looking for a multitimbral softsynth...
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- KVRian
- 1298 posts since 11 Jun, 2004 from dublin
the mighty vaz modular
http://www.software-technology.com/
actually, i believe the whole vaz line is multi-timbral
http://www.software-technology.com/
actually, i believe the whole vaz line is multi-timbral
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- KVRian
- 928 posts since 11 Mar, 2005
It's not so much the instance that takes CPU (well of course some), but mainly how many notes and stuff you're playing.. You think a multitimbral synth consumes the same amount of CPU regardless of using one channel or 16, or one note as opposed to a chord of 30 notes?juffi wrote:Try 16 instances of Albino 2 and look your CPU Usage and RAM Usage (!) growing. I could buy more ram and CPU, but why? If you could load 1 instance with multitimbrality i would have more headroom of resources.
EDIT:
Ok, I did this test with Superwave P8:
1 instance playing 8 notes at once: 16% CPU
8 instances playing 1 note each: 20% CPU
RAM on the other hand, is another story (20MB vs 50MB).. But the Superwave isn't multitimbral, so I'll have to test it later..
Last edited by fred-hal on Mon May 22, 2006 5:01 pm, edited 1 time in total.
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- KVRist
- 338 posts since 28 Jul, 2004 from near Düsseldorf, Germany
Uhm, there are some plugs which take 100 mb and more per instance. Another thing is, now you want to freeze a plugin in a sequencer. I have Cubase SX. Now how do i freeze 16 instances with 1 mouseclick? As it would be multitimbral , i would be able to.
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- KVRAF
- 6496 posts since 26 Nov, 2004 from Frederick, MD
You use Chainer to put all the instances and use Chainer as one VST. One mouse-click to freeze many non-multi-timbral synths.juffi wrote:Uhm, there are some plugs which take 100 mb and more per instance. Another thing is, now you want to freeze a plugin in a sequencer. I have Cubase SX. Now how do i freeze 16 instances with 1 mouseclick? As it would be multitimbral , i would be able to.
I haven't actually tried it, so I'm not sure how RAM/CPU would end up.
Features:
* VST(i) and ASIO host.
* Standalone application and VST(i) plugin.
* Turns your PC into:
o Realtime multi-effect device.
o Multi-timbral sound generator.
* Streams the ASIO/VST input signal through up to 10 chains of VST effects.
* Several VST instruments playable simultaneously.
* VST instruments playable on different MIDI channels.
* 100 slots for VST(i) plugins per instance of Chainer.
* Chainer and VST plugin parameters controllable through MIDI control change messages and VST automation.
* Creates 16/24/32bit multi-samples from your VST instruments (WAV, SF2).
* Loads/saves Chainer preset files for fast access to your complex effect and instrument presets.
* Wet, dry, panning and transpose parameters per slot.
* Volume, panning, routing and MIDI channel parameters per channel.
* No clicks during volume and panning changes (volume ramping).
* FXP/FXB import/export with browse functionality:
o Loads preset files directly without closing the open dialog.
o Loads single presets from FXB files.
o Opens the VST plugin belonging to the preset file automatically.
* Copy/paste for plugin presets.
* Captures the sound output to a 16/24/32bit stereo WAV file.
* PC keyboard usable as virtual midi keyboard.
* Random function for VST plugin parameters.
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- KVRAF
- 1550 posts since 3 Oct, 2001 from Thailand
If you already have energyXT then this would be easy. Just use the included MIDI channel filter plugin to split incoming MIDI, and route them to each instance.
With its modular nature, you can just save this setup as a patch, and load them inside another host (or inside itself). It should now behave like a multitrimbal synth.
With its modular nature, you can just save this setup as a patch, and load them inside another host (or inside itself). It should now behave like a multitrimbal synth.
- KVRAF
- 8680 posts since 9 Jan, 2004 from leroyaumeuni
eXT!!
My other host is Bruce Forsyth
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- KVRAF
- 3517 posts since 18 Apr, 2002 from British Columbia, Canada
Delta3 by LinPlug is multitimbral.
and i like it very much.
and i like it very much.
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- KVRist
- 338 posts since 28 Jul, 2004 from near Düsseldorf, Germany
Actually multitimbrality has a lot of advantages, not only save VST-Slots. Even if i have infinite amount of vst-slots, there is one thing to be considered: as long a VST is multitimbral , and even better, has a gui that can be considered as a Workstation, it would be cool as anything. Best example is Tera3.
A workstation is very helpful: you fire it up , you can work very quick as you have all synthesis in one (lets say analog, wavetable or spectrum, sampling), you often have many presets to choose from and when you have an idea, it works like charm. Now try to open 16 instances of a monotimbral synth and look at your screen.
Now lets have a look, how many VA Workstation do we have? Not many. There is Tera3, there is Hypersonic, there is D'cota. D'cota was quite nice, but too expensive at first.
So every VA could have a workstation option. But they havent. It would be so easy: a single mode and a multi mode.
I dont get it why nearly every VA is monotimbral. Or why there are nearly no Workstations like Tera between 100 and 200 Euro.
A workstation is very helpful: you fire it up , you can work very quick as you have all synthesis in one (lets say analog, wavetable or spectrum, sampling), you often have many presets to choose from and when you have an idea, it works like charm. Now try to open 16 instances of a monotimbral synth and look at your screen.
Now lets have a look, how many VA Workstation do we have? Not many. There is Tera3, there is Hypersonic, there is D'cota. D'cota was quite nice, but too expensive at first.
