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AuthorTopic: Are we getting a bit spoiled?
kevvvvv
Posted: 5th July 2002 22:17
Maybe I've missed something, but lately it seems new instruments have had to run a gauntlet of fire here at KvR.

Everything is either "too dear", or "I've got too many synths already", or "why doesn't it do this" and so on.

Shame.

We've seen some great kit from budget Crystal to pro Absynth, to the wonders of Phatmatik Pro and Stylus, not to mention the Triangle upgrade and Delta III. And there's Energy Pro with a built-in sequencer which everyone was screaming for last year (and only $19!) ... and Virtual Guitar of course.

I haven't even begun to mention all the keyboards (Cheese Machine, Tick's unique synvox pad box Angelina, Lounge Lizard, daOrgan, Rumpelrausch ZR-3, etc) ... oh, and a small thing called SampleTank/Sonic.

The level of sophistication made available this year is mind blowing. Rocket science.

Personally I'm just grateful. It's been so good lately. Never better.
Har
Posted: 5th July 2002 22:27
Completely agree on all points. If I go back just 10 years and think about what was available then...I would've killed to have just half the stuff we have at our disposal now, and be able to afford it (total timewarp: if you went back to the early 80's and told me about what would be available to me now, the response would've been something like: "...a synth with MORE than 6 voices? And for UNDER $2000? Yeah, right!").

This is a wonderful time to be a musician. [Smile]
xoxos
Posted: 5th July 2002 22:34
and you completely forgot to mention all of my synths.. whilst i did not write the dsp code, they are well implementable and imho a good example of synthedit's capabilities.. it can put you off because the cpu can build while you're tweaking them, but once you settle on a tweak and stop/restart your track running (presuming you've been tweaking in a loop,) the cpu load drops and is often comparable to directly coded vsti.. and it might be worth pointing out that a lot of 'direct coded' vsti exhibit exactly the same performance..

http://home.earthlink.net/~plattermatic/vsti.html

Ąstill free! :p

the thing is kevvvvv you're talking about creative people, and creative people are often sodding awful critics.. can't please 'em, they can always do it better themselves. you're also talking about musicians, and everybody knows musicians are basically a bunch of good for nothings.
Moritz Morpheus MkIII
Posted: 5th July 2002 22:51
thatīs true, kevvv [Frown]

for me itīs also a big thing...all this new tools

...and I mean if sombody donīt like something..or donīt need it....just donīt use it!

deep respect for all creative people

[Smile]

peace, moritz
kevvvvv
Posted: 5th July 2002 22:51
xoxos ... I forgot you [Embarrassed] and Junox and Beast and Galactix, and RMIII and DR-008 upgrades ( [Eek!] )

I secretly suspect that when musos run out of ideas they slag their synths ... but I shouldn't mention opinions like this in a public place [Big Grin]
x_bruce
Posted: 5th July 2002 22:57
We are spoiled especially when it comes to freeware and as listed there have been some gems in the last year.

It's different with commercial synths, they ask substantial prices and IMO they should be held to a higher standard.

EG: Absynth is my favorite synthesizer. It is not cheap and I expect it to sound good. It meets my expectations and exceeds them so I am happy. Then along comes Crystal, in some ways very Absynth like in concept but different sounding. How could anyone not think it's great?

Some of the synths being developed for $39 implement technology found previously in synths like Reaktor. Try programming that synth though. Even if someone at Dash did it the cost wouldn't be all that less, and you get a very interesting VST effect with it.

Space Synthesizer is another really interesting synth. I didn't care for it much initially but after getting used to it you can get some very cool pads out of it along with a suite of interesting effects, again, $39. They have some synth demos up there now:
http://www.mhc.se/software/plugins/spacesynth/index.html

Oh, and let's not forget Energy Pro. What a great little synth/sequencer. Even the freeware is great.

Five years ago Yamaha would have charged $1000 for Angelena and people would have been buying.
Moritz Morpheus MkIII
Posted: 5th July 2002 23:01
quote:
Originally posted by x_bruce:


Five years ago Yamaha would have charged $1000 for Angelena and people would have been buying.

