Really? Like what?Cinebient wrote: The iOS version has more editing features!
AFAIK, the instrument IS the same. How can it have "more editing features"?
Really? Like what?Cinebient wrote: The iOS version has more editing features!
To me Hi-Fi is a good thing maybe because I lived through the Lo-Fi days. I can't see going back. I've never owned a WS but I have owned a lot of gear from that period. I still own 4 rackmount synths from that era. If someone made plugin version of my Korg 03 R/W I'd snap it up in a second but wouldn't spend one second trying to emulate the technological disabilities of the hardware. Again probably because I don't consider noise as "character". Others may disagree.......jacqueslacouth wrote:Just to clarify (I've noticed the term thrown around a bit recently}, when a sound is described as more "Hi-Fi", is this a good thing or a bad thing?
I think that's something we can all agree upon. The GUI is functional here but it would be a lot more comfortable to use if I could choose a custom size to fit my monitor size/resolution and personal preference. But after programming the Ensoniq Mirage with a two digit hexadecimal display the WS plugin GUI seems like a luxury......jacqueslacouth wrote:But yes, as my eyes fade rapidly with age and diabetes, a larger interface would be great.
I stated it's my opinion, based on the knowledge I have of the hardware, the editing software and the VST version, and by looking at the screenshots published in the Korg website.braj wrote:So, let me get this straight, you haven't actually used the iOS version fmr, but you know the plugin GUI is superior? I don't understand why you would make a stink over it until you actually get a chance to try out the iOS version. I get being happy with what you're used to, but I think Cinbient is right, Korg will most likely use the iOS version when they update, I doubt they would go with the old version.
Heh, yeah, the Mirage was, er... not optimalTeksonik wrote:But after programming the Ensoniq Mirage with a two digit hexadecimal display the WS plugin GUI seems like a luxury......
I need to sleep, and don't have a clue how to take a screenshot on a iPad, but here's the manual, have a gander at it, it should tell you how to do whatever you need and in lieu of your Ski Jam shortcuts, it should enlighten you.fmr wrote:I stated it's my opinion, based on the knowledge I have of the hardware, the editing software and the VST version, and by looking at the screenshots published in the Korg website.braj wrote:So, let me get this straight, you haven't actually used the iOS version fmr, but you know the plugin GUI is superior? I don't understand why you would make a stink over it until you actually get a chance to try out the iOS version. I get being happy with what you're used to, but I think Cinbient is right, Korg will most likely use the iOS version when they update, I doubt they would go with the old version.
But I will concede I'm wrong, if someone posts screenshots that clearly show editing screens where all the parameters are shown, as they are in the VST version (not wavetable screens - I don't give a shit to that) and where we can clearly see the performance and patch structure, like we can in the VST GUI, and access all the different parts.
I said it: Pick the Ski Jam Performance and one of the Patches, and post the editing GUIs for us to compare.
I was using the Sonic Charge Cyclone (an emulation of the TX16W) last week, trying to devise the structure of the sample instruments, so, I know what you meanbeely wrote:Heh, yeah, the Mirage was, er... not optimalTeksonik wrote:But after programming the Ensoniq Mirage with a two digit hexadecimal display the WS plugin GUI seems like a luxury......
Are you joking? That was one of the sources that led me to say the VST GUI is superior. I downloaded it when we were discussing the Korg Gadget. It is completely focused in wavesequences, and basically neglects everything else.braj wrote: I need to sleep, and don't have a clue how to take a screenshot on a iPad, but here's the manual, have a gander at it, it should tell you how to do whatever you need and in lieu of your Ski Jam shortcuts, it should enlighten you.
https://www.korguser.net/iwavestation/m ... N_OM_E.pdf
And still it has some add ons like the randomizer and a few other things, especially for editing the wave sequences much faster and straight forward.fmr wrote:Really? Like what?Cinebient wrote: The iOS version has more editing features!
AFAIK, the instrument IS the same. How can it have "more editing features"?
The Randomizer is not a "feature" - it's a way to create new patches (or wavesequences or whatever it is applied on) at random (or controlled random). The morte complex the instrument is, the less it's likely to produce good results, unless you don't use a tru randomizer but a controlled one - that way, you are in fact creating variations of the same patch, and you would probably get much better results by tweaking the patch yourself. I had that feature in patch editors like Galaxy Plus and SoundDiver, and used it when I was begining. After a couple of years, after gaining more experience, I concluded that it was basically useless.Cinebient wrote:And still it has some add ons like the randomizer and a few other things, especially for editing the wave sequences much faster and straight forward.fmr wrote:Really? Like what?Cinebient wrote: The iOS version has more editing features!
AFAIK, the instrument IS the same. How can it have "more editing features"?
Accept it or not. I don´t want to hurt you but it is like it is. I wish you all the best and give you a
Post a screenshot of the Performance editor. Post a screenshot of the Patch editor. Then I can compare and tell you what's missing (or not).braj wrote:Yes, I own the vst, it has always been a bear to me, hard to deal with particularly because it is tiny text based in large part, and I do edit patches on the iOS version, yes I do believe all the parameters are there to edit, you are the one that never touched it fmr. Tell me what's missing I don't get why this all upsets you so much. I'm going to take a nap.
Well, for what it's worth, I've tried editing the VST and it's impossible. The GUI is so small you'd need Superman's X-Ray eyes to be able to work with that thing. I had a much easier time programming the hardware, as tedious as that thing is.fmr wrote:Post a screenshot of the Performance editor. Post a screenshot of the Patch editor. Then I can compare and tell you what's missing (or not).braj wrote:Yes, I own the vst, it has always been a bear to me, hard to deal with particularly because it is tiny text based in large part, and I do edit patches on the iOS version, yes I do believe all the parameters are there to edit, you are the one that never touched it fmr. Tell me what's missing I don't get why this all upsets you so much. I'm going to take a nap.
Anyway, you just confessed that you never really tried to edit with the VST, so, I guess you would not miss anything, since you wouldn't even know it should be there. What you want is a simplified editor, like what you have in iOS, and that's the approach I'm objecting.
Gosh, they really need someone to proof read the manual and fix all the typos - it looks really poor... lots of stuff like large section headers saying "KEYBORAD" and so on. I just flipped through really quickly and saw at least three dreadful typos, and that's without *reading* it...
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