v1o wrote:nichttuntun wrote:After delving further in the depths of The Legend I really ask why the developers didn't give this awesome sounding VST some more modulation options. It sounds really fantastic but is totally boring regarded on the long run.
I compared it with my still unbeatable hardware synth Waldorf PULSE 1 which has also 3 OSCs, cross modulation and Sync and a fully analog filter and that beast sounds simular to a MOOG and has a similar concept BUT it has several freely choosable modulation sources with which you can make totally creative unusual sounds in no time.
In my opinion the bone dry PULSE beats The Legend with ease due to the sound sculpture possibilities.
Why are such features missing in The Legend??? Yes it may be great to have the low budget possibility to sound like the cult synthesizer of the 70th. But at the same time it is so limiting that you only can sound like the original. I think it is not creative at all to mimic sounds - legendary or not - heard a million time before.
Here I have to positively point out the way GForce went with their great ODDITY2 - it's pure modulation and sound design heaven plus having the original core character of the real ARP transported to the modern time.
What do you think? Cheers.
Because it won’t sound like a Moog anymore once you do that. It’s the limitations which enable it to be an exacting emulation of a Model D.
Well... obviously, they didn't feel that way when they implemented 4 voice unison, full ADSR envelopes, and velocity modulation. Not that i think that is wrong in any way, it just defeats your point about the "pure emulation".