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Bump1
KVRist
 
239 posts since 3 Oct, 2009

Postby Bump1; Fri Jun 16, 2017 12:56 am Re: Universal Synth Remote - VSTi midi Control

As mentioned previously...I'd just prefer a controller with knobs, sliders and buttons with an editor that can save presets.

I was looking into making a Midibox hardware editor because the MBprogramma is pretty well developed and supported. It can hold "scenes" and it has LED scribble strips which can be programmed with relative labels.

I've been lusting after a hardware midi controller/editor that can do custom layouts for hardware synths and plugins forever.
TabSel
KVRian
 
568 posts since 13 Mar, 2002

Postby TabSel; Fri Jun 16, 2017 1:16 am Re: Universal Synth Remote - VSTi midi Control

Then came the brillant Kore2 from Native Instruments. And they killed it...
mcbpete
KVRian
 
1146 posts since 24 Jun, 2006, from London, England

Postby mcbpete; Fri Jun 16, 2017 1:21 am Re: Universal Synth Remote - VSTi midi Control

Bump1 wrote:I've been lusting after a hardware midi controller/editor that can do custom layouts for hardware synths and plugins forever.
I've been using PrEditor with my Push 2 for that sort of thing -

https://www.youtube.com/watch?v=o4FRXZdaxbY
Bump1
KVRist
 
239 posts since 3 Oct, 2009

Postby Bump1; Fri Jun 16, 2017 2:26 am Re: Universal Synth Remote - VSTi midi Control

I was looking into switching to Ableton and getting a Push 2 just so I can do this but 24 encoders max was a dealbreaker
No_Use
KVRAF
 
2299 posts since 13 Mar, 2004

Postby No_Use; Fri Jun 16, 2017 2:40 am Re: Universal Synth Remote - VSTi midi Control

Since this doesn't seem to use endless encoders, how is changing between controlling different synths handled in regards to parameter pickup / jumps ?
Phil Sonic Academy
KVRist
 
465 posts since 9 Aug, 2006

Postby Phil Sonic Academy; Fri Jun 16, 2017 3:01 am Re: Universal Synth Remote - VSTi midi Control

It uses soft pick up... so nothing happens until you get to the current control value.

Works really well.
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Michael L
KVRAF
 
2311 posts since 25 Jan, 2014, from the End of the World as we Knowit

Postby Michael L; Fri Jun 16, 2017 3:11 am Re: Universal Synth Remote - VSTi midi Control

Can you integrate different synths/fx in one small "improv controller"
https://m.youtube.com/watch?v=s2Rp4xbmtRk
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beely
KVRAF
 
1550 posts since 6 Jul, 2013

Postby beely; Fri Jun 16, 2017 4:28 am Re: Universal Synth Remote - VSTi midi Control

Great to see someone tackling this. :tu:

I've been banging on about this product for *years* on forums and have been rather sad that no-one's done such an obvious product.

So good luck, and I will be interested to see how you've solved some of the problems and issues that come up when doing it.
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beely
KVRAF
 
1550 posts since 6 Jul, 2013

Postby beely; Fri Jun 16, 2017 4:35 am Re: OMG Finally!!! Universal Synth Remote - VSTi midi Control

ghettosynth wrote:Beyond that, I've long been over this idea. It's the little differences that matter between synths and controllers like this simply won't map them in a universal way. For programming, I don't find controllers to be as much help, and for performance, I will have to do mapping anyway for some aspects.


I get this, and it's true, *nothing* beats a custom dedicated control surface designed specifically for one engine. So a generic controller that has to support many different engine/synths cannot be that.

So what should it be? As someone who has been thinking about this for a *long* time, and developed my own generic solutions, I pretty know what this product should be *to me*, even if I haven't done the work to think through the specific implementation problems that arise. But I know the problem domain I want a product like this to solve *for me*, however I'm not sure it's the same as what other people or the market at large would respond to - which is why I'm curious to see how you guys approach the problem and which solutions you pick.

I can see looking at the prototype that's it's in the ballpark of what I've been wanting, which is pretty cool... :tu:
fwsuperhero
KVRist
 
283 posts since 26 Jul, 2012, from Prague, czech republic

Postby fwsuperhero; Fri Jun 16, 2017 7:09 am Re: Universal Synth Remote - VSTi midi Control

It is the fastest way but not so creative because it is very boring to move by every knob by mouse, hands are more used to it .)
joeyxl
KVRer
 
2 posts since 6 Mar, 2009, from Ireland

Postby joeyxl; Thu Jun 22, 2017 10:24 pm Re: Universal Synth Remote - VSTi midi Control

If this thing really is enjoyable to use and makes you want to use it ahead of a mouse (of course mouse always has it's place too), I'll be the first in line to buy one. I hope Sonic Academy pulls this off because this could be really big for you guys, and could create huge goodwill for your company as this is something so many of us have dreamed of for so long!.

Did you really pull it off?. If you did I'm truly looking forward to seeing how you did it. Have to wait and see. All the best Sonic Academy, and I'll be F5'ing away over this one. Cheers.

