Mach Five 3- next level s**t
- KVRAF
- 2488 posts since 2 Dec, 2004 from Sydney, Australia
Mach3 is great, for example, get a snare sample, add another layer with a noise oscillator to add more sizzle. Add a sine osc to a bassdrum sample to add more punch. The synthesis within within the sampler offers alot of sound design enhancements and possibilities. It's almost like Omnisphere with sampler.
Cowbells!
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- KVRist
- 132 posts since 11 Mar, 2012 from United States
iLok required kills it for me and my laptop. Ain't gonna do it!
I just upgraded my Modartt Pianoteq to V4...you get 3 authorizations and NO iLok. Now that's how I like to roll!
I just upgraded my Modartt Pianoteq to V4...you get 3 authorizations and NO iLok. Now that's how I like to roll!
- KVRAF
- 23102 posts since 7 Jan, 2009 from Croatia
digaldeman wrote:What do you mean by at any level? Can you give us an example?EvilDragon wrote:... you can insert scripts at any level in the instrument...
Yes. In Kontakt, you only get 5 instrument script slots and 5 multi script slots. In MachFive 3, you're not limited in slot number at all, and you can insert a script anywhere - at part level (multi), at program level (instrument), at layer level (group), at keygroup (zone) level. Talk about flexibility! Scripting in MF3 is also floating point and not integer like KSP, and supports true functions.
I think this is possible if the arp is loaded at part level. I gotta try it, though.digaldeman wrote:I would love to load a script and change the sound sources without affecting the script. For example, if I loaded an arp script, I would love to be able to audition other instruments/sounds without losing the arp.
I didn't, the manual is very good.digaldeman wrote:BTW, have you watched the Groove3 tutorial on MachFive? Is it any good.
johnnyvn wrote:iLok required kills it for me and my laptop. Ain't gonna do it!
I just upgraded my Modartt Pianoteq to V4...you get 3 authorizations and NO iLok. Now that's how I like to roll!
Incidentally, currently I'm constrained on a laptop as well, and I didn't have any problems with iLok whatsoever.
Congrats on Pianoteq upgrade!
Last edited by EvilDragon on Wed Aug 29, 2012 8:23 am, edited 1 time in total.
- KVRAF
- 23102 posts since 7 Jan, 2009 from Croatia
EvilDragon wrote:I think this is possible if the arp is loaded at part level. I gotta try it, though.digaldeman wrote:I would love to load a script and change the sound sources without affecting the script. For example, if I loaded an arp script, I would love to be able to audition other instruments/sounds without losing the arp.
I just tried this, and I can confirm this behavior. If you go to Tree view and load an Arp at Part level there as event processor (script), it will remain there even after you switch to another program. Which is great!
So let me repeat the thread title: MachFive 3 - THE next level shit!
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- KVRAF
- 2212 posts since 28 Jul, 2003
Yawn.
Betamax was a SUPERIOR format too and that failed.
Not that I want to see MachFive 3 die a slow and painful death, but unless they manage to convince a boatload of developers to create libraries for it, then it aint going anywhere as a format.
Plus, the lovely draconian dongle C/P isn't doing it any favours.
Betamax was a SUPERIOR format too and that failed.
Not that I want to see MachFive 3 die a slow and painful death, but unless they manage to convince a boatload of developers to create libraries for it, then it aint going anywhere as a format.
Plus, the lovely draconian dongle C/P isn't doing it any favours.
My main tools: Kontakt, Omnisphere, Samplemodeling + Audio Modeling. Akai VIP = godsend. Tari's libraries also rock.
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- KVRist
- 354 posts since 17 Apr, 2004
You know what would be "next level"? Dropping the dongle.
- KVRAF
- 2862 posts since 8 Dec, 2008 from Global Cowboy
http://www.kvraudio.com/forum/viewtopic ... t=machfiveEvilDragon wrote: Yes. In Kontakt, you only get 5 instrument script slots and 5 multi script slots. In MachFive 3, you're not limited in slot number at all, and you can insert a script anywhere - at part level (multi), at program level (instrument), at layer level (group), at keygroup (zone) level. Talk about flexibility! Scripting in MF3 is also floating point and not integer like KSP, and supports true functions.
So Mr Dragon...Do you have a copy of MachFive 3 now ? It sounds like you are more positive about the platform that you were just a few weeks agoEvilDragon wrote: Kontakt's scripting, while integer based, is much more efficient than MF3 scripting, w.r.t CPU usage. That's the downside of using Lua in MF3 - KSP is C++/ASM based, which will always be more efficient.
- KVRAF
- 23102 posts since 7 Jan, 2009 from Croatia
I'm positive about its features, which are in some ways a lot more advanced than Kontakt's. However, I now had the opportunity to test the sound of the same sample played back in both MF3 and Kontakt set to same settings, and what do you know, it sounds the same in both! Not only that, but the recorded samples null out. So my point laid out in that thread you linked is proven, now empirically
On average, MF3 does take more RAM and CPU than Kontakt and doesn't have background loading (and yes, Lua scripting is still less efficient than KSP in the long run), so it still has some ways to go. Effects are awesome, filters are on par and some are better than K5 filters, but my basic conjencture is still correct - the same sample, played at root and at same volume, sounds exactly the same in both samplers.
On average, MF3 does take more RAM and CPU than Kontakt and doesn't have background loading (and yes, Lua scripting is still less efficient than KSP in the long run), so it still has some ways to go. Effects are awesome, filters are on par and some are better than K5 filters, but my basic conjencture is still correct - the same sample, played at root and at same volume, sounds exactly the same in both samplers.
- KVRAF
- 2862 posts since 8 Dec, 2008 from Global Cowboy
This is a very good start..EvilDragon wrote:I'm positive about its features, which are in some ways a lot more advanced than Kontakt's.
You obviously a very smart and articulate guy,so I'm sure that as you dig deeper into MachFive 3,you will enjoy the experience...
Maybe you can do some coding for UVI and help them to establish a more solid foothold in the world that is currently dominated by the BIG K ?
- KVRAF
- 23102 posts since 7 Jan, 2009 from Croatia
I intend to learn MF3 scripting and expand my scripting business venture to that area as well, yes.
However you seem to disregard the rest of my post, eh?
However you seem to disregard the rest of my post, eh?
- KVRAF
- 2862 posts since 8 Dec, 2008 from Global Cowboy
I'm a very selective guyEvilDragon wrote:However you seem to disregard the rest of my post, eh?
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- KVRian
- Topic Starter
- 1177 posts since 2 Nov, 2006
For me any new take on the 'software sampler' is welcomed and this is a fresh and exciting take. Not a reason to yawn surely?ben_horwood wrote:Yawn.
Betamax was a SUPERIOR format too and that failed.
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- KVRist
- 207 posts since 1 Nov, 2005
Hey ED, since you have MF3, I have some questions:
- Does it have a built-in code editor or do we have to use our own?
- Does an instance load as slowly as Kontakt?
- Are the included library instruments encrypted? (Can we access the individual WAVs)?
- Can the user create presets in each script?
- Can you view the code of the factory scripts that come with MF3?EvilDragon wrote:I intend to learn MF3 scripting ...
- Does it have a built-in code editor or do we have to use our own?
- Does an instance load as slowly as Kontakt?
- Are the included library instruments encrypted? (Can we access the individual WAVs)?
- Can the user create presets in each script?