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AuthorTopic: Another free VST synth available. But this is mine :-)
quintosardo
Posted: 15th July 2004 06:43
"Solo" VST Synth is available on www.sknote.it

Now specifications and signal path have been translated in english Smile

I have published the draft version of the manual on download page.
V.0.0.4 (polyphonic and no more 8 mb support files) coming in two or three days...


This synth is brand new and some functions have to be added, but it works and I'll be happy if anybody will say if it is usable and something about how it sounds... I'm going to complete it Rolling Eyes
Just click "download", than "download" the two files, explode the first in "c:\programmi\" (may be you have "C:\Programs", be sure you have exactly "C:\Programmi") and the second (dll) in your VST directory.

Bye! Very Happy Very Happy Very Happy[/b]
Spratman
Posted: 15th July 2004 07:24
Could we have a picture and some details about it? I'll probably download this later when I have the time and give some feedback.

At a guess I think more people would be more excited about downloading it and giving it a spin if they knew what it was about. My Italiano is a bit rusty, there's plenty of good information about installing the synth, license agreement information, your forum, the fact this isn't the final version and some talk about a modulation matrix (?) but beyond that it'd be nice to see some specifications.

Some of us need to be wooed and courted to entice us to download, even if it is in other languages! Wink

Cheers!
Spratman.
ksn
Posted: 15th July 2004 07:34
Spratman wrote:
Could we have a picture and some details about it?

i found one on his site here : http://www.sknote.it/Solo_Panel.htm
quintosardo
Posted: 15th July 2004 07:40
I understand that italian is a big obstacle!!! Sad Sad

So, I try to explain something here:

First of all, there is a picture in the "software" page, and there you can find the link "percorso di segnale", which links to a general synth scheme

- This synth is monophonic, fos "solo" playing (or basses, maybe...)
- There are four oscillators, with different synthesis:
waveform, formant, plucked string (physical model), bowed string (physical model), VOSIM (an old technique for emulating voice), waveguide oscillator, noise, DSF1 (discrete summation formulas) and DSF2
- There are classical amplitude, pitch and filter envelopes
- Waveshaper
- There is a multimode morphing filter. You can combine up to four filters in a 4x4 matrix. Then you can morph among the four resulting filters. A column is a series or parallel of filters, horizontal is morphing axis. Fifth column selects between "series" and "parallel", for each filter.
- Overdrive
- Four delay lines, coupled 2 by 2

I'm writing the manual, but VST dvelopment is very, very, hard... Confused

Just ignore all the "download page" and download the files Rolling Eyes

I hope this can help a little bit, waiting for the manual Embarassed Embarassed
Sicklecell666
Posted: 15th July 2004 07:40


Happy now?
quintosardo
Posted: 15th July 2004 07:41
I should have done it Embarassed

Thank you Very Happy Very Happy Very Happy
GaryG
Posted: 15th July 2004 07:46
needs more knobs! Very Happy

or a hardware controller...

looks like a versatile beastie, i'll give it a go for sure.

.g
TotcProductions
Posted: 15th July 2004 08:02
Hey, from the pic on your site, this synth actually looks pretty interesting.....I'm gonna load it up in cubase and see how i like it. I'll have a full report for you later this afternoon.

Peace! Cool
quintosardo
Posted: 15th July 2004 08:48
GaryG wrote:
needs more knobs! Very Happy
.g


Very Happy Very Happy Very Happy
Ok, ok, probably my effort to display everything on a single page feels a little confusing...
Very Happy Very Happy Very Happy

A tip:

- switch on one among 16 switches in modmat
- select min (lower knob) and max (upper knob) on the right
- move a knob with your mouse
- move your controller (i.e. mod wheel or aftertouch)
- switch off the small modmat switch
- If the parameter you selected is controllable, the link is on

I apologize for my english!!! Crying or Very sad Crying or Very sad Crying or Very sad
quintosardo
Posted: 15th July 2004 09:09
TotcProductions wrote:
Hey, from the pic on your site, this synth actually looks pretty interesting.....I'm gonna load it up in cubase and see how i like it. I'll have a full report for you later this afternoon.
Peace! Cool


