: 24th April 2002 07:48
quote:
I had the same problems and had to use a proxy to view the page...


Thanks Summa [Smile]
errrmmm how do you do that [Confused]
Raven
Posted: 24th April 2002 08:40
Can N E 1 help me please [Embarrassed]
Raven
Posted: 24th April 2002 10:07
[Frown]
Raven
Posted: 24th April 2002 10:15
It's working now [Razz]
Andy Cook
Posted: 24th April 2002 11:33
No it ain't... [Frown]
Ned Bouhalassa
Posted: 24th April 2002 11:55
I think I may have found a bug in Ganymed: in the Sequencer section, if you select another sequence than the one that is part of the saved patch (like the ones in the preset bank), they all default to 0, and you lose any sequences that you might have programmed... [Eek!]
Andy Cook
Posted: 24th April 2002 13:27
Ah... working now. [Cool]
LighthouseAtDawn
Posted: 24th April 2002 16:24
Sorry to all people who may have trouble downloading Ganymed or Vivaldi.

As it seems, my web hosting provider (lycos) does only allow a certain number of connections at one time. [Frown]

I'm currently getting roughly 500 page hits per hour on my software page, so just don't give up and try again at a later time!

Best,
Lighthouse

[ 24 April 2002, 19:29: Message edited by: LighthouseAtDawn ]
LighthouseAtDawn
Posted: 24th April 2002 16:28
quote:
Originally posted by telxo_s:
Any chance you could add a nice no compromise filter?

Yep. That would be really nice, indeed! I have already tested a simple filter algorithm, but it didn't sound good enough, so I kicked it.
But well, if someone can provide me with a good algorithm... [Wink]

Thanks for the nice mail!
Lighthouse

[ 24 April 2002, 19:29: Message edited by: LighthouseAtDawn ]
LighthouseAtDawn
Posted: 24th April 2002 16:32
quote:
Originally posted by Ned Bouhalassa:
I think I may have found a bug in Ganymed: in the Sequencer section, if you select another sequence than the one that is part of the saved patch (like the ones in the preset bank), they all default to 0, and you lose any sequences that you might have programmed...

Oooooooops! Thanks for finding that one Ned, I wonder why I never found it! You're right, it's a big, fat, ugly, bad bug and I'm going to fix it ASAP!!!

Thanks again,
Lighthouse
dunk
Posted: 24th April 2002 16:49
THANK YOU! [Big Grin]

I love this.... Free synths really make my day!

FWIW - running fine in Cubasis 3 on a PII 266 with 256 meg ram!
well, can't get many notes, but sounds lovely and not crashing or owt (a far cry from my plugins [Wink] )

cheers again fella!
regards,
dunk
kevvvvv
Posted: 24th April 2002 18:06
I'm with Marmstrong on this one ... lovely synths with a different sound.

Will enjoy spending some time digging inside them.

Thankyou lighthouse [Smile] [Smile] [Smile]
exponent
Posted: 24th April 2002 19:13
Tried to email this a couple times but it keeps getting returned so i guess your email is full or something.

HI again stefan,
Ahh yes i should've known this was another issue caused by Orion's quirky way of doing things, it seems every few months there is something that has some problem with orion doing things a bit differantly than some other hosts.

Well i want to say thanks for looking into it and hopefully you can root it out and find a way around it so that both of these nice synths will behave right for Orion users. Orion users like myself would really appreciate it.
If you need some info on how orion works there are forums at www.orion-central.com which the main developer reads, or you could contact him via email to help sort this out at richy@hadiko.de

It appears your synths are getting *lots* of downloads so congratulations, i hope they are really popular! : )
Thanks for your time!
jdg
Posted: 24th April 2002 19:37
raven.. try this..
if you have a PC and IE.. goto tools->internet options->connections->setup button

then when it gets to a the part where it asks for a proxy.. put this in:
216.253.101.14 on port 81 (sometimes writen like this -- 216.253.101.14:81)
its a free public proxy..

for mac.. i forget.. probably edit->preferences->proxy...

good luck!

(oops didn't notice you got it raven...)

[ 24 April 2002, 22:42: Message edited by: johann ]
LighthouseAtDawn
Posted: 24th April 2002 19:45
quote:
Originally posted by exponent:
Tried to email this a couple times but it keeps getting returned so i guess your email is full or something.

Hi again exponent!

Sorry one of my two mail accounts is very unreliable (stefan.email@tm1.net), please use stefanj_mail@yahoo.de instead.

Thanks for the info about orion, it will certainly be useful for me!

At least I now know why my synths don't work with Orion, as it currently does not send time-stamped midi events. Since Ganymed & Vivaldi apply midi events sample precise, they expect to get correct timestamps. So thats why it doesn't work too good in Orion, currently.