Joe
Last edited by joeyxl on Thu Jun 22, 2017 11:58 pm, edited 1 time in total.
ghettosynth
KVRAF
 
11019 posts since 13 Oct, 2009

Postby ghettosynth; Thu Jun 22, 2017 10:54 pm Re: OMG Finally!!! Universal Synth Remote - VSTi midi Control

beely wrote:
ghettosynth wrote:Beyond that, I've long been over this idea. It's the little differences that matter between synths and controllers like this simply won't map them in a universal way. For programming, I don't find controllers to be as much help, and for performance, I will have to do mapping anyway for some aspects.


I get this, and it's true, *nothing* beats a custom dedicated control surface designed specifically for one engine. So a generic controller that has to support many different engine/synths cannot be that.

So what should it be? As someone who has been thinking about this for a *long* time, and developed my own generic solutions, I pretty know what this product should be *to me*, even if I haven't done the work to think through the specific implementation problems that arise. But I know the problem domain I want a product like this to solve *for me*, however I'm not sure it's the same as what other people or the market at large would respond to - which is why I'm curious to see how you guys approach the problem and which solutions you pick.

I can see looking at the prototype that's it's in the ballpark of what I've been wanting, which is pretty cool... :tu:


Lot's of things can be in the ballpark. My RS7000s were in the ballpark as well. They even use a standard that applies to many of the Arturia synths, for most of the support parameters at any rate.

I'm just not seeing a universal programming controller or performance controller but for somewhat different reasons. Honestly, I think that the right solutions are being converged on elsewhere. The row of eight knobs with visual interface is actually much better for programming. This is basically the ESQ-1 or the Matrix 12 U/I.

For performance, I always map and I can't see having something like this take its place. Knob pickup is a problem unless you're just controlling one synth. Sure, it works fine in the lab, but on stage when the knobs are too far from the performance state, it's all too easy to make mistakes or miss cues.

For me, and YMMV, I consider preparing the mapping a part of preparing the show. I find it more useful to view the entire setup as a single large instrument and prepare the mapping to my controllers in that way.

That's what I mean, I'm over it. I don't think that there can be a really good solution at the moment. I have some ideas about this, but I don't think that they're really worth discussing TBH.
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foosnark
KVRAF
 
4324 posts since 9 Jan, 2003, from Saint Louis MO

Postby foosnark; Fri Jun 23, 2017 7:48 am Re: Universal Synth Remote - VSTi midi Control

Ugh.

Things I don't like about this:

-- Limited to specific hosts.
-- Requires mapping files per synth. Are these user editable? Easy to make? Because if not it's going to be irrelevant/obsolete almost immediately.
-- Hard labels for controls. So it makes sense for synths with two oscillators, 3 envelopes, two filters, and two LFOs. That's a very small subset of synths, and makes little sense for anything that's not a basic subtractive synth. How about Chromaphone? FM8? Bazille? ArcSyn? That one weird Reaktor patch I like? Kontakt instruments? The chiptune VST synth I wrote?
-- How about effects and mixing?
-- Pots with "soft pickup" -- this is annoying enough to me to sell otherwise good synths and modules. I don't want the front panel to lie to me about the current value of something it's supposed to be controlling.

So this is not "universal" at all.

Maschine's controller, despite being tied to its specific host, handles synth diversity much better. While NI synths are mapped specifically, every other plugin just has automatic assignment of all exposed parameters to knobs, with a page button to flip through them. It works well for most effects, and any synth that doesn't have several pages of parameters, poorly named parameters, or particularly complex controls, and in the worst cases it can be remapped fairly easily by the user.
Phil Sonic Academy
KVRist
 
465 posts since 9 Aug, 2006

Postby Phil Sonic Academy; Fri Jun 23, 2017 8:47 am Re: Universal Synth Remote - VSTi midi Control

User will be able to write their own scripts... currently it's a sort of XML.

We will probably create some sort of gui for this making it easier to create scripts.

In saying that it's pretty easy at the moment if you are familiar with scripting.

The controller supports up to 6 oscs with unlimited soft pages of osc controls. 4 mod envelopes and 4 pageable macro knobs that can have any parameters assigned
Phil Sonic Academy
KVRist
 
465 posts since 9 Aug, 2006

Postby Phil Sonic Academy; Fri Jun 23, 2017 9:01 am Re: Universal Synth Remote - VSTi midi Control

Yeah it's not going to suit every type of synth... as you say it will work great with most subtractive based synths. And will give some useful but not complete functionality to more esoteric synthesis types.

It's not going to work for everyone but we build stuff we want to use ourselves and hope that there are enough people who work the way We do for it to be practical to make enough units to cover our costs.

I've loved using the prototype... I've mainly been using it in a writing/production environment for house, techno, pop, synthwave etc. Ive found it really useful not having to open plugin windows as much while I'm arranging and I'm defo automating more parameters more easily than I used to so it's doing it's job.
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