Hey, thanks a lot!!! Very Happy

Please, be sure to look at it as a prototype, it's my very first creature and it needs a lot of fixing Embarassed

Another tip:
in the upper left you see four oscillators. The four knobs p1, p2, p3 and p4 are the oscillators parameters, their meaning is different for each kind of oscillator:

- waveform (like square, saw, ...) p1 is the armonic containt
- plucked string: p1 decay, p2 and p3 finger and pickup position, p4 stiffness. Be careful: you have amplitude envelope for physical models, too. To hear original envelope, set min attack time and max decay time. I like to mute a plucked string and use it to amplitude modulate another waveform oscillator
- bowed string: p1 decay, p3 and p4 friction curve between bow and string (veery critical, try 0.5 and 0.5), p4 bow velocity (be sure to link it to aftertouch or mod wheel or other to achieve bow feeling)
- vosim: p1 number of cycles, p2 decay (try and try, it could be silent)
- formant: p1 center frequency, p2 formant shape, p3 formant width
- waveguide oscillator: no parameters
- noise: no parameter (will be as soon as possible: p1 band center, p2 band width
- DSF: discrete summation formulas 1 and 2. P1: modulation index (harmonic content)

I hope it will be funny, that's what i'm looking for!!! Very Happy Very Happy Very Happy
TotcProductions
Posted: 15th July 2004 09:28
Ok...I gave it a short test drive...I'm very impressed! Has the potential to be a very veratile and original synthesiser....The GUI is Extremely confusing though....A newb would find it next to impossible to program presets on.....The sound has great potential though.....hook yourself up with a GUI designer and i think you've got a hit on your hands!

Peace! Cool
quintosardo
Posted: 15th July 2004 09:37
TotcProductions wrote:
Ok...I gave it a short test drive...I'm very impressed! Has the potential to be a very veratile and original synthesiser....The GUI is Extremely confusing though....A newb would find it next to impossible to program presets on.....The sound has great potential though.....hook yourself up with a GUI designer and i think you've got a hit on your hands!
Peace! Cool


Thank you very, very much!
The next steps will be:
- Fix the "audio" part
- Publish the manual (in english!)
- Find a GUI designer!!!!!

Thank you again Very Happy
Bye
Quinto
kritikon
Posted: 15th July 2004 09:51
Ooooh this looks interesting. I'll download it and have a play later today after I've finished my night shift. Then I'll let you know my first impressions either later today or tomorrow.

Hey, Quintosardo - you really could be onto a winner here - if you've not been around this forum much, I can tell you there are many of us who very much want a decent physical modelling VSTi.

When I've had a road test later, I'll email you some patches as well - it's the least we can do if you come up with a modelling synth.

My interest is most definitely aroused. Cool
quintosardo
Posted: 15th July 2004 10:16
kritikon wrote:
Ooooh this looks interesting. I'll download it and have a play later today after I've finished my night shift. Then I'll let you know my first impressions either later today or tomorrow.
Hey, Quintosardo - you really could be onto a winner here - if you've not been around this forum much, I can tell you there are many of us who very much want a decent physical modelling VSTi.
When I've had a road test later, I'll email you some patches as well - it's the least we can do if you come up with a modelling synth.
My interest is most definitely aroused. Cool


Yes, I'm really new in this forum (about 2 hours Wink )
I'm really astonished for the animation on this website Very Happy
Thank you for your interest. Please, look at this synth as a prototype!!! Rolling Eyes
And don't look at it as an emulation thing! Use ph mod oscillator with others (fm modulate, am modulate)
(4x4 knobs, left of filter)
Waiting for your test and patches (let me know if i can publish them on my site, obviously with your name!!!)
Bye!

