elxsound wrote:The app market is vastly different than the PC market (which is inclusive of both Mac and Windows OS).
No doubt the users in the app market are more of the penny pinching kind, than desktop users.
But I think it also comes from the expectation on what apps could do when the format was firsts started. The expectation early on was that app did the one thing they were supposed to do really well. If you wanted a different function, you got a different app.
Now the capability of mobile devices has increased significantly (still not on par with 5 year old desktops), so the capability of apps has increased but expectation of cost per app has somewhat remained the same.
Even as the power and capability increases, the "pro" community still mostly remain unconvinced that it can be used for serious work and that its not just a toy... so its hard to attract those users, and their buying power.
Again, we'll remain at this crossroads for a while longer, but it won't be long before the young mobile user community become the next majority of pro users. Still, with the iPad Pro and the Surface Pro, its inevitable that these devices come head-to-head with the PC market in terms of functionality and power... but again, what this means for software prices is unknown.