If you add a non-pitched sound (no root key in sample), you need to add a root explicitly. You can do so by double-clicking the root field in the split entry in the group list (below mapper). Once defined you can then drag the root key across the keyboard.adevg wrote:Root keys are only accessable via the keyboard if first set in the sample editor, then the root key is no longer playable on the keyboard only selectable for movement of the root key.
I did read the manual ...
No mention of manually moving slice start end points and i haven't been able to do so yet either, so please explain ?
This is perhaps a few more steps than you like, but the instrument makes quite a distinction between pitched and non-pitched sounds, mainly for the auto mappers benefit. Once you add a root key to a sample you have changed its status "forever". Note that dropping one or more non-pitched waves will map as a non-pitched group (drums) by default. For these, using key shift/tune might be a better idea than setting the root.
The slices are essentially loops with a different purpose. Just move the start/end of a selected slice (expand the loops list beneath the sample) to adjust the position/length. You can also delete or add slices manually (add loop, set mode to slice/pinned slice). Note that once a slice is set as "pinned" you cannot move its range using graphically (but you can still tweak the value field).