P.S. New Zealand. The other side of the planet (from Italy). Wow!!! I looove internet... Laughing
lalo
Posted: 15th July 2004 15:48
Great project!
congrats!! i'll try it Wink

italian : grande!..compimenti! lo proverò Wink
lalo Very Happy
uncadave
Posted: 15th July 2004 17:05
will give this bad boy a spin in a bit and get back with you Wink
wgreenlee1
Posted: 15th July 2004 17:09
Errr.........?
Is there a direct link to the synth?I cant find it....lol....I guess Im too dumb to find it or something..... Rolling Eyes

Thanks for any help.
quintosardo
Posted: 16th July 2004 00:43
lalo wrote:
Great project!
congrats!! i'll try it Wink
italian : grande!..compimenti! lo proverò Wink
lalo Very Happy


Ehi, great italian!!! Very Happy
Please, let me know what you think Rolling Eyes
quintosardo
Posted: 16th July 2004 00:47
uncadave wrote:
will give this bad boy a spin in a bit and get back with you Wink


Please, be good to him Wink
Waiting for some good patches... (Surprised)
quintosardo
Posted: 16th July 2004 00:54
wgreenlee1 wrote:
Errr.........?
Is there a direct link to the synth?I cant find it....lol....I guess Im too dumb to find it or something..... Rolling Eyes
Thanks for any help.


I try to give you direct links:
Download this one:
http://www.sknote.it/download/Solo_140704.zip
explode it in C:/Programmi (maybe you have C:/Programs, but you need to create exactly "C:/Programmi")

Then download this one:
http://www.sknote.it/download/Solo_dll_002.zip
explode it in the directory where you have your VST synths

I hope it helps Smile
Let me know if it works, otherwise I can e-mail it to you...
quintosardo
Posted: 16th July 2004 01:27
I just published on www.sknote.it section "download" two very small sound banks (about ten sounds each).
I used some prefixes for sound names:
- MW something is linked to mod wheel
- AT something is linked to aftertouch
(obvious? I beg you pardon Embarassed )

These are not "ultimate" patches, I just tried to create significative examples (filter morphing, formant vowels, aftertouch brilliance, etc...)

Another tip:
The map on the lower left of the panel is for distributing the four oscillators on the keyboard. If you don't want to use it, leave it as is. Otherwise, the curve over the knobs describes the volume on the keyboard (puff, pant... Aaaargghhh )

Bye! Very Happy
Quinto
Deed
Posted: 16th July 2004 04:41
that synth looks incredible, i can't wait to be at home to test it ...
btw, is it coded directly in C with the VST SDK, or do you use something like synthedit ?
quintosardo
Posted: 16th July 2004 04:57
Deed wrote:
that synth looks incredible, i can't wait to be at home to test it ...
btw, is it coded directly in C with the VST SDK, or do you use something like synthedit ?


It's all C++ with Steinberg VST SDK. I don't know synthedit...

A little explaination about waveforms and filter names:
- Three numbers after waveform name (i.e.: ...2-50-100) are the number of harmonics increasing P1 (continuous - no steps)
- In filter names, Fny is half of samplerate. For example, if you have a samplerate of 48000 Hz, Lowpass 1/2FNy FNy means a lowpass filter which filters out all frequencies over 12000 Hz (starts roll-off from 12000 Hz linearly to 24000 Hz)
So Lowpass 31/32FNy FNy is much much more steep
For bandpass/bandstop filters, the three numbers are frequency steps to raise(fall down) stay up (stay down) falldown(raise). Frequency steps are 1024, from zero to half samplerate.

Ok, ok, I have to write the manual and change naming methods. Ok... Aaaargghhh

Please, feedback!!! Very Happy Very Happy Very Happy
lalo
Posted: 16th July 2004 05:13
quintosardo wrote:
lalo wrote:
Great project!
congrats!! i'll try it Wink
italian : grande!..compimenti! lo proverò Wink
lalo Very Happy


Ehi, great italian!!! Very Happy
Please, let me know what you think Rolling Eyes


Hehe...actually i'm italian Wink
anyway can't see the filter-name types in the proper filter menu...i'm testing with EnergyXT as a host..
..i look at your site and i'm very interested to the dsp/audio programming lesson (via net 'cause i'm very far from catania Wink )

lemme know via pm on this forum...in italian language of course Wink
lalo
tommo
Posted: 16th July 2004 06:04
Hola.....

