I was looking for one of ACEDasheesh wrote:I always liked the U-he Modular renders. There was a fab close up of ace at one point that I can no longer find.
Any of Zebra etc?
I was looking for one of ACEDasheesh wrote:I always liked the U-he Modular renders. There was a fab close up of ace at one point that I can no longer find.
Vertion wrote:Anyways, here is another quick try at generating tuning knobs with 2D only graphics.. this was quick, it took me five minutes to design and implement. I could use a program that allows me to create the graphical skin for many audio plugins at the same time (a common GUI language), I already have a way to implement all animation into a vertical or horizontal layout, or a grid layout.
No, I realized that due to parallel projection over perspective projection issues and the relatively fixed size of pixel-wide bevels, it's actually better to stay fully 2D given the proper generative tools.Seeing so many GUIs in perspective projection shows a lack of GUI design knowledge, and drops the quality even to the unknowing. However, I forgot that I graduated into dsp from image processing, I could use this skill to help provide for family, so I might as well see if I can offer a few free skins for various plugins developers while I design my own. Also there are so many algorithms DSP devs are not utilizing by borrowing from other representational topologies and domains of knowledge such as image processing.Phil Sonic Academy wrote:Very unique.
Are you using knobman? Pretty cool program... Defo check out cinema 4d trial and have a play around... it’s quite simple once you figure out the basics.
Ha, that Bazille-Prototype one was actually done by me - feels like ages agoDasheesh wrote:I always liked the U-he Modular renders. There was a fab close up of ace at one point that I can no longer find.
Did this 3D work get used for the actual GUI or is it just for design / marketing stuff?ThomasHelzle wrote:Ha, that Bazille-Prototype one was actually done by me - feels like ages agoDasheesh wrote:I always liked the U-he Modular renders. There was a fab close up of ace at one point that I can no longer find.
Huge rendering for the u-he Musikmesse booth 2013, printed on canvas - 20,000 pixels wide...
I created and rendered it in Lightwave 3D at the time...
Today I would probably do it in Houdini which is my tool of choice these days.
Cheers,
Tom
After scripting and designing the Uhbik-Reason-Rack-Extension GUIs für u-he, I worked on the Bazille GUI for a while, which at the time was in a rather ugly alpha state. My main contribution was, that I found it important to visualise the signal routing in the GUI (something I found severely missing in ACE) and make it clear what in- and outputs belong together right away (which wasn't the case in the alpha GUI). Some of those concepts remain to this day, but the overall GUI was later created by Basti, u-hes then new and brilliant inhouse GUI designer.Phil Sonic Academy wrote:Did this 3D work get used for the actual GUI or is it just for design / marketing stuff?
Lighting looks great... can never seem to get a nice daylight vibe like that with cinema. Not sure if it’s my setup or materials.
Thanks!elassi wrote:Those prices of C4D or Houdini are ... uhm... priceless. Think you must have a good reason (or respective skills to gather paid jobs) to invest in those programs.
While I'm a it: Greg Zaal, known to the Blender-scene, has recently changed his HDRI-portfolio to CC0 (public domain). Check it out: https://hdrihaven.com/
@Thomas
Awesome work. Congrats.
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