| Author | Topic: Creating VST's |
| Embison | Posted: 16th June 2004 09:13 |
Where can I find information on how to create real VST's like Z3TA & Albino2? I want to learn how to create real VST's not ones that are built using synth edit.
Of course I don't expect to just whip up a Z3TA in a few days... or even ever.... but I would really like to start learning the principles that these synths use and how they're made... It would have to be a combination of programming, something like c++ I suppose?? and synthesis?? and how they're integrated... It's something I'm interested in studying... but I don't know where to begin... Any links or books that cover this subject would be really appreciated.... Even if I don't learn how to do this full out... I'm definitely interested enough to hire the right people who know how to program to work on a VST with me... but I need to do a lot of research before that ever happens so I know exactly how to contract the right people for the job. Can anyone help me along the lines of where I can get my feet wet with this? a big thanks to anyone who can!! | |
| IIRs | Posted: 16th June 2004 09:19 |
good place to start learning dsp:
http://www.dspguide.com you can download it for free if you're short of funds | |
| cold c | Posted: 16th June 2004 09:26 |
There is a specific forum here at KvR http://www.kvr-vst.com/forum/viewforum.php?f=33
Check this post and visit the links, particularly http://www.u-he.com/vstsource/ and http://www.musicdsp.org/ . If you don't know C++ check http://www.cplusplus.com/doc/tutorial/ and http://www.cppreference.com/ . | |
| Midiworks | Posted: 16th June 2004 10:23 |
I would start with synthedit !
Reaktor or similar can help you too. This helps you understand how things are working. Its visual but still not easy. Good luck ! |