So every VA could have a workstation option. But they havent. It would be so easy: a single mode and a multi mode.
I dont get it why nearly every VA is monotimbral. Or why there are nearly no Workstations like Tera between 100 and 200 Euro.
- KVRian
- 838 posts since 18 Feb, 2004 from Czech Republic
- KVRAF
- 25311 posts since 3 Feb, 2005 from in the wilds
juffi wrote:Actually multitimbrality has a lot of advantages, not only save VST-Slots. Even if i have infinite amount of vst-slots, there is one thing to be considered: as long a VST is multitimbral , and even better, has a gui that can be considered as a Workstation, it would be cool as anything. Best example is Tera3.
A workstation is very helpful: you fire it up , you can work very quick as you have all synthesis in one (lets say analog, wavetable or spectrum, sampling), you often have many presets to choose from and when you have an idea, it works like charm. Now try to open 16 instances of a monotimbral synth and look at your screen.
Now lets have a look, how many VA Workstation do we have? Not many. There is Tera3, there is Hypersonic, there is D'cota. D'cota was quite nice, but too expensive at first.
So every VA could have a workstation option. But they havent. It would be so easy: a single mode and a multi mode.
I dont get it why nearly every VA is monotimbral. Or why there are nearly no Workstations like Tera between 100 and 200 Euro.
There are some drawbacks to a mult-timbral synth.
Suppose you got 2 channels of your multi-timbral synth playing and you need to freeze one or two of them to play a third?
How do you organize your tracks and route them to the synth?
What do you do if you want to put a vst or hardware effect on one channel?
I would say the drawbacks outweigh the advantages.
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- KVRAF
- 3158 posts since 2 Jul, 2005 from Stuck in the closet
The whole idea, for me, to use a multitimbral synth is so I don't have to freeze anything. In fact, with sfz, VSC and Hyper Canvas loaded, I never have had to bounce anything and I have a lot of sounds to work with. When I want to add an effect to something, I just bounce it to audio when the song's completed.
Mizutaphile.
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- KVRAF
- 3158 posts since 2 Jul, 2005 from Stuck in the closet
Oh yeah, and if you REALLY need to freeze a track, you can solo the track, bounce it to audio, then mute the track and you'll be fine. I did that with my Proteus X, which has been the only multitimbral synth I've run into that's forced me to do that, and I've played with most of them except Hypersonic.
Mizutaphile.
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- KVRist
- 338 posts since 28 Jul, 2004 from near Düsseldorf, Germany
For this reason i said: it should have single mode and multi mode. For those who are working in that monotimbral way, there is single mode. For those who want to work the workstation mode, there is multi mode.pdxindy wrote:juffi wrote:Actually multitimbrality has a lot of advantages, not only save VST-Slots. Even if i have infinite amount of vst-slots, there is one thing to be considered: as long a VST is multitimbral , and even better, has a gui that can be considered as a Workstation, it would be cool as anything. Best example is Tera3.
A workstation is very helpful: you fire it up , you can work very quick as you have all synthesis in one (lets say analog, wavetable or spectrum, sampling), you often have many presets to choose from and when you have an idea, it works like charm. Now try to open 16 instances of a monotimbral synth and look at your screen.
Now lets have a look, how many VA Workstation do we have? Not many. There is Tera3, there is Hypersonic, there is D'cota. D'cota was quite nice, but too expensive at first.
So every VA could have a workstation option. But they havent. It would be so easy: a single mode and a multi mode.
I dont get it why nearly every VA is monotimbral. Or why there are nearly no Workstations like Tera between 100 and 200 Euro.
There are some drawbacks to a mult-timbral synth.
Suppose you got 2 channels of your multi-timbral synth playing and you need to freeze one or two of them to play a third?
How do you organize your tracks and route them to the synth?
What do you do if you want to put a vst or hardware effect on one channel?
I would say the drawbacks outweigh the advantages.
EmulatorX has this sort of mode switching, unfortunatley it is a sampler/sample player only.
A perfect candidate would be Chronox3, as it has multiple synthesis. Quite interesting that DeltaIII had multitimbrality, and all following synths not.
I forgot to mention these here: ProteusX, Sonik Synth2, SampleTank 2. All of them are 16 way multitimbral. Quite "funny", many multitimbral synths are sample-based. D'cota, Tera3 and Hypersonic2 are hybrid.
I saw Tera3 for 222 $ at Audiomidi. Pretty good price i think.
Last edited by juffi on Thu Jul 06, 2006 8:20 am, edited 1 time in total.
- KVRAF
- 25311 posts since 3 Feb, 2005 from in the wilds
juffi wrote:
For this reason i said: it should have single mode and multi mode. For those who are working in that monotimbral way, there is single mode. For those who want to work the workstation mode, there is multi mode.
EmulatorX has this sort of mode switching, unfortunatley it is a sampler/sample player only.
A perfect candidate would be Chronox3, as it has multiple synthesis. Quite interesting that DeltaIII had multitimbrality, and all following synths not.
You said you didn't understand why more synths aren't multitimbral and i offered some reasons... Multiple instances is so easy that multitimbral capability is simply not a feature that interests me and in fact I would rather a couple of my synths not have it for simplicity...
Kontakt is a multitimbral workstation and that is part of the reason i prefer a monotimbral synth... ease of use and straightforward GUI. My host is the workstation. A multitimbral synth is duplicating functionality I prefer to keep in the host.
I would not like it if Zebra2 added more GUI complexity in order to be multitimbral. I want it to stay monotimbral as it is.