Conto di provarlo domani appena tornato dal lavoro.
(Eng: i'll try it out tomorrow when i'm back from work)

Ciao e complimenti
quintosardo
Posted: 16th July 2004 06:07
tommo wrote:
Hola.....
Conto di provarlo domani appena tornato dal lavoro.
(Eng: i'll try it out tomorrow when i'm back from work)
Ciao e complimenti


Ok! Squeeze it! Very Happy
(spremilo!!!)
Ciao!
THK
Posted: 16th July 2004 07:04
Thank you for the synth.
A small suggestion. The markers showing the knob position are a little hard to see. A brighter colour instead of the black point might be better.
quintosardo
Posted: 16th July 2004 07:18
THK wrote:
Thank you for the synth.
A small suggestion. The markers showing the knob position are a little hard to see. A brighter colour instead of the black point might be better.


Ok, this is very easy to modify. I'll do it as soon as possible!
Bye Smile
THK
Posted: 16th July 2004 09:56
cool Cool
waiting man
Posted: 16th July 2004 10:41
Sardegna Indipendente!!!!
Very Happy

bella, spero di provarlo presto...
snooky
Posted: 16th July 2004 10:49
why do only some of the knobs have markers...is there a funktion for all of the knobs?
TotcProductions
Posted: 16th July 2004 13:08
Hey Quint...i was just thinking...for your GUI design.....this guy is really good...i highly recommend him.....Here's the link to his site.....

Art Of Noise


Maybe you could work something out with him.

Peace! Cool
kritikon
Posted: 16th July 2004 16:06
Quintosardo ..... big problems on my system, I'm afraid Sad

I noticed the post about C:/programmi, so I'll go back and read that more closely as it could be I've set it up wrong? I unzipped the 2 files - one was programming, one was the .dll - so I made a separate folder for the whole synth and put both files into it - do I need to put the .dll inside the programming folder?

The GUI loaded up OK. I could get the bowed string, plucked string and a few others to load OK, but no sound with the voice oscillators at all. The amp envelope worked OK, but couldn't get anything out of the filter envelopes with any of the controls. None of the FX would work. Most of the parameters for the oscillators made very minor changes only - mostly just volume - I'm sure they are supposed to do more than I could get them to do.
The filters didn't seem to load up at all - all I got was 4 read-screens with "GGGGGGGGGGGGGG" no options to load or change any of the filters - they just didn't seem to be picked up.
The pitch envelope didn't work, and neither did the tuning knobs next to the oscillators.

There was also a noticeable delay between pressing a key and the sound coming out - big latency even though my soundcard is set to around 20mS (I deliberately don't have it lower to avoid pressuring the CPU) but the latency sounded like around 1/4 second or so. Latency was larger on modelled sounds such as the strings, and much lower on the more basic waves. Also (as if there needed to be more Confused ) most of the oscillators I tried to patch up were very unstable across the keyboard. Within one octave the notes went from clean through shakey, to what sounded like digital clipping and drop in volume (channel output definitely showed no clipping though).

It sounds like a system mismatch. It was almost unusable Sad

For your info, I'm using:

Win98SE (and it's usually a very stable system - no other s/w apart from music apps, no internet, OS tweaked to the full)
Cubase 5.1
Athlon 1.1 GHz (non SSE)
Aardvark LX6 soundcard.

It sounds like others have got it working, so I conclude: either I set it up wrong with the .dll in the wrong place or something, or it's my system - most likely the Win98 thing possibly.

Very much a shame - was looking forward to this. So, sorry...can't send you any patches, because I can't get it working Sad Sad Confused Confused Crying or Very sad

And definitely I agree with the comments about GUI - needs a bit more labelling etc - I could fathom it out, but it's not intuitive (although with so much control available, it would be difficult to get it as obvious as VAs for example). I think you're on the right track with trying to keep it all on one screen though...personally I hate subedit pages on synths.
kritikon
Posted: 16th July 2004 16:12
Aha - I read the post about c:/programmi....I'll go back and try that (I'll have to wait a few hours....the wife is sleeping for a pm shift Sad )
quintosardo
Posted: 17th July 2004 04:04
mindless wrote:
why do only some of the knobs have markers...is there a funktion for all of the knobs?

