Poly-Ana: Coming soon from Admiral Quality.
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AdmiralQuality AdmiralQuality https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=83902
- Banned
- Topic Starter
- 6657 posts since 10 Oct, 2005 from Toronto, Canada
2,4,6,8... everybody speculate!
(Edit: updated image)
Everything's still in flux, so don't hate me if a knob or two change position or meaning before release-time comes. But this should be pretty darn close to final.
(Other color schemes will be available eventually too.)
Design should be pretty much self-explanatory from what you see there, so not much to add. But stay tuned. It's some number of weeks away, not months.
(Edit: updated image)
Everything's still in flux, so don't hate me if a knob or two change position or meaning before release-time comes. But this should be pretty darn close to final.
(Other color schemes will be available eventually too.)
Design should be pretty much self-explanatory from what you see there, so not much to add. But stay tuned. It's some number of weeks away, not months.
Last edited by AdmiralQuality on Fri Jun 02, 2006 8:00 pm, edited 2 times in total.
- KVRAF
- 3944 posts since 7 May, 2004 from behind his workbench
- KVRAF
- 7745 posts since 13 Jan, 2003 from Darkest Kent, UK
surprised no ones used that name before... clever.
is that pine you're using for the end cheeks? (looks like it from the grain). Very soft, marks easy, better off using teak.
.g
is that pine you're using for the end cheeks? (looks like it from the grain). Very soft, marks easy, better off using teak.
.g
- KVRAF
- 6478 posts since 16 Dec, 2002
possibly the most hyper-realistic skin I've ever seen. (not the same thing as photorealistic!)
Let's just hope it sounds as good as it looks.
...on a sidenote, while the skin is a cool gimmick, it might be a deterrent when controlling the actual sound, making it slightly more difficult to see what's happening around the gui. That in comparison to more ergonomic gui design. The bright red isn't a great choice with ergonomics either.
Let's just hope it sounds as good as it looks.
...on a sidenote, while the skin is a cool gimmick, it might be a deterrent when controlling the actual sound, making it slightly more difficult to see what's happening around the gui. That in comparison to more ergonomic gui design. The bright red isn't a great choice with ergonomics either.
- KVRAF
- 8996 posts since 1 Aug, 2003
GaryG wrote:is that pine you're using for the end cheeks? (looks like it from the grain). Very soft, marks easy, better off using teak.
impressive screenshot!
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AdmiralQuality AdmiralQuality https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=83902
- Banned
- Topic Starter
- 6657 posts since 10 Oct, 2005 from Toronto, Canada
I KNOW... When I thought of it then researched it, I could NOT believe that name hadn't already been taken by a synthesizer. It's been sitting there for the last 35 years, just waiting for this application!GaryG wrote:surprised no ones used that name before... clever.
is that pine you're using for the end cheeks? (looks like it from the grain). Very soft, marks easy, better off using teak.
.g
As far as the wood... actually the texture I used is full of scratches! (Maybe I'll provide a few choices of texture eventually. Not a priority just yet though. )
[EDIT: Kingston, I'm all about the ergonomics. AFAIC, this is the best way to control it! And color-wise, you'll have a choice eventually.]
Last edited by AdmiralQuality on Mon Apr 17, 2006 10:56 pm, edited 1 time in total.
- KVRAF
- 6478 posts since 16 Dec, 2002
I don't know... I'd seriously consider making that red darker, quite a bit. It's really bright.
It's already quite difficult to make out what's going on in the gui with a quick glance (ergonomics!), but then that bright red burns in the retinas.
looks absolutely wonderful, as a picture... but as a user interface.
It's already quite difficult to make out what's going on in the gui with a quick glance (ergonomics!), but then that bright red burns in the retinas.
looks absolutely wonderful, as a picture... but as a user interface.
- KVRAF
- 8996 posts since 1 Aug, 2003
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AdmiralQuality AdmiralQuality https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=83902
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- Topic Starter
- 6657 posts since 10 Oct, 2005 from Toronto, Canada
Actually red DOESNT burn the retinas. Part of why I like it.
Anyway, you'll obviously be more interested in the black on powder blue look.