How true!
[Big Grin]
yasodanandana
Posted: 5th July 2002 23:06
hey xoxos your synts seem very interesting, but they are not for MAC ....... please.......

for the main topic, yes i am in heaven with computermusic now but the Total Machine is a thing that i have already experienced with my 1984 computer Yamaha MSX cx5, 32 k ram, with 8 DX9 inside (crystal clear and punchy).

obviously when i see also "humble" things like Steinberg LM9, Neon, Cheese, VB1 and also FUZZ, Wunderverb, Kwikkcomp, Supaphaser i sadly remember all the money gone away in expanders and multiffxx

but i am not entirely on the digital path, very often a little bit of real "air" , real "wires" (guitar ffxxs, recording through speakers and microphones, using analog tapes) can do magics. I see a little "lazyness" in these virtual musicians, i remember a "reverb for voice forum" when i sad tha good ambience means a combined use of reverb+echo+comp/gate, all routed in a conventional channel (with eq) but other people were going on undisturbed suggesting only another of the 32758 reverb plugin ........ more fantasy needed....... or not???
Josmoker
Posted: 5th July 2002 23:20
Of course we have to be grateful for all the lovely synths and possibilities, but we also have to bitch about what current sw lacks and dream of new stuff that could be developed to keep everything going.
Still I'm more than happy with what's available right now!
Moritz Morpheus MkIII
Posted: 5th July 2002 23:24
Vienna?? [Eek!] [Eek!] [Big Grin]

nice, Josmoker!
Sweet Thunder
Posted: 5th July 2002 23:25
quote:
Everything is either "too dear",... or "why doesn't it do this" and so on.
Sometimes it IS too expensive - we are talking about compact discs here after all.

I think it's that same whinging that partly brings about these huge leaps in progress just mentioned.
It's wonderful that we have can reciprocate publicly with these developers on a daily basis.
Teksonik
Posted: 5th July 2002 23:34
OK Kevvvv,but where is that virtual Kazoo we were promised?You are very right,what a great period of progress we are experiencing. [Big Grin]
flax
Posted: 6th July 2002 03:32
its good to see this topic being discussed. we get a huge range of products to choose from and they seem to be evolving so quickly. I also have respecct for developers, and dont like seeing them attacked purely in an attempt to get credibility through headhunting. Keep em coming guys.
BONES
Posted: 6th July 2002 04:11
Kev, you are so right! And just as i thought i didn't need any more synths, this thread has made me go and take a look at ENERGY PRO. Fuck me dead! I played around with the demo for exactly 60 seconds before hitting the "Quickbuy" button. That was how long it took me to convert the krappy 303 default preset into a pulsing, distorted piece of mesmerizing shit. This thing will do all of the cool stuff that I've been doing in SimSynth and rendering out but with a million times more possibilities.

Will it ever end!
Sven Bornemark
Posted: 6th July 2002 06:50
You definitely got a point here, Kevvvv. I am old enough to remember the days before Tascam's four track reel to reel machine. "Sound-on-sound" was the technology then. It's only been 30 years between then and now, and I definitely think the VSTi phenomenon represents light years of development.

quote:
Originally posted by Har:
This is a wonderful time to be a musician. [Smile]

I've said that many times too, Har! Today's technology allows me, a non-techie, to produce real working virtual instruments with a price tag way below that of a traditional synth or sampler.

In fact, VSTi's gives the power to hundreds of creative minds out there to develop their ideas. I feel I can dream up just about anything and still get away with it, given the fact that I'm surrounded by thinking and patient co-workers.

It's a bit sad that the majority of VSTi's and plug-ins are still "analogue emulations" and delays, but I guess it takes a dozen of "traditional" pieces until someone comes up with a truly revolutionary VSTi or plug-in.

Yes, these are the best of times!
Raven
Posted: 6th July 2002 07:20
And this is just the begining [Razz] [Razz]

What will tomorrow bring [Razz] [Razz]
Michael Kleps from reFX
Posted: 6th July 2002 08:11
quote:
Originally posted by Sweet Thunder:
quote:
Everything is either "too dear",... or "why doesn't it do this" and so on.
Sometimes it IS too expensive - we are talking about compact discs here after all.

