Login / Register 0 items | $0.00 New @ KVR
User avatar
Teksonik
KVRAF
 
12336 posts since 15 Sep, 2001, from Las Vegas,USA

Postby Teksonik; Wed Jan 18, 2017 3:37 pm Re: Welcome back Cobalt.

ENV1 wrote: If youre interested in a sneak peek, check the attached screenshot. Left = original PSP, right = the new 'component chassis'.
click for fullsize
Image


Oh heck yes. One of the reasons the PSP CM Delay never made to my studio computer was the original skin (plus I have a zillion delays already). I much prefer your version. :clap:

Not to sound like a gushing fanboi but there is something about your GUI style that I find comfortable, familiar, and very appealing. Love your work. :tu:
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
User avatar
Teksonik
KVRAF
 
12336 posts since 15 Sep, 2001, from Las Vegas,USA

Postby Teksonik; Wed Jan 18, 2017 3:39 pm Re: Welcome back Cobalt.

Cruba wrote:Uh? OSC1, OSC2, FILTER, ENV1, ENV2, EFFECTS. Everything at it's place?

I think I call it Las Vegas Greeeeen... :D


No, Vegas green is the color of Money......... :P
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
Cruba
KVRist
 
251 posts since 13 Dec, 2015

Postby Cruba; Wed Jan 18, 2017 11:34 pm Re: Welcome back Cobalt.

Well... Here is the Grey 'n' Orange Skin port...

Black 'n' Orange, Black 'n' Red, White 'n" Blue and White 'n' Red will follow...

Image
ENV1
KVRAF
 
2276 posts since 31 Aug, 2011

Postby ENV1; Thu Jan 19, 2017 6:53 am Re: Welcome back Cobalt.

fmr wrote:Great work, as usual :tu:

Too bad you didn't finish that other skin. I liked it as it was, really :)

Thanks. Maybe i will do it anyway as sort of a 'test run' to really get familiar with everything and then later do a completely new one from scratch. Will have to see what i do once cmDelay is off the table.

Teksonik wrote:Oh heck yes. One of the reasons the PSP CM Delay never made to my studio computer was the original skin (plus I have a zillion delays already). I much prefer your version. :clap:

Thanks. cmDelay is a fascinating little plugin. (Actually not even so little.) I knew right away that it is a keeper and pretty much started to draft a new skin immediately. From classic delay duties to wild modulated echo fireworks, it does a lot of cool stuff even though its not the full version. Very generous of PSP to give it out as magware.
Cruba
KVRist
 
251 posts since 13 Dec, 2015

Postby Cruba; Thu Jan 19, 2017 7:32 am Re: Welcome back Cobalt.

Umm... Last silly question: How to change the basic size of the synth?

Btw, Leslie: Isn't it possible to put a var in the dll, maybe "ininame" that you define in the config? That way it would be possible to use several configs?

dll would not search for "Cobalt.ini", it would just search the var definition, and that var could be defined in the ini, like:

; Relative path to the ini file
[ininame]
path=Cobalt_myskinname.ini

Maybe it's a silly idea, but it's an idea... ;)
User avatar
GaryG
KVRAF
 
5688 posts since 13 Jan, 2003, from Kent, UK

Postby GaryG; Thu Jan 19, 2017 2:37 pm Re: Welcome back Cobalt.

Cruba wrote:Umm... Last silly question: How to change the basic size of the synth?


Isn't it just the size of the backgound image?
()_()
(O.o)
(")(")
Cruba
KVRist
 
251 posts since 13 Dec, 2015

Postby Cruba; Thu Jan 19, 2017 10:30 pm Re: Welcome back Cobalt.

I'll try. If so, let's call Leslie a clever coder. ;)
User avatar
BlackWinny
KVRAF
 
3500 posts since 17 Jun, 2013, from very close to Paris, France

Postby BlackWinny; Fri Jan 20, 2017 3:28 am Re: Welcome back Cobalt.

Cruba wrote:I'll try. If so, let's call Leslie a clever coder. ;)

Yeah! Leslie keeps on turning in the right sense.
:tu:
Build your life everyday as if you would live for a thousand years. Marvel at the Life everyday as if you would die tomorrow.
Leslie Sanford
KVRAF
 
1595 posts since 3 Dec, 2006

Postby Leslie Sanford; Sat Jan 21, 2017 10:30 am Re: Welcome back Cobalt.

New version:

- Filter FM 1 polarity bug fixed (thanks, Cruba!)
- Mouse wheel support for sliders and knobs

http://www.lesliesanford.com/Temp/Cobalt7.zip
User avatar
Nielzie
KVRAF
 
9055 posts since 28 May, 2005, from Netherlands

Postby Nielzie; Sat Jan 21, 2017 11:29 am Re: Welcome back Cobalt.

Thanks Leslie!
None are so hopeless enslaved as KVRians with GAS.
User avatar
Teksonik
KVRAF
 
12336 posts since 15 Sep, 2001, from Las Vegas,USA

Postby Teksonik; Sat Jan 21, 2017 11:40 am Re: Welcome back Cobalt.

Thanks for the new version Les ! I'll give it a good go today. :)
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
Cruba
KVRist
 
251 posts since 13 Dec, 2015

Postby Cruba; Sat Jan 21, 2017 2:31 pm Re: Welcome back Cobalt.

Leslie Sanford wrote:New version:

- Filter FM 1 polarity bug fixed (thanks, Cruba!)
- Mouse wheel support for sliders and knobs

http://www.lesliesanford.com/Temp/Cobalt7.zip


Welcome...

Here's a new skin with another concept. I just did it for training purposes. The knobs orange inlay grows with value. It's not final, layout is not 100% (precise pixel layout), but good enough to work with it.

The next one will be a supercompact skin I'll mainly use for sounddesign, optimized for my workflow. ;)

Image
studio4
KVRist
 
204 posts since 18 Jul, 2006

Postby studio4; Thu Jan 26, 2017 5:53 am Re: Welcome back Cobalt.

@Cruba: Nice designs.
studio4
KVRist
 
204 posts since 18 Jul, 2006

Postby studio4; Thu Jan 26, 2017 5:54 am Re: Welcome back Cobalt.

removed
Last edited by studio4 on Sat Jan 28, 2017 4:02 pm, edited 3 times in total.
brainzistor
KVRist
 
286 posts since 9 Jun, 2015

Postby brainzistor; Thu Jan 26, 2017 1:52 pm Re: Welcome back Cobalt.

studio4 wrote:New versions of my black and white skins:

Image

Image

http://ge.tt/5FN3iWi2



Awesome :tu:
PreviousNext

Moderator: Moderators (Main)

Return to Instruments