AnX wrote: Teksonik wrote:
Yep the Unison on a MiniMoog is far better than that found on The Legend. The 4 note polyphony of the hardware MiniMoog is impressive as well.
The question shouldn't be can the software emulate the hardware but can the hardware emulate the software......of course not.
As the MM has none of those, "better" is not relevant.
Noise hum and tuning drift are an absolute pain in the arse, but devs seem to think its an important part of the sound. Ask anyone who used/uses old hardware and they will tell you these things are not "better".
On the other hand, most people who are fond of analog synths and their sound, will tell you these are exactly the things which makes a synthesizer sound "musical", and not sterile. Maybe not noise hum so much, but, oscillator drift for sure. And, i tend to agree. The synthesizers which model have, by default, a more pleasant tone to them, because they vary ever so slightly. Or the ones which model a tad of saturation in the filter, or the signal path. Take a sine wave, or a sawtooth wave, which doesn't drift, and it just sounds plain boring. Add a bit of drift, and it already can sound interesting, using only one oscillator. So, IMO, developers should model as much as possible from these things, without focusing on the things which aren't so pleasant, or which don't contribute much to the character. Noise, for example, is something which doesn't need to be modelled IMO, because you can ALWAYS add that with a noise generator. But, if you have it by default, you can't just switch it off, if you don't need or want it.