With software you don't pay for the physical media, you pay for the development of the software. You think every program should be $1 because a CD is that cheap? How would the developers survive? Don't start that silly "make it cheaper and more people will buy it" thread, please.

Regards,
Mike
iDavid
Posted: 6th July 2002 08:32
Spoiled?

The hardest thing to do for me, is decided which VSTi to use. [Roll Eyes]

I remember trying synths out years ago and getting a proteus. I used it with an Atari running C-Lab Creator. I ran it in sync with a four track and thought it was amazing, it was..
[Razz]

Now I am putting VSTs in and out of the not in use folder. A funny game I play, I guess I have too much time on my hands, or not enough...
Well one or the other [Roll Eyes]
Nuisances Sonores
Posted: 6th July 2002 18:39
We are spoiled at least !!!!!! [Big Grin] [Big Grin] [Big Grin] [Big Grin] [Big Grin]
Thanks I
realkuhl
Posted: 6th July 2002 18:48
It's a wonderful time to be alive. Not so sure about being alive and a software developer... unless you sell applications that are 5 CD ROMS in size to limit the pirating.....

I wanna say a big THANK YOU to all the develpers out there working the DSP - may you all make a decent living and make more DSP plugz for us all to enjoy and use !! [Wink]

Sincerely,
John Lehmkuhl [Cool]
Nuisances Sonores
Posted: 6th July 2002 18:56
oops, after a wrong click or whatever, thanks to all devs ... [Razz]
Keep us spoiled !!!!!!!!
nuffink
Posted: 6th July 2002 19:37
...and the devs get the most knowledgable, devoted and rigourous r&d team available. With instant feedback. Dev's keep up the fantastic work. The rest of us... keep on whingeing.
erici44
Posted: 7th July 2002 02:57
"Everything is either "too dear", or "I've got too many synths already", or "why doesn't it do this" and so on."

Frighteningly dumb and manipulative question coming from a form moderator.

P.S.

I do not have a negative opinion of recent vsti's. In fact I am so impressed that I am joining the ranks of those selling their hardware.

However I am disturbed by the increasing sycophantic cheerleading atmosphere here with dissent apparently stiffled by Ben's inability to control his digestive system.

Have a look at cubase.net or the SOS forum, there is tons of healthy (and unhealthy) debate without moderators or whover trying impose a happy clappy tone.

[ 07 July 2002, 06:16: Message edited by: erici44 ]
VitaminD
Posted: 7th July 2002 03:51
"we" might be getting spoiled from what was considered 'top stuff' from yesteryear when all their really was were the $x,000 dollar synths...
but today we have much more affordable choices.. and i think things still and (for the most part) always will have room for improvement..

becoming 'spoiled' is a good thing in this situation.. (imo) as it increases the bar at which synths will have to follow to stay on top.. look at pro-5 ooh i mean pro-52 err 53.. [Wink]

better sound quality.. more features.. easier to use gui.. etc.. everything can still be improved on -even in the most basic of software synth structures.

it is, in essence, like other software.. say.. computer/video games. Are people still happy playing pong or tank on a 4bit atari thats generating blocks for characters?

well granted some are; most ppl who play games wanted more.. thats why we have texture mapped, 102930123 poly figures with 'bones' and the whole nine yards.. that look so real you have to doubletake.. [Eek!]

the point im getting at, is technology increases-always.. since it is humanly flawed.. the oscillators on that softsynth you are using might sound excellent today, but they ARE NOT the best sounding they could be.. im pretty sure of that..

..when we are all using 3-4 ghz systems with even more globs of memory than today.. i think we'll really see the super crunch into hardware synths (more so than today).. nonetheless, this is will only happen with strong financial support.. [Wink]

hmm.. of course this is (and will always be) my opinion.. [Wink] [Razz]
SonicVI
Posted: 7th July 2002 04:25
quote:
Originally posted by Raven:
And this is just the begining [Razz] [Razz]

What will tomorrow bring [Razz] [Razz]

I'm wishing for monitors with touch screens.

