This harkens back to my original point that for a lot of patches, FM7/FM8 does a decent job, but there are patches it fares less well at - and it would be interesting to find out where the emulations are performing poorly...maxxxter wrote:The second and the third patch are pretty much the same, while all the others exhibit significant differences in brightness. Interesting shootout, cheers!
Thanks for the audio, interesting. I think it's not that the DX7 sound character is "brighter" than FM7/FM8 (it's actually the other way around) but some patches are being interpreted a little different. You should check that this isn't caused by the velocity handling differences I mentioned earlier in the thread...