| Author | Topic: Additiv Synth? | |||
| Keule | Posted: 30th June 2004 11:59 | |||
2 Questions What are the differences between an analouge synth and a additive synth? help! And can you advise me some good additive/analouge synth with a few more knobs then waldorfs a1? thanks for helping! Edit: Uh, some more questions: what can i set with the "keytrack" knob? and what can i set with the "velocity" knob in Filters? and then, the "modwheel"-section in synth, for what can i use it? | ||||
| ew | Posted: 30th June 2004 12:26 | |||
A traditional analog(or VA for that matter)has a static set of predefined waveforms.With an additive synth,you create the waveform by controlling the amplitude of the partials(also called harmonics).
There's a few different spins on the way to do an additive synth these days.ConcreteFX's Adder only allows you control over the first 32 partials,but you have a choice of waveforms(most additive synths either work by adding sinewaves of the various frequencies together over time or by resynthesizing a sampled waveform as a series of sine waves).Cameleon and Absynth have control over the first 64 partials;WN Additive,TERA2(and Vertigo,I think)give you control over the first 256,and CUBE gives you control over 512. The keytrack knob adjusts how much the cutoff frequency tracks the keyboard-set to higher values,it'll get brighter as you go up the keyboard and vice versa. Velocity is how much velocity affects the cutoff frequency. ew | ||||
| Ben [Camel Audio] | Posted: 30th June 2004 12:58 | |||
Hi Keule,
I think ew has done a decent job of explaining the difference. Essentially an additive synth has potentially much greater control over the the nature of the sound, by allowing you to specify the amplitude of each harmonic. For an introduction to additive synthesis, I would recommend going to: http://www.camelaudio.com/community.php - scroll down to the bottom of the page and click on the bottom tutorial link. That contains a bunch of links to the best additive tutorials on the web.
That's true, however programs such as Absynth, Tera etc. don't allow you to define how the amplitudes of those partials change over time. This is really important in defining a sound. Also, I don't think they allow you to define detuning for the partials, which can also be important in creating many types of sounds.
I am biased - given that I created it - but you could try Cameleon. It is an additive synth, but also has a filter, attack, decay, ADSR, effects and so on, that you would typically find on an analogue synth. There's a demo you can try - and if you do so within the next day, you can enter the competition to win a copy http://www.camelaudio.com/comp-camel.php. You can download the demo here: http://www.camelaudio.com/products.php?pID=28 Thanks Ben | ||||
| george | Posted: 30th June 2004 13:20 | |||
I don't really know why additive stuff is so difficult to understand.
And you must check out Vertigo, our 256 partials additive resynthesizer monster. | ||||
| Spe3D | Posted: 30th June 2004 13:27 | |||
Vertigo is better at re–synthesis
Camel is easy to use WNA is great with images Concrete FX adder is phat and very inexpensive Cube is another to check out – I cannot comment, as I have not used it. | ||||
| Improv | Posted: 30th June 2004 13:28 | |||
For the sake of completeness, also check out Virsyn Cube, ConcreteFX Adder and WhiteNoise Additive. They all have a different take on additive and all have something to offer. | ||||
| george | Posted: 30th June 2004 13:32 | |||
Have you checked all the links I previously posted? I guess not | ||||
| ugo | Posted: 30th June 2004 15:48 | |||
while we are listing/discussing additive synths again, dont forget about white noise audio's dopplemangler. its complete dedication to resynthesis makes it work more like a sampler than an synth, but it does use a 256 partial additive engine to do its thing.
-ugo | ||||
| vurt | Posted: 30th June 2004 21:04 | |||
they all have there own strengths and different users find each one better for themselves
make sure to try the demos of all mentioned here and make your decision based on what you hear not what we tell you | ||||
| vurt | Posted: 30th June 2004 21:05 | |||
cheers for that page of ggogled stuff g | ||||
| Keule | Posted: 3rd July 2004 09:54 | |||
and what would you think, what sounds better: analouge or additive synths? and back to my first question: whats your favorit analouge synth? | ||||
| Hunter | Posted: 3rd July 2004 12:06 | |||
Hi Keule This question is very difficult to give a direct answer to. The only answer I can really give you is to listen for yourself. Download the latest demos of each different analogue/additive synth, listen to the sound they make, and see how you get on with them in real life, then think of each of them in the context of the kind of music you like, or wish to make. Additives can sound like analogues if they wish to, but can also sound distinctly additive if thats the way you want them to be. I'm lucky to have been involved in some sound design for Camel Audio's Cameleon, so you can listen to so some of the amazing sounds it can create by downloading the demo from the left of this page In my own music I also use analogues like Albino2, M42, vurtbox from Krakli, etc etc, all which I love, and each have their own place in my music. Different people love different synths, I'm pretty sure there is no hard and fast definite top ubersuperduper one that rules the roost! Hope that helps Jim | ||||
| pHz | Posted: 3rd July 2004 12:45 | |||
in relation to the second question ...
... i agree totally with the others here who say check the demos out and choose for yourself but personally i went with vertigo - does all i want from an additive (generation / resynthesis / image synthesis) in an easy to navigate GUI ... the real clincher for me though was the sound - when you crank the partials up to 256 (which admittedly i rarely do before rendering on my underpowered machine) vertigo has a richness of sound i personally didnt hear elsewhere ... slainte | ||||
| Hunter | Posted: 3rd July 2004 13:07 | |||
also have a listen to demo tunes that are available for synths, or keep an eye on the KvR music cafe and see what people are using and what it sounds like.
[blatant showing off mode] here's a weird little silly tune i did with some cameleons in the music cafe a while back: http://www.kvr-vst.com/forum/viewtopic.php?t=48176 There are also some unusual concept tunes I wrote on the camel audio users forum. i also had a vurtbox tune up in the music cafe but the link no longer works so you canny listen to it I'm afraid [/blatant showing off mode] [wisened voice] and follow your ears my son.... and the answer will become clearer.... [/wisened voice] jim |