Daniel
nuffink
Posted: 7th July 2002 11:08
quote:

Have a look at cubase.net or the SOS forum, there is tons of healthy (and unhealthy) debate without moderators or whover trying impose a happy clappy tone.

or alternatively a bunch of hormonally excited 14 year olds working out their aggression from the safety of their bedrooms.
xoxos
Posted: 7th July 2002 17:02
what? once you stick up a forum, you're not allowed to be yourself anymore??
audiojunkie
Posted: 8th July 2002 21:43
quote:
Originally posted by Sven Bornemark:
It's a bit sad that the majority of VSTi's and plug-ins are still "analogue emulations" and delays, but I guess it takes a dozen of "traditional" pieces until someone comes up with a truly revolutionary VSTi or plug-in.

Yes, these are the best of times!

Topic: Realtime Midi Sequence Playing Host Plug-in

I'm still waiting for someone to develop this.

--Sean
yasodanandana
Posted: 8th July 2002 22:34
a negative thing of these days is the fact that, with all these facilities, we often work alone........ previously, if we had to put drums in a song we was searching for a drummer, not for loops or plugins......... i do not lament, i like how we make music now, but this is a little sad.....
VitaminD
Posted: 8th July 2002 23:26
hmm..

im a control freak when it comes to my music.. i'd NEVER let anyone work with me on my songs..

so i love the way things are right now.. one pc, some software, and a bit of patience.. one can make any sort of music one wishes to..

[Big Grin]
LighthouseAtDawn
Posted: 9th July 2002 06:27
And, noone mentioned my "babies", Vivaldi and Ganymed...

I guess that means that they're already forgotten. [Frown]
xoxos
Posted: 9th July 2002 06:48
shucks.. i love your 'babies..' [Love]
deWaverley
Posted: 9th July 2002 07:10
quote:
SonicVI:
I'm wishing for monitors with touchscreens

Amen Sonic!

They're coming..slowly [Frown] - but prices have a long way to fall (probably because Mr/Ms Office-Bod don't need them, so they can't be made in any quantity).

This is the Wacom Pen-based one ...but check the price [No No]

Actually...maybe the technique is to spend the money you would have had to pay for hardware synths..on a touchscreen.

deW
Filthy K
Posted: 9th July 2002 12:06
quote:
Originally posted by yasodanandana:
a negative thing of these days is the fact that, with all these facilities, we often work alone........ previously, if we had to put drums in a song we was searching for a drummer, not for loops or plugins......... i do not lament, i like how we make music now, but this is a little sad.....

I for one, do not miss having to deal with beer-bellied, belligerent percussion-types . . .

To hell with everyone else! DAW is the single most liberating musical thing that has ever happened to me, and I am very grateful for it!

Now I don't have to deal with: band politics, apathy, poor playing skillz, bad timing, jam room funk (the smelly kind), gas, drug abuse, obnoxious wives/girlfriends, claustrophobia, egos, 4-tracks, etc . . .

Anyone else miss this stuff, really?

Layyyter . . .
Har
Posted: 9th July 2002 12:15
quote:
Originally posted by Filthy K:
DAW is the single most liberating musical thing that has ever happened to me, and I am very grateful for it!

Now I don't have to deal with: band politics, apathy, poor playing skillz, bad timing, jam room funk (the smelly kind), gas, drug abuse, obnoxious wives/girlfriends, claustrophobia, egos, 4-tracks, etc . . .