Knob without marker means "function to be implemented in future release" Smile
(And some with markers have to be implemented, too Sad )
Bye! Very Happy
quintosardo
Posted: 17th July 2004 04:05
TotcProductions wrote:
Hey Quint...i was just thinking...for your GUI design.....this guy is really good...i highly recommend him.....Here's the link to his site.....
Art Of Noise
Maybe you could work something out with him.
Peace! Cool


I'll look at the link on next monday!
Thank you Smile
Bye!
quintosardo
Posted: 17th July 2004 04:15
kritikon wrote:
Quintosardo ..... big problems on my system, I'm afraid Sad
...
And definitely I agree with the comments about GUI - needs a bit more labelling etc - I could fathom it out, but it's not intuitive (although with so much control available, it would be difficult to get it as obvious as VAs for example). I think you're on the right track with trying to keep it all on one screen though...personally I hate subedit pages on synths.


I think that it's only a problem about installation.
Be sure to do this way:

- Have C:\Programmi\SKnote\Solo\all the single files in the first zip file
- Have Solo.dll in any place you like

I don't think it is a matter of system or operating system! Without system files (first zip) the synth won't work!!!
You can be sure that the installation is ok when you can see waveforms and filters names in menus

About the GUI, I agree with you, it is very cryptic Confused . I hope to change it later, now i am trying to obtain a good sound!

Let me know if you can use it! Smile
quintosardo
Posted: 19th July 2004 01:03
Anybody can tell me if CPU load with Solo seems to be too much? Rolling Eyes
quintosardo
Posted: 20th July 2004 05:30
Hi! Smile

Specifications and signal path are in english, on www.sknote.it
BeatMax
Posted: 21st July 2004 01:39
Just tried it out. Sounds very nice and promising. For a mono synth the cpu usage is relatively high (30-40%) in Madtracker.
quintosardo
Posted: 21st July 2004 02:15
Thank you very much, BeatMax!
I'm working hard to optimization and cpu load reduction. I hope to reduce it from 30% to about 20%...
And I'm working to polyphonic brother (guess about the name? Ok, ok, "Pad" Smile )
P.S.
I've just visited your site, I like it! Smile
fmr
Posted: 21st July 2004 02:41
I tried your synth. It seems promising, but I simply hated that GUI. Personally, I would get rid of all shades - just mnake it plain. That way, graphics would be much more light and easy looking, possibly charging charge less on CPU. Reagarding the sound, it is to early to tell yet - i have to study it further to understand, but I also would like better labeling, and the knobs having a clearer point (white, perhaps), that would allow us to see easier what is the value. And some of the most importante parameters should have number boxes, allowing for direct writing of values. Finnally, all GUI should be stretched to fill less space - there is a considerable amount of wasted space on it.

Regards - Fernando Manuel Rodrigues
jupiter8
Posted: 21st July 2004 02:47
I'll have a go at the GUI.
See if i come up with anything.
quintosardo
Posted: 21st July 2004 03:07
fmr wrote:
I tried your synth. It seems promising, but I simply hated that GUI. Personally, I would get rid of all shades - just mnake it plain. ...
Regards - Fernando Manuel Rodrigues


Thank you for the check! Smile
Yes, I definitively must re-design the GUI. It was created for me to access every single parameter without sub-menus or sub-pages, while designing and testing the sound engine.
I'm working hard on new interface, with graphical display for filter, which is the hardest part to understand and use, I think...

P.S. Looking forward for sound check! Smile
quintosardo
Posted: 23rd July 2004 06:39
Ok, I'm working hard on new GUI. Crying or Very sad
Ok, ok, with enough labels... Rolling Eyes
Ah, now it's going to be poliphonic. Because a soloist can be polyphonic, too...
BeatMax
Posted: 23rd July 2004 21:26
Hi Quinto! Thanks for visiting my site, I hope it was usefull for you. Being trying to design GUIs too at the moment. Man its really tricky, especially creating cool rotary knobs Wink . Maybe I could try my hands on your synth too, but I haven`t gathered that much experience in synth GUIs yet.

