Revitar 2.0 now free with source code
- KVRAF
- 35293 posts since 14 Sep, 2002 from In teh net
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- KVRAF
- 1907 posts since 24 Apr, 2010
here's the original Revitar2 manual; https://www.dropbox.com/s/iwcfm9ziu77xi ... l.pdf?dl=0
Last edited by bob bobwood on Fri May 04, 2018 5:59 pm, edited 2 times in total.
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- KVRian
- 655 posts since 25 Dec, 2009
@asseca, would this compile with the VST 3 libraries too? I don't think that the 2.4 libraries are available anymore...
Thanks,
G
Thanks,
G
asseca wrote:I have just re-compiled to create both 32-bit and 64-bit versions:used VC2013 Express, so this is Windows-only
- Download VST2.4 DLLs
- Download source code
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- KVRAF
- 5691 posts since 24 May, 2004 from []1
I always really liked Revitar, but I could never get pitchbend to work with it. If someone can make it do pitchbend, it would be fantastic.U-o wrote:I think that someone could create "guitar beast" from Revitar source with better GUI, more options and less CPU usage... maybe good idea for KVR DC 2014 contest.
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- KVRAF
- 1981 posts since 29 Feb, 2004
The VST3 library still contains all the files needed to compile VST2.4 plugins.Photo_G wrote:@asseca, would this compile with the VST 3 libraries too? I don't think that the 2.4 libraries are available anymore...asseca wrote:I have just re-compiled to create both 32-bit and 64-bit versions:used VC2013 Express, so this is Windows-only
- Download VST2.4 DLLs
- Download source code
- KVRian
- 986 posts since 19 Jun, 2006 from Berlin, Germany
Thank you!asseca wrote:I have just re-compiled to create both 32-bit and 64-bit versions
Feel the energy...
https://youtube.com/hienergymusic/
https://youtube.com/hienergymusic/
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- KVRAF
- 1981 posts since 29 Feb, 2004
Uploaded Revitar v2.13 for Windows 32-bit and 64-bit versions:
- Download from here
- MouseWheel support added.
- VSTGUI3.6 implemented, but GDIPLUS still not working because of the method used to animate the vibrating strings.
- Compiled with VC2013 Express, so this is Windows-only.
- VSTSDK3 library still contains all the files needed to compile VST2.4 plugins.
Last edited by asseca on Mon May 26, 2014 3:45 pm, edited 1 time in total.
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- KVRAF
- 5691 posts since 24 May, 2004 from []1
thanks
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- KVRer
- Topic Starter
- 8 posts since 18 Feb, 2003 from Seattle
Hi Larry here (the original writer of Revitar, a long long time ago...)
This is awesome! Revitar lives! I haven't done a search for it in years, but figured I'd head over to KVR to see if anyone was still talking about it.
Sorry again for the sorry state of the code when I left it. Sounds like its been improved a bit (the remark on DelayEdit is embarrassing but oh so true Wish I could be a student again with more free time on my hands...
Is the code still pushing CPU limits? Perhaps some ideas for improving the sound would actually be feasible nowadays. Anyone try pushing the number of simulated points on the strings higher? The body of the guitar still needs serious work.
Good times.
Larry
This is awesome! Revitar lives! I haven't done a search for it in years, but figured I'd head over to KVR to see if anyone was still talking about it.
Sorry again for the sorry state of the code when I left it. Sounds like its been improved a bit (the remark on DelayEdit is embarrassing but oh so true Wish I could be a student again with more free time on my hands...
Is the code still pushing CPU limits? Perhaps some ideas for improving the sound would actually be feasible nowadays. Anyone try pushing the number of simulated points on the strings higher? The body of the guitar still needs serious work.
Good times.
Larry
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- KVRAF
- 5691 posts since 24 May, 2004 from []1
Hi Larry. Is there a chance you might tweak it so that it recognizes and also transmits pitchbend information? It would be so great to have that working!!scutter wrote:Hi Larry here (the original writer of Revitar, a long long time ago...)
This is awesome! Revitar lives! I haven't done a search for it in years, but figured I'd head over to KVR to see if anyone was still talking about it.
Sorry again for the sorry state of the code when I left it. Sounds like its been improved a bit (the remark on DelayEdit is embarrassing but oh so true Wish I could be a student again with more free time on my hands...
Is the code still pushing CPU limits? Perhaps some ideas for improving the sound would actually be feasible nowadays. Anyone try pushing the number of simulated points on the strings higher? The body of the guitar still needs serious work.
Good times.
Larry
Jim
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- KVRAF
- 1981 posts since 29 Feb, 2004
Uploaded Revitar v2.15 for Windows 32-bit and 64-bit versions:
- Download from here
- NOTE: uses Shift+RightClick for learn MIDI CC, uses Ctrl+RightClick for remove MIDI CC, Ctrl+LeftClick to reset a knob's value to 0.5
- Full MouseWheel and keyboard support added.
- VSTGUI3.6 with GDIPLUS implemented, also now uses PNG images.
- Compiled with VC2013 Express, so this is Windows-only.
- VSTSDK3 library still contains all the files needed to compile VST2.4 plugins.
Last edited by asseca on Mon May 26, 2014 3:46 pm, edited 2 times in total.