A M E N to that! [Big Grin]

Been there, done that, bought the t-shirt...
Ford Prefect
Posted: 9th July 2002 12:38
I agree Har and Filthy about saying goodbye to all the BS(of course it depends a bit on what kind of band), but one guy standing on stage shaking his ass and wiggling his mouse doesn't make for a very captivating show! [Wink]
Ford Prefect
Posted: 9th July 2002 12:45
Additionally,

Even if the band is hybrid;Daw and traditional instruments, one guy still has to hire a couple people to stand on stage(like Trent Reznor does) if he wants to do shows. [Big Grin]
Har
Posted: 9th July 2002 12:49
quote:
Originally posted by Ford Prefect:
I agree Har and Filthy about saying goodbye to all the BS(of course it depends a bit on what kind of band), but one guy standing on stage shaking his ass and wiggling his mouse doesn't make for a very captivating show! [Wink]

Very true! Which is why I've also lost most interest in doing live shows anymore anyway...
[Big Grin]
Filthy K
Posted: 9th July 2002 13:18
I must say, though, creating a good-quality CD of your own music may be a good way to recruit others to your cause on the local musico circles.

You ever try to get a band together and you have to repeatedly try to figure out what kind of sound you're into? Well, with a disk, there are no words needed . . .

Besides, in a band situation, it never hurts to be known as the member with the "musical vision". [Grin]

Layyyter . . .
Sweet Thunder
Posted: 9th July 2002 13:24
quote:
Originally posted by Michael Kleps from reFX:
quote:
Originally posted by Sweet Thunder:
quote:
Everything is either "too dear",... or "why doesn't it do this" and so on.
Sometimes it IS too expensive - we are talking about compact discs here after all.

With software you don't pay for the physical media, you pay for the development of the software. You think every program should be $1 because a CD is that cheap? How would the developers survive? Don't start that silly "make it cheaper and more people will buy it" thread, please.

Regards,
Mike

I have no intention of starting such a thread (dunno what made you think I would.)
Note: I used the word "sometimes".
If software development is always SO expensive, then how comes there's so much terrific freeware about?
(besides...it's only going to last you as long as the operating system(s) that will support it - not worth spending hundreds on imo)

[ 09 July 2002, 16:25: Message edited by: Sweet Thunder ]
paul minot
Posted: 9th July 2002 13:42
Let's just view the live/band thing and the studio/DAW thing as two different animals altogether. One is the interactive miracle of ensemble performance/composition, as exemplified by Can, great jazz, Beatles, Zep, the Doors, the Dead, etc. A bunch of different personalities contributing their individual ideas to an alchemical collaborative end. In the best live performances the audience becomes a part of the creative team, rather than just a passive recipient, contributing to the shared experience of moment. An ensemble is better equipped to interact with the audience, since more of the creation is spontaneous, and each band member can concentrate on its particular contribution for that moment. Not just notes, but dynamics, tempo, aggression, beginnings and endings, visual and verbal communication, emotional experience, etc. The DAW and studio provide the optimal environment for INDIVIDUAL expression, to crystallize a performance in space for consumption at ANY time, creatively independent of its time and place of consumption. A recording can communicate either a real moment of performance (e.g. a great live album--check out James Brown Live at the Apollo Vol. 1 for the ultimate, IMHO), or SYNTHESIZE a moment (e.g. Springsteen's "Born to Run" FEELS like a live performance, and you can almost smell the candles on The Doors' first album), or be removed from "moments" altogether except for the moment of its consumption (e.g. "Good Vibrations" heard on a car radio on a sunny summer day with significant other on the way to the beach, OR heard alone in your room in the dark). I for one cannot deal with the frustrations of a band in my current plane of existence, but I won't lie and say that a great band experience isn't something altogether different (and superior in its own way) than a great DAW track. It's ALL good, really.

BTW, I think few bands really have been exceptional at epitomizing both of these ideals. In the prog rock realm, Gentle Giant and Can both did outstanding jobs, because they didn't try to recreate their elaborate studio creations live, but rather did something altogether different on stage. Nowadays Radiohead seems to have a similar sort of flexibility regarding their stage mission. Other than Phish and Widespread Panic, are their any other allegedly great live bands working nowadays? Any besides Radiohead and U2 that are also great recording bands?

[ 09 July 2002, 17:12: Message edited by: paul minot ]
Ford Prefect
Posted: 9th July 2002 14:00
quote:
Originally posted by paul minot:
Any besides Radiohead that are also great recording bands?

