Synthmaster One?

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SynthMaster One

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Numanoid wrote:
chk071 wrote:How would you be able to route these 4 oscillators into one instance's filter(s)? Or use shared envelopes, or LFO's?
The filters in Synthmaster 2 are also separated in two layers.

The layers are joined when adding LFO and FX
Weren't we talking about Synthmaster One?
chk071 wrote:
Numanoid wrote: Can't a user just load two instances of Synthmaster One in their DAW and thus get 4xOSCs in Synthmaster One as well.
How would you be able to route these 4 oscillators into one instance's filter(s)? Or use shared envelopes, or LFO's?

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chk071 wrote:Weren't we talking about Synthmaster One?
I'm just stating that Synthmaster 2 doesn't have one filter shared between the layers, it has filters per layers.

So expect the LFO and FX section, layering two instances of Synthmaster One in a DAW will give 4xOSC's and 4 filters to play with across the layers, like what a user have in Synthmaster 2.

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4damind wrote:Something I miss (but also with Synthmaster):
The small ring around a knob which indicates a modulation target is only visible if the modulation source is selected? This should be permanently visible but with a different color to indicate that this parameter is attached to a modulation source.
:tu:
Look at Xfer Serum and learn.

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Numanoid wrote:
chk071 wrote:Weren't we talking about Synthmaster One?
I'm just stating that Synthmaster 2 doesn't have one filter shared between the layers, it has filters per layers.

So expect the LFO and FX section, layering two instances of Synthmaster One in a DAW will give 4xOSC's and 4 filters to play with across the layers, like what a user have in Synthmaster 2.
:?:

How? You can't route the oscillators of one instance into the filters of another instance.

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chk071 wrote:How? You can't route the oscillators of one instance into the filters of another instance.
Well, DAWs like FL Studio got modular abilities, I will explore when I can buy SynthMaster One

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Numanoid wrote:
chk071 wrote:How? You can't route the oscillators of one instance into the filters of another instance.
Well, DAWs like FL Studio got modular abilities, I will explore when I can buy SynthMaster One
Why can't Synthmaster One just have two layers? (i.e., four oscillators). :hihi:
<List your stupid gear here>

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lol :D

Guess it will come, after RePro-1 goes polyphonic, and Legend gets filter envelope velocity, 8 voices, and all that. :P

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Urs isn't going to make his little baby RePro-1 polyphonic, that would be sacrilege. :clown:
<List your stupid gear here>

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Nice little synth is this. I like it.
As an owner of Synthmaster2 from release I thought I wouldn't, but the immediacy of the ui and how easy it is to coax a good tone from the one layer and 2 capable oscillators, I'll sure buy it, and for $29 I'd feel a div if I didn't.

Interest certainly piqued about SM3.

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egbert101 wrote:
Numanoid wrote:
chk071 wrote:How? You can't route the oscillators of one instance into the filters of another instance.
Well, DAWs like FL Studio got modular abilities, I will explore when I can buy SynthMaster One
Why can't Synthmaster One just have two layers? (i.e., four oscillators). :hihi:
It would be Synthmaster Two then :hihi:
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Hi guys,

First of all I apologize for not being able to be present on KVR recently. Because of NAMM we have been soo busy, so I just found the time in my hotel room right now to get back to you guys after NAMM ended!

SynthMaster One is a new product. It might look like a "simplified" version of SynthMaster, but it has some new features. I will walk through them one by one:

1. Reading "wavetables" from wave files: This feature doesn't exist in SynthMaster, but was added to SynthMaster One first (For SynthMaster v3.0 we'll add it of course, no worries!). While it's nice to design wavetables with up to 16 different waveforms, it is better to be able to load a wave file that contains multiple single cycle waveforms. We have an internal wavetable editor and it helped us a lot to design wavetables. We will incorporate that into SynthMaster 3.0 so that it'll have full wavetable editing capabilitieis! SynthMaster understands that a wave file contains a wavetable in 2 different ways:

1.1 -> If the file length is a multiple of 2048, it assumes the period length is 2048 samples, and the number of waveforms in the wavetable is file length/2048

1.2 -> if the file has a loop start/end points defined at 0/N, and file length is a multiple of N then SynthMaster assumes period length is N and calculates number of waveforms as file length/N.

You can throw in the wave files into Documents/SynthMasterOne/Waveforms folder and it'll detect them. With SynthMaster One we are also supporting reading subfolders under the Waveforms category so you can have subcategories for the waveforms/wavetables! I know that there are a lot of wavetables available on the public domain and now all of those can be used with SM1!

2. New waveforms & wavetables: We sampled a lot of waveforms from analog synths. We also sampled wavetables. Analog pulse waveforms were sampled as "wavetables", and also the continuous waveform of Fatty was sampled as a "wavetable". I should emphasize that we don't sample analog waveforms at a single note. we start at F#0 and sample at every 3 semitones for at least 5 octaves.

3. New noise types: the noise algorithms only exist for the sub oscillators. We added pink/brown noise and also sampled noise from analog synths.

4. New microtunings from analog synths: We analyzed the tunings of the analog samples we've taken and using them we created some scala tuning files. They realy give some characther to the sound because of their subtle deviation from ideal equal tempered tuning.

5. New factory presets: We will release SM1 with 500 factory presets around mid February. Right now the synth is done we just have to add the 2nd skin designed by VogerDesign, add the factory presets and also the user manual / video.

6. iOS support: SynthMaster One will be available as an iOS synth as well. It will even have different GUI for iPad, iPad Pro and finally iPhone since each has a different resolution! Right now the engine is already working and I am porting the UI architecture to iOS. I even wrote C# code that generates Objective C code for this very purpose :))) The iOS version will be sold for $29. Because of the price difference, it will have lower polyphony at 16 voices and the max quality setting will be Good. Also, it'll only come with 500 factory presets, it wont have the additional factory presets that we'll continue releasing after our official release mid February (the missing features/presets will be available as add-ons via In App Purchase)

The price of the synth is $79. The price might be closer to SynthMaster, but the SM1+SM2 bundle will be $129 (which was the original price of SynthMaster 2.5 back in 2011). Having said that, we'll stop selling the SynthMaster Standard Bundle and replace it with SynthMaster 1+2 bundle.

For existing SM2 users the crossgrade price will be $29, and for everything bundle users it'll be free.

Cheers eveyone!

BB
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll

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egbert101 wrote:
Numanoid wrote:
chk071 wrote:How? You can't route the oscillators of one instance into the filters of another instance.
Well, DAWs like FL Studio got modular abilities, I will explore when I can buy SynthMaster One
Why can't Synthmaster One just have two layers? (i.e., four oscillators). :hihi:
3

lets save extra layers for sm3 :D
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll

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Thanks Bülent to chime in here and explain it a bit. Have a nice time at NAMM

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kv331 wrote:.... and for everything bundle users it'll be free.
Cheers mate :hyper: :tu:
Eternitysound VST Banks

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kv331 wrote: 4. New microtunings from analog synths: We analyzed the tunings of the analog samples we've taken and using them we created some scala tuning files. They realy give some characther to the sound because of their subtle deviation from ideal equal tempered tuning.
The most important point for me. I am sure this eliminates the plastic mainsound from Synthmaster 2.x. I will give the demo a try and if it sounds nice, without thousandths tweaks, I will buy it, this is a realistic price for a plugin.

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