Xhun Audio IronAxe ver 1.8 and its road to Win64/macOS

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I'm making a new IronAxe and LittleOne demo versions and uploading them, just wait a few minutes... Now timeout is 30+ seconds and 'beep' sine wave vol sensibly reduced. To let you also use 3rd party external FX/Cab simulators
bruno @ Xhun Audio || www.xhun-audio.com || Twitter || Instagram
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I'm REALLY happy to see a developer being responsive to requests like this :love: I personally am not in the market for IronAxe right now but when I have some money to spend I'll be thinking of you!
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Thank you braj,

New demo versions just uploaded and available. No 'brutal' intermissions anymore :)

Let me know if all is ok now,
bruno @ Xhun Audio || www.xhun-audio.com || Twitter || Instagram
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Sounds really good, Savihost says it's at 60% cpu approx. for one core, a tad high.

Pretty good for Synthedit, but certainly at the cost of cpu.
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RunBeerRun wrote:Sounds really good, Savihost says it's at 60% cpu approx. for one core, a tad high.

Pretty good for Synthedit, but certainly at the cost of cpu.
Hi,
that amount is a regular value, considering it is a 100% (non-generic) Physical Modeling (every single e.guitar components is simulated).

In the next days I will make a denormal fixing to optimize inner computations. It will be the first update.
bruno @ Xhun Audio || www.xhun-audio.com || Twitter || Instagram
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RunBeerRun wrote:Sounds really good, Savihost says it's at 60% cpu approx. for one core, a tad high.

Pretty good for Synthedit, but certainly at the cost of cpu.

Which CPU?

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New Products Demos available

Ok, the 'too frequent and too loud sine signal' (demo limitation) in all XA Products Demos (for both LittleOne and IronAxe) has been finally fully-fixed, so now a different limitation has been used : Sound is interrupted every 30+ seconds with a VERY soft sine signal. Non-bothering at all.

I know, I had to do previously, sorry for the inconvenience...

And with the new downloads, LittleOne version 2.5 update/demo is available...

http://www.xhun-audio.com/site/xhun.php?page=download

About IronAxe and computing requirements, a mid-high load is a very common value, specially on old CPUs. It is recommended for multi-instances to play it @ 44.1 or 48 khz. 192 khz is possible, but with multi-core CPUs only.
bruno @ Xhun Audio || www.xhun-audio.com || Twitter || Instagram
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Yes, on my trusty 7 year old xp it was unplayable (not because of the demo limitation) but on my new 7 Quad it's dynamite. Very impressed with it.

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To reply to the requests about CPU usage with IronAxe, an update is on the way: bug fixing, improving compatibility, but also improving performance/CPU usage and more. It will be an important update, free for all Registered Customers...
bruno @ Xhun Audio || www.xhun-audio.com || Twitter || Instagram
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Wow, the demo by katsunori ujie once again blow my mind. This plugin is a priority for me now once i get the money. http://www.youtube.com/watch?v=DBprZajo ... re=g-all-u
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Hi xamido,

thank you for reporting this special review, I had not noticed yet - before your post.

And obviously special thanks to Katsunori Ujie for this really fine-made review...
bruno @ Xhun Audio || www.xhun-audio.com || Twitter || Instagram
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So I just became an IronAxe customer, and spent a little time last night playing within Cubase. Very nice. I've been watching this project for some time now and decided to invest, not sorry I did!

Congrats on a good launch Bruno, and I am very much looking forward to the next release and enhancements.

Regards - R :hihi:
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Robin - NorthWood MediaWorks - lurking at KVR since 2007 - sequencing since 1984

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Northwood Mediaworks wrote:So I just became an IronAxe customer, and spent a little time last night playing within Cubase. Very nice. I've been watching this project for some time now and decided to invest, not sorry I did!

Congrats on a good launch Bruno, and I am very much looking forward to the next release and enhancements.

Regards - R :hihi:
Hi Robin, thank you so much for your support!

PS: about updates, IronAxe version 1.1 will be available in a few weeks.
bruno @ Xhun Audio || www.xhun-audio.com || Twitter || Instagram
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Will you be covering bass and acoustic guitars in the future? The electric guitar already is amazing. Adding the bass and acoustic guitars would round out the collection, but it is easily possible to emulate acoustic with an electric ;)

I wonder if changing the tuning of the strings could reproduce a bass guitar sound?
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benjamind wrote:Will you be covering bass and acoustic guitars in the future? The electric guitar already is amazing. Adding the bass and acoustic guitars would round out the collection, but it is easily possible to emulate acoustic with an electric ;)

I wonder if changing the tuning of the strings could reproduce a bass guitar sound?
Hi benjamind,

Basically yes, IronAxe is the first of a series of products using this technology (Physical Modeling simulations). So in the passed 2-3 years I made Research for a wide range of musical instruments to simulate.

About Electric Bass, changing the tuning is not enough, it needs ad-hoc material properties settings, energy dispersion, support different techniques (so different excitation possibilities), 4 strings support, etc...

About Acoustic Guitar, the main difference is in the Body, and 3d hall acoustics simulation (but also Pickups and Strings), but it has basically the same structure (6 strings, excitations, ...) as Electric Guitars.

By the way I think both products would be the perfect companions for IronAxe :)

I'm seriously considering them, I think after next release.
bruno @ Xhun Audio || www.xhun-audio.com || Twitter || Instagram
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