PRINCE!(under any name:Camille, The Kid, Christopher Tracy, Bob George, Jamie Starr, the symbol I can't replicate here...) always has and does do it right both in the studio and on the road with whichever crew is backing him up(The Revolution, NPG, etc.) [Wink]
paul minot
Posted: 9th July 2002 14:10
Yeah, of course you're right about Prince. I saw "The Artist" live in 1997 (AND in 1984 as well) and he was fucking amazing. The man leaps around the stage like a gazelle, and COMPLETELY understands the live band dynamic. That's why he is so enamored of his great bands, even though he can do it all himself. A fucking genius.
Nuisances Sonores
Posted: 9th July 2002 14:30
Debate is soaring ... hopefully I'am here !!! [Big Grin]
I hope in future DAW, we just have to seat to be brainhardwired in full manga style ( just saw Metropolis 2001 [Love] ... in japanese version !!! [Crazy] )
But to be more pragmatic : I hope in the future the less clicks as possible and near ultimate workflows, it would a first step toward ... uh ... how you call it ? sunlight ??? ) [Scared]
Sascha Franck
Posted: 9th July 2002 14:54
quote:
Originally posted by Filthy K:

Now I don't have to deal with: band politics, apathy, poor playing skillz, bad timing, jam room funk (the smelly kind), gas, drug abuse, obnoxious wives/girlfriends, claustrophobia, egos, 4-tracks, etc . . .

Anyone else miss this stuff, really?

Yes, REALLY!
Most creative time of my life was when we practised 2 times a week at least with my former band. And it was getting better with DAWs in addition. Best of both worlds.

Sascha
VitaminD
Posted: 9th July 2002 14:57
maybe one day.. we'll have 'true' virtual session players..

where you input a melody.. and the computer will pick up and start jamming with you-all completely random and not pre-sequenced.. hehe

until then, i really enjoy just doing it all myself.. that way i get the levels i want, the feel i want, and the sounds i want... w/o having to argue with someone about it..

and lighthouse, have u checked out the console.jp site thats listed on the main page?

one of the graphics has ganymed listed on it(look below!).. so lots of ppl use it that you might not know about.. (i used vivaldi in last months kvr contest too) [Smile]

afx23
Posted: 9th July 2002 18:13
im spoiled and jaded: went from using dodgy cracks and lots of broken hardware to Cubase 5 + reaktor + Battery + FM7 and the BIG Waves pack plus others i cant think of. ALl that running on a 1gig AMD with a fancy shmancy lexicon soundcard.

they could stop making the stuff for a few years and i wouldn't notice.

the only thing that's generated movement in my shorts lately is Absynth ( ahhhh and KANTOS )

oh and toby's plugs are fun too.
Filthy K
Posted: 9th July 2002 18:47
quote:
Originally posted by Sascha Franck:
quote:
Originally posted by Filthy K:

Now I don't have to deal with: band politics, apathy, poor playing skillz, bad timing, jam room funk (the smelly kind), gas, drug abuse, obnoxious wives/girlfriends, claustrophobia, egos, 4-tracks, etc . . .

Anyone else miss this stuff, really?

Yes, REALLY!
Most creative time of my life was when we practised 2 times a week at least with my former band. And it was getting better with DAWs in addition. Best of both worlds.

Sascha

Actually, I dig the regimentation of a steady schedule, and the interaction with other musicians in the creative sense. However, I think the best of both worlds at this point would be to get a DAW collaboration going. That way, you have another input into the music, but not several clashing personalities to deal with.

I don't know if this applies to anyone else, but even in a 4 or 5 piece band, I never had more than 1 or 2 other people aside from myself that actively wrote songs. Most of the time, it would be myself and the guitar player doing the main writing and arranging, and the drummer and bass player would noodle around until they wrote something decent that fit and that was it . . .