Anyway, keep up the good work and I am looking forward to any new updates Very Happy

BMX
kritikon
Posted: 24th July 2004 11:17
Q.....I tried again with the C:/programmi at the top of the directory - it contained all of the stuff that unzipped into it. The .dll in the plugins folder, and still not much results I'm afraid. The zipped file was 7MB or so, most of which ended up in the C:/Programmi folder, so I'm pretty certain it all downloaded OK.

Better, but obviously not functioning well. The filters loaded up - at least the names did, but again no sound or functionality.
The waveshaper now worked, but no delays.
Most of the oscillators loaded up and worked, but still extremely glitchy with the bowed string wave.
No pitch envelope or tuning.
No LFOs working.

It really doesn't like my system.
quintosardo
Posted: 25th July 2004 09:49
kritikon wrote:
Q.....I tried again with the C:/programmi at the top of the directory ...
It really doesn't like my system.


Maybe for "jetlag" matter... Rolling Eyes Very Happy

I think that, if you can see filter names and oscillator names, everything is ok with the system.

I think that the best things to do are:

- Check with the two small preset banks (did you download them from www.sknote.it ?). If they work, everything is ok...
- Wait for the manual (in english). I'll publish it on the site as soon as possible.

The synth is an early alpha version, so it is still too hard to use (sigh! Crying or Very sad )

I'm working hard fro the manual, please, check the banks from the site, it's the best test!

Thank you for your patience... Smile

Quinto
kritikon
Posted: 26th July 2004 04:31
Okley Dokley.....I've downloaded the banks and I'll try them out tomorrow. Here's hoping Confused
quintosardo
Posted: 16th August 2004 16:07
Now Solo VSTi Synth is polyphonic (v.0.0.4)
This is to eliminate clicks between fast notes...
Version 0.0.4 will be downloadable on 25 august
Bye Smile
papatomany
Posted: 19th August 2004 00:29
quintosardo wrote:
Now Solo VSTi Synth is polyphonic (v.0.0.4)
This is to eliminate clicks between fast notes...
Version 0.0.4 will be downloadable on 25 august
Bye Smile


Quint --
Eagerly awaiting the arrival of version 0.0.4. I really like the tones this thing delivers.
quintosardo
Posted: 21st August 2004 07:43
papatomany wrote:

Quint --
Eagerly awaiting the arrival of version 0.0.4. I really like the tones this thing delivers.

I'm happy! Very Happy
I'm working for the first whole sound bank (100 patches...), while working hard on new interface, too...
In version 0.0.4 I've included pre-eq and post-eq for overdrive

Is there anybody using the morphing filter? Or it is too hard?
lalo
Posted: 21st August 2004 07:58
yeah! Wink
...25 august is near...paisà (italian dialect word for
'man from my country' ) Wink
lalo
papatomany
Posted: 21st August 2004 12:24
quintosardo wrote:

Is there anybody using the morphing filter? Or it is too hard?


For my part, I can't really tell what it does Clown , but I'm a novice at sound design (at best). Don't think anything in solo is too hard for these seasoned designers (ask mr. conrardy...) There is much that I personally don't understand, but I click every button and turn every dial anyway!Tweaking is fun, even for someone like me who doesn't know what he's doing. The bottom line is that your synth sounds very very nice.


oh... and one question, Quinto, regarding mod wheel usage. I notice some of the presets implement mod wheel usage, but I don't see where to make adjustments to what or how much it affects anything. Is there just a default for that? If not, can you point me in the right direction? (Are there lots of places the mod wheel comes into play?) Will the new version take care of my stupidity on this? Wink
blixa
Posted: 21st August 2004 15:28
quintosardo wrote:
papatomany wrote:

Quint --
Eagerly awaiting the arrival of version 0.0.4. I really like the tones this thing delivers.