Best,
Lighthouse
LighthouseAtDawn
Posted: 24th April 2002 20:12
Modulation sequencer bug fixed!

You now no longer lose your current pattern data when you increase the "Used Patterns" parameter.

Sorry for this! [Embarrassed]

The MAC version will be updated tomorrow.

[ 24 April 2002, 23:13: Message edited by: LighthouseAtDawn ]
exponent
Posted: 24th April 2002 20:13
quote:
Originally posted by LighthouseAtDawn:
quote:
Originally posted by exponent:
Tried to email this a couple times but it keeps getting returned so i guess your email is full or something.

Hi again exponent!

Sorry one of my two mail accounts is very unreliable (stefan.email@tm1.net), please use stefanj_mail@yahoo.de instead.

Thanks for the info about orion, it will certainly be useful for me!

At least I now know why my synths don't work with Orion, as it currently does not send time-stamped midi events. Since Ganymed & Vivaldi apply midi events sample precise, they expect to get correct timestamps. So thats why it doesn't work too good in Orion, currently.

Best,
Lighthouse

Yup, that was the one i was using! (stefanj_mail@yahoo.de)
Good, now that you figured out what is up maybe you or rich(orion developer) could do sometihng about it sometime. [Smile]
I would think it would be nice if rich just implemented time-stamping in orion, to forego any potential future problems with other vsti's or plugins, but maybe there is some reason he has done it this way i dont know.
Thanks again! [Big Grin]
noodle
Posted: 24th April 2002 21:02
Just would like to say a big thanks for the FM synths!!!!!! I really like the FM sounds, much appreciated!
Ned Bouhalassa
Posted: 24th April 2002 21:33
quote:
Originally posted by LighthouseAtDawn:
Modulation sequencer bug fixed!

You now no longer lose your current pattern data when you increase the "Used Patterns" parameter.

Sorry for this! [Embarrassed]

The MAC version will be updated tomorrow.

Thanks a lot for being so quick with da fix!
[Wink]
Ned Bouhalassa
Posted: 25th April 2002 01:42
Here's a 2-minute piece I wrote tonight using 3 Vivaldi's and 2 Ganymed's. The only part that's not made with these synths is the drum part. I call it, Ganymed Rising, and you can download it here:

http://www.nedfx.com/Ganymedrising.mp3

One free deal deserves another... [Cool]
realmarco
Posted: 25th April 2002 02:22
your..synths..rock
Teksonik
Posted: 25th April 2002 03:57
Great tune Ned!Any chance you might share the patches you used to make Ganymed Rising?I have a few Gany patches done but they barely scratch the surface of the modulation possibilites.
kevvvvv
Posted: 25th April 2002 15:57
Ned ... your tune showcases Viv and Gany well.

Well done [Wink]
Ned Bouhalassa
Posted: 25th April 2002 17:47
quote:
Originally posted by Marc555:
Great tune Ned!Any chance you might share the patches you used to make Ganymed Rising?I have a few Gany patches done but they barely scratch the surface of the modulation possibilites.

Thanks for the kind words. As for the patches used, I must say that I relied mostly on the presets. The real key is real-time modulation of key parameters, like the level of FM modulation of one oscillator on another, the frequency of the modulator (changes the timbre not the pitch - a bit like osc sync). I guess it helps that I used to own and program patches on a DX7 in the 80's... I've been exploring the new version of Logic and the ease with which you can record and edit parameter 'jams' is amazing. Start from a preset and improvise with the sliders in real-time while recording and you'll see what I mean!
bajongo
Posted: 25th April 2002 18:07
quote:
Originally posted by Ned Bouhalassa:
...I've been exploring the new version of Logic and the ease with which you can record and edit parameter 'jams' is amazing. Start from a preset and improvise with the sliders in real-time while recording and you'll see what I mean!

Oh yes,

a good automation is worth a lot. Therefor I'm checking Sonar 2.0 again in depth as it has multiple outs for DXi's now which is very important to me. And this time it runs flawless on my machine which 1.3.1 simply refused to do.
If this statement rises a question for someone then take it as a hint according to "good automation" in some other proggies. Nuff said. [Mad] [Roll Eyes] [Cool] [Big Grin] [Embarrassed]

And yes, I tried Ganymed today and got an instant machine sound with the sequencer, very nice. Thanx a lot blueflameman! Very cool plugin.
Forum topics in the archive are read only. New posts should be made in the main KVR Forums.
Disclaimer:
All communications made available as part of this forum and any opinions, advice, statements, views or other information expressed in this forum are solely provided by, and the responsibility of, the person posting such communication and not of kvraudio.com (unless kvraudio.com is specifically identified as the author of the communication).