| Author | Topic: analogue hh, CYMBAL, synC, reaktor, free, he he! |
| liqih | Posted: 29th August 2002 15:11 |
Hi everybody
I liked that sound so I made it <grin> you can download an analogue style HH synthesizer, similar to the tr-808 circuit (four square xor generators) but with all parameters editable, so you can also make many different cymbal sounds. synC modular version http://digilander.libero.it/luisi/modules/HH_analogue_synthesizer.zip reaktor version http://digilander.libero.it/luisi/reaktor/HH_analogue_synthesizer_R3.e ns for the reaktor version if you wish you can change the mouse resolution for the XV Op faders, from 36 to 127, so you will have slower faders but a few more sound possiblities. feedback welcome Luigi | |
| Scot Solida | Posted: 29th August 2002 15:26 |
Heck yeah! This will go great as an addition to that lovely daGlitchbox...
Thanks, Liqih, for supporting us SynC users too. | |
| xoxos | Posted: 29th August 2002 17:52 |
apology since i don't have either host. dunno if you've seen 'clanger,' which is 4 osc.. 808 is 6 osc..
after dmi hammer i was fiddling with a z1, which can achieve 8 oscs in this fashion.. and the result was wildly more 'real' sounding.. roughly the fidelity of hats in a downsampled break. anyway.. my math isn't all it could be so no clue about nifty tuning schemes for such, but mentioning it so that.. if anyone's willing to cater to those with larger processors.. a vsti with perhaps 12 or 16 band filters/oscs would prolly be a fairly useful hat emulation. i'll do c++ next year. | |
| liqih | Posted: 29th August 2002 18:41 |
thanks scot and xoxos for the reply
I don't know clanger , my generator is 4 osc too , which seemed to me enough for an 808 emulation it's probably very intersting to increase the osc for a more complex sound but longer to program too. btw I found the tunings for the presets by ear <grin> but I would like to know a good ratios scheme for cymblas | |
| Mnemonic | Posted: 29th August 2002 18:45 |
Liqih,
Thanks from me as well for keeping the faith with Sync, it's really appreciated. daGlitchBox and daThreeSquares were superb! Keep 'em rolling, Dave | |
| pHuzZ | Posted: 30th August 2002 07:58 |
liqih . . . this article from sound on sound may be of some interest . . .
[edit] couldnt get a direct link to work but if you go to sound on sound and check out the articles from the july 2002 issue . . . theres one on 808 cymbal synthesis that might be useful . . . cheers | |
| bluedad | Posted: 30th August 2002 08:11 |
Thanks liqih!
I enjoy your stuff for Reaktor at dashsynths, so I know I'll find use for this! bluedad | |
| liqih | Posted: 30th August 2002 09:41 |
welcome Dr Dave, I know you're a SM lover <grin>
thanks rob for the info, I got the article and reading it, I will improve my patch by that welcome bluedad, I'm glad you use my machines in your music | |
| M_W_N_P | Posted: 30th August 2002 10:12 |
Aha - this is very cool. Well done | |
| xoxos | Posted: 30th August 2002 10:41 |
i'll have to transport some samples from my other pc :p right now the only thing online w/ an 8 osc z hat is the 'robot disco freeware mix' at http://home.earthlink.net/~plattermatic if you want a 4 meg mp3 just to check a hat.. (it's not a break!) way more realistic than 808.
clanger at same locale, vsti page for non-reaktor/sync heads :p anyone interested in patching percussion might like the http://www.sospubs.co.uk/sos/jun99/articles/synthsecrets.htm article as well. they usually seem to have a nugget in there somewhere. i'd love to hear a bit about that peavey synth with the cymbal modeling.. audio anyone?? | |
| liqih | Posted: 30th August 2002 19:53 |
thanks M_W_N_P!
xoxos I'll check soon Clanger it looks promising. from the SOS article pointed by rob I think that those are most interesting parts, as they show how just ear is still the master in matter of cymbals. Unfortunatly the article didn't add much to the already know, moreover it didn't mention at all the XOR mixing that the tech friend of mine told me about and that I implemented in the patches. BTW I'm doing other experiments on cymbals synthesis and they may lead to a new interesting synth (!) from http://www.sospubs.co.uk/sos/Jul02/articles/synthsecrets0702.asp "adding more pairs of modulated oscillators, detuning them in ways that sound appropriate" "The results are stunning, capturing the very essence of metalwork. Playing with the oscillator waveforms and frequencies, together with the contours controlling the filter and amplifier in the rest of the patch (shown in Figure 14 on the next page) produces large cymbals, small cymbals, Eastern cymbals, rides, crashes, hi-hats, the finger cymbals in tambourines..." Last month, I stated that an analysis of the cymbal is far beyond the scope of these articles. What I omitted to say is that a complete analysis of the cymbal currently remains beyond the scope of anybody! Cast your mind back to the analogy I made two months ago, where I related the means by which a cymbal produces its sound to what happens when a stone is thrown into a pond. Now try to imagine what would happen if the ripples produced by the impact took days to dissipate, interacting and interfering with one another everywhere on the water's surface, and doing so differently at every point and at every moment in time. Now add complicating factors such as, for example, an uneven pond-bed, and make the water more viscous at some points than it is at others... A full analysis of this is all but impossible, and a numerical model of its behaviour would require almost infinite processing bandwidth. http://www.sospubs.co.uk/sos/Jul02/images/fig04.gif http://www.sospubs.co.uk/sos/Jul02/images/fig06.gif | |
| Moritz Morpheus MkIII | Posted: 30th August 2002 20:31 |
hmmm, I´m having some problems with the download/mac... | |
| xoxos | Posted: 31st August 2002 11:28 |
clanger's got the same amp eg for everything, which is a bit inaccurate.. layering instances does get me somewhere i like being tho about the 'tuning schemes,' i've found i generally gravitate towards tuning a group of oscs very low, to create the general tone/"hush" and another group high in the sizzle/air range (which makes me want to do this in analog.. emf kits soon come..) my notion was to build something with 8 or more oscs and perhaps only two or three parameters for tuning them, that would synergetically interract to create 'spreads' for the frequencies.. y'know, something easier.. i'm a bit math impeded (blame on unattractive math teacher) so haven't given it a go yet, but that's what i meant. if anyone'd care to volunteer some nifty algorithm that might be interesting.. |













