ghettosynth wrote:Here is a quick example of what I think is a simple and interesting instrument.
It's built from some blocks and Chet Singer's excellent Serenade violin synthesizer.
I've modified Serenade slightly to allow for automatic bowing from the two synced LFOs that are summed with the mixer. This allows automatic tempo synced bowing, the manual bow is simply added to the tempo synced bow. Pressure is mapped to the shape of the LFOs so applying pressure changes the bowing in real time.
The second LFO and the Envelope above map to the filter and are also triggered by gate input.
This yields an expressive instrument that has is interesting above and beyond the capability of the physical model. It is, in fact, a synthesizer. Slow attack and decay times yield tones not possible with any real violin, but, the physical modeled violin yields tones that are just not easily accomplished with typical subtractive techniques. Even though this is a monosynth it's not possible to do this without an environment that lets you combine the elements at a voice level.
For those interested in building their reaktor skills, note how this seamlessly combines non-blocks instruments with blocks instruments. You are not limited to just using blocks by themselves.
Schematic is provided on the right, go build it yourself if you're interested. If anyone wants, I can post a clip of the modifications they're fairly simple, but I won't bother if nobody is interested.
While this is very interesting i still think that the "few dollar app" Finger Fiddle does it a lot better f.e. Mainly due to the input options.
I wonder if it is possible to create multi-touch tools for windows 10 within Reaktor.
While i really think the sonic possibilities are awesome it doesn´t matter if the form of input and/or interaction with sound sources are limited.
For me that is not modern. But that is of course just my useless opinion here.