I'm happy! Very Happy
I'm working for the first whole sound bank (100 patches...), while working hard on new interface, too...
In version 0.0.4 I've included pre-eq and post-eq for overdrive


will one still have to create a programmi (sp?) folder in the root directory? ... just wondering, because that was my reason for not trying out the synth. (i aim to avoid cluttering up my 'puter, and i'm unlikely to be alone with this sentiment.)

gratias.
Smile
quintosardo
Posted: 21st August 2004 17:02
papatomany wrote:

... The bottom line is that your synth sounds very very nice.

Angelic
papatomany wrote:

...I notice some of the presets implement mod wheel usage, but I don't see where to make adjustments to what or how much it affects anything...

On the right side there is "Mod Mat" (modulation matrix)
- switch on one among 16 buttons
- set min and max range with the two knobs on the right (the simplest: lower knob to 0-min and upper knob to 1-max)
- move your modulation wheel (or any other controller, or push a key on the keyboard, if you have aftertouch)
- move (with your mouse) the knob that you want to control
- switch off the button in the matrix
- If the parameter is controllable, the link is active
- To substitute, repeat with the same button

I hope it helps!!! Shocked
In some presets, you will find aftertouch linked to parameters, too...

The new version (not v.0.0.4, but the next one) will take care of this complexity Aaaargghhh Very Happy
quintosardo
Posted: 21st August 2004 17:13
blixa wrote:

will one still have to create a programmi (sp?) folder in the root directory? ... just wondering, because that was my reason for not trying out the synth. (i aim to avoid cluttering up my 'puter, and i'm unlikely to be alone with this sentiment.)
gratias.
Smile

You are absolutely right with this.Sad
There isn't a serious reason for this.
Simply, this synth is very very complex, so it requires a lot of time to program and to change something (and to eliminate the need for this directory).
I'll try to eliminate this constraint in v.0.0.4. If I won't be able to, I'll do in v.0.0.5. Probably I'll eliminate support files, so that you won't need 8 meg support files anymore!!! (in any directory...)
Please, try the synth anyway, if you won't like it, you can delete "programmi" without any problem Smile
quintosardo
Posted: 21st August 2004 17:19
Anyway, could anybody tell me how much ridiculous my english is??? Embarassed
Can I be clearly understood??? Rolling Eyes
papatomany
Posted: 21st August 2004 19:46
quintosardo wrote:
Anyway, could anybody tell me how much ridiculous my english is??? Embarassed
Can I be clearly understood??? Rolling Eyes


"Ridiculous"? Nope. You make at least as much sense as the rest of us bozos. Rolling Eyes
papatomany
Posted: 21st August 2004 19:55
quintosardo wrote:

On the right side there is "Mod Mat" (modulation matrix)
- switch on one among 16 buttons
- set min and max range with the two knobs on the right (the simplest: lower knob to 0-min and upper knob to 1-max)
- move your modulation wheel (or any other controller, or push a key on the keyboard, if you have aftertouch)
- move (with your mouse) the knob that you want to control
- switch off the button in the matrix
- If the parameter is controllable, the link is active
- To substitute, repeat with the same button

I hope it helps!!! Shocked
In some presets, you will find aftertouch linked to parameters, too...

The new version (not v.0.0.4, but the next one) will take care of this complexity Aaaargghhh Very Happy


Thanks, Quinto. This is very helpful information and I'll give it a try.
blixa
Posted: 22nd August 2004 02:29
quintosardo wrote:
You are absolutely right with this.Sad
There isn't a serious reason for this.
Simply, this synth is very very complex, so it requires a lot of time to program and to change something (and to eliminate the need for this directory).
I'll try to eliminate this constraint in v.0.0.4. If I won't be able to, I'll do in v.0.0.5. Probably I'll eliminate support files, so that you won't need 8 meg support files anymore!!! (in any directory...)
Please, try the synth anyway, if you won't like it, you can delete "programmi" without any problem Smile


thanks for your reply! i am looking forward to your changes. i will definitely check out your synth. it has received lots of praise so far, it seems. are you overhauling your gui, too?

gratias, again, for your hard work. oh, and i understand your english just fine. Cool
quintosardo
Posted: 22nd August 2004 05:52
blixa wrote:

...are you overhauling your gui, too? ...

Yes, I'm designing the new GUI. It will be available in september, I hope!
Bye! Wink
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