pdxindy wrote:Is there a way to add some randomization to a parameter with each note on?
Not strictly speaking, though the Drift and Vintage buttons will do this, the drift for the oscillators detune, and the Vintage for an aggregat of parameters we defined.
Well you can do one of the following :
1/ Assign one of the three LFOs to whatever you want to add random to, and choose the S&H waveform ( Or the S+H + a smooth WF like sine, as you can cumulate waveforms ), then set the LFO to reset on note on. Then control eventually the LFO level with velocity ( wich send data on note on ) You can after that also control the LFO level with the auxilliary envelope for example, so that its action is very short and you'll have an apporx of random.
2/ Use noise as a modulator, and shape it with aux enveloppe with max attack and short decay no sustain.
3/ Use the spread modulation button, wich adds more or less chaos to all modulations pairs in the matrix mod, and in this matrix use the aux envelope to control things.
Actually it depends if you ant the random function to be active during the decay and sustain stage for example, or during all the time the voice play, or if you want just the random to be active during a very brief moment when a note is triggered, the solutions I gave cover the second case. It the random can be active during all the time a voice is active then its much simpler, and you can adapt the tips very easily.
Dont know however if it really answers your question.