Layyyter . . .
LighthouseAtDawn
Posted: 10th July 2002 10:22
quote:
Originally posted by VitaminD:
(i used vivaldi in last months kvr contest too) [Smile]

Cool! Is there a link somewhere? I would like to listen to it! [Big Grin]

Best,
Lighthouse
BONES
Posted: 10th July 2002 22:53
quote:
Originally posted by Ford Prefect:
Additionally,

Even if the band is hybrid;Daw and traditional instruments, one guy still has to hire a couple people to stand on stage(like Trent Reznor does) if he wants to do shows. [Big Grin]

I never did. I performed solo for 12 years. Stuff 'em if they thought I wasn't interesting enough on my lonesome.
drk_sum
Posted: 12th July 2002 02:52
quote:
Originally posted by VitaminD:


..when we are all using 3-4 ghz systems with even more globs of memory than today.. i think we'll really see the super crunch into hardware synths (more so than today).. nonetheless, this is will only happen with strong financial support.. [Wink]

20GHz chips are expected to be commercial b 2006/7

and here's a quote for you:
W"hile every new advancements offend purists by making music production accessible to the "squares", the new tools increase the quality and efficiency with which ALL musicians can work." - me
VitaminD
Posted: 12th July 2002 04:16
lighthouse: its a bit over a 2 mb file.. so unless you are *really* curious.. i dont think its worth it.. i used vivaldi just for the pads but it seemed to fit soo well..

anyways.. if you are still interested.. the link is here http://home.att.net/~vitamind/06_02-VitaminD-Why_do_we_hate.mp3 [Smile]

20 ghz cpu would be great (esp for graphics and games).. but im not so sure i could think of anything musically that would need that much speed.. i doubt even the greater sounding/functioning softsynths wouldnt use 20ghz.. then again 640k should be good enough for everyone.. [Razz] who knows maybe my virtual session players will need the 20ghz cpu (and a refridgerator to cool it)
LighthouseAtDawn
Posted: 12th July 2002 06:27
quote:
Originally posted by VitaminD:
> lighthouse: its a bit over a 2 mb file.. so
> unless you are *really* curious.. i dont think
> its worth it.. i used vivaldi just for the pads
> but it seemed to fit soo well..

Don't worry, we have a 2MBit connection here... I've already digged in the forum and found it myself. I like the tune. [Smile]

> 20 ghz cpu would be great (esp for graphics and
> games).. but im not so sure i could think of
> anything musically that would need that much
> speed.. i doubt even the greater
> sounding/functioning softsynths wouldnt use
> 20ghz.. then again 640k should be good enough
> for everyone.. [Razz] who knows maybe my virtual
> session players will need the 20ghz cpu (and a
> refridgerator to cool it

Well, I would love to have a 20 GHz CPU for my softsynths! I guess it should be fast enough for 16 Ganymeds, one on every MIDI channel with 32 voice polyphony, plus really cool, high quality effects. [Big Grin]

Lighthouse
drk_sum
Posted: 12th July 2002 12:15
quote:
Originally posted by VitaminD:
i doubt even the greater sounding/functioning softsynths wouldnt use 20ghz.. then again 640k should be good enough for everyone.. [Razz] who knows maybe my virtual session players will need the 20ghz cpu (and a refridgerator to cool it)

this is the type of attitude that keeps computer development in the dark ages. As soon as the chip is available, a hundred thousand teenaged software developers will come out of the woodwork with new ideas that weren't possible on their old computers.

George Lucas said that the first 3 episodes had to wait 20 years for computer and modelling technology to be invented before he could make the first 3 star wars films.

Matrix methods of structural analysis and the ensuing finite element analysis use 100x100 matrices - anything over 9 would take weeks to calculate by hand. The founding principles of these sciences were developed many years ago, but couldn't see the light of day until the computer caught up.

Buckminster Fuller took two years and an assistant to calculate the loads and dimensions on his first Geodesic domes. That is a type of dedication (he had funding) that most people don't possess. It's easier to wait for faster chips.

Consider the timeline of progress with computer based channel strips:
an EQ
a compressor
an EQ and a compressor
a reverb
an EQ and a reverb
an eq and a compressor and a reverb
an EQ on every channel
a compressor on every channel (this is where my CPU cuts out)
a reverb on every channel (WE ARE NOT HERE YET)
an impulse response reverb on every channel

Future developments:
reverb algorithms and 5.1 reverbs
physical modeling
sample rates
multiband compressors that go in your channel strip
etc
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