Anyway, you'll obviously be more interested in the black on powder blue look.
- KVRAF
- 6478 posts since 16 Dec, 2002
YEEE!
don't forget the blue leds!
..kidding
don't forget the blue leds!
..kidding
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- KVRAF
- 6168 posts since 26 Sep, 2003 from right here, as you can see ...
well, how about a sound demo?
a filtersweep with different settings of resonance from min to max would show a bit ...
if this sounds the way it looks then this is the first real analog sounding vsti ...
so give us sound and additional specs ...
a filtersweep with different settings of resonance from min to max would show a bit ...
if this sounds the way it looks then this is the first real analog sounding vsti ...
so give us sound and additional specs ...
regards,
brok landers
BIGTONEsounddesign
gear is as good as the innovation behind it-the man
brok landers
BIGTONEsounddesign
gear is as good as the innovation behind it-the man
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AdmiralQuality AdmiralQuality https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=83902
- Banned
- Topic Starter
- 6657 posts since 10 Oct, 2005 from Toronto, Canada
Still in flux I'm afraid brok. Soon though!
Using substantially the same filter design as my other plugs, so check them out if you haven't yet.
Using substantially the same filter design as my other plugs, so check them out if you haven't yet.
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ChocoLatteRabbit ChocoLatteRabbit https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=98806
- KVRist
- 97 posts since 19 Feb, 2006 from An icon on my desktoop
Congrats, AdmiralQuality, that's a damn fine looking gui!!! I love the color scheme exactly the way it is. And the roosterhead knobs are divine, seriously.
You might take a closer look at the lettering, though. The letters all seem fuzzy. With my current 21" monotor and settings, the gui is exactly as wide as my screen. The length is too long for my screen. When the gui is shrunk to fit I'm worried that the lettering will go from difficult to impossible to read. It doesn't seem to be contrast or colors or my eyesight, but fuzzy letters.
A truly incredible gui, I just hope you can fix the fuzzy letters.
You might take a closer look at the lettering, though. The letters all seem fuzzy. With my current 21" monotor and settings, the gui is exactly as wide as my screen. The length is too long for my screen. When the gui is shrunk to fit I'm worried that the lettering will go from difficult to impossible to read. It doesn't seem to be contrast or colors or my eyesight, but fuzzy letters.
A truly incredible gui, I just hope you can fix the fuzzy letters.
ChocoLatteRabbit
"They often calls me coffee 'cause I grinds so fine."
Unknown bluesman
"They often calls me coffee 'cause I grinds so fine."
Unknown bluesman
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AdmiralQuality AdmiralQuality https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=83902
- Banned
- Topic Starter
- 6657 posts since 10 Oct, 2005 from Toronto, Canada
Make sure you're viewing it at 1:1 pixels. Sharpness is an issue, but I think I'm doing better than a lot of other products where you really have to squint. And while a bit smaller, their text is blocky and aliased which, to me, spoils the immersion and the vibe I'm hoping to evoke.
It won't re-size in the host app, so that's not an issue there. It's 1000x750 pixels, so should even fit on screens of people still running in 1024x768 (but just barely! )
It actually takes up a bit less space than some other popular high-end soft-synths. It only looks huge. It IS a big voice architecture however, and I wanted every single parameter to be viewable without having to drill down into menus or open dropdowns or scroll the interface. And I also wanted it arranged in something like an intuitive and classic sense without too much crowding. So real-estate was a BIG issue. I hope I found the "comfortable medium".
It won't re-size in the host app, so that's not an issue there. It's 1000x750 pixels, so should even fit on screens of people still running in 1024x768 (but just barely! )
It actually takes up a bit less space than some other popular high-end soft-synths. It only looks huge. It IS a big voice architecture however, and I wanted every single parameter to be viewable without having to drill down into menus or open dropdowns or scroll the interface. And I also wanted it arranged in something like an intuitive and classic sense without too much crowding. So real-estate was a BIG issue. I hope I found the "comfortable medium".
Last edited by AdmiralQuality on Mon Apr 17, 2006 11:39 pm, edited 1 time in total.