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humdingergravy
KVRer
 
26 posts since 19 Mar, 2015

Postby humdingergravy; Sat Apr 14, 2018 12:12 pm Plogue Chipsynth - Any details?

Went to download the latest version of Chipsounds and saw an advert for Chipsynth. Looks AMAZING but details seem to be thin on the ground, even on the official Plogue social media pages.

Anyone got any details?
mcbpete
KVRian
 
990 posts since 24 Jun, 2006, from London, England

Postby mcbpete; Sat Apr 14, 2018 12:28 pm Re: Plogue Chipsynth - Any details?

These are supposedly due out this year but I don't think we've currently got a concrete release date or price. It looks like each release will concentrate on an individual sound chip rather than the full collection that Chipsounds does:

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humdingergravy
KVRer
 
26 posts since 19 Mar, 2015

Postby humdingergravy; Sat Apr 14, 2018 12:50 pm Re: Plogue Chipsynth - Any details?

Ah, cool. So individual VSTs for the C64, SNES, Yamaha thingy, a Megadrive/Genesis, and FC (Famicon/NES?). Sounds dope, but I'm not entirely convinced off the bat that separates are worthwhile... Hope I'm wrong.

Plogue make great plugins, I'm sure these won't be any different.
generaldiomedes
KVRist
 
382 posts since 14 Apr, 2017, from Canada

Postby generaldiomedes; Sat Apr 14, 2018 3:03 pm Re: Plogue Chipsynth - Any details?

Not trolling, what would anyone be able to add that differentiates a chip emulation in 2018? Just curious .. do we still have a ways to go in terms of emulation accuracy?
yellowmix
KVRist
 
482 posts since 10 Aug, 2012

Postby yellowmix; Sat Apr 14, 2018 6:45 pm Re: Plogue Chipsynth - Any details?

Some of the stuff in Chipsounds is sampled (e.g., SID). Fully (algorithmically) emulated would be nicer.

This isn't a limitation of Chipsounds, it's a limitation of DSP technology on commodity computers. Some audio-rate modulations take too much CPU to calculate for realtime playback. So yes, we have a ways to go.
DSmolken
KVRian
 
1278 posts since 20 Sep, 2013, from Poland

Postby DSmolken; Mon Apr 16, 2018 1:20 am Re: Plogue Chipsynth - Any details?

humdingergravy wrote:Ah, cool. So individual VSTs for the C64, SNES, Yamaha thingy, a Megadrive/Genesis, and FC (Famicon/NES?).

Yup, Famicon (not Football Club, heh). That's supposed to be the first one. The Yamaha thingy is a DX7 emulation.
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Nielzie
KVRAF
 
8682 posts since 28 May, 2005, from Netherlands

Postby Nielzie; Mon Apr 16, 2018 1:36 am Re: Plogue Chipsynth - Any details?

DSmolken wrote:
humdingergravy wrote:Ah, cool. So individual VSTs for the C64, SNES, Yamaha thingy, a Megadrive/Genesis, and FC (Famicon/NES?).

Yup, Famicon (not Football Club, heh). That's supposed to be the first one. The Yamaha thingy is a DX7 emulation.

Famicom :wink:

Very interested in these. Right now I'm using these babies from SocaLabs , which are pretty nice (VST/AU 32/64bit, pure synthesis/no samples) and free :D
Last edited by Nielzie on Mon Apr 16, 2018 1:45 am, edited 2 times in total.
None are so hopeless enslaved as KVRians with GAS.
CinningBao
KVRAF
 
1728 posts since 15 Apr, 2004, from Capital City, UK

Postby CinningBao; Mon Apr 16, 2018 1:39 am Re: Plogue Chipsynth - Any details?

I'm not sure the Yamaha thing is dx7; the font looks suspiciously close to the branding of the pss680-style range, so I think it's an emulation of an old Yamaha chip with a 2 operator fm synth.
DSmolken
KVRian
 
1278 posts since 20 Sep, 2013, from Poland

Postby DSmolken; Mon Apr 16, 2018 1:59 am Re: Plogue Chipsynth - Any details?

Hmm... I know they've mentioned something on Twitter about a bit-accurate DX7 emulation, back in 2016, but there's also a picture of a Yamaha YM2612 chip. So, it seems those would be two separate products.
Romantique Tp
KVRist
 
264 posts since 2 Nov, 2015

Postby Romantique Tp; Mon Apr 16, 2018 4:56 am Re: Plogue Chipsynth - Any details?

PortaFM is based on the YM2413, a very low end 2 operator chip.

The chipsynth line are standalone VST/AU/AAX plugins far more accurate than chipsounds.
DSmolken
KVRian
 
1278 posts since 20 Sep, 2013, from Poland

Postby DSmolken; Mon Apr 16, 2018 5:29 am Re: Plogue Chipsynth - Any details?

And according to this, PortaFM is scheduled for Q2, or at least it was back in January: https://twitter.com/chipsounds/status/9 ... 4250584064
davidv@plogue
KVRian
 
560 posts since 2 Aug, 2001, from Montreal

Postby davidv@plogue; Wed Apr 18, 2018 7:07 am Re: Plogue Chipsynth - Any details?

Putting final touches on PortaFM. (YM2413/OPLL lofi 2OP FM synth, think PSS270/PSS140/SHS10)

We hope to release it in early May!(Mainly bug fixes and presets now).
The installer is 5MB on Windows. No sample in sight :D
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David Viens, Plogue Art et Technologie Inc. Montreal.
https://twitter.com/plgDavid
mcbpete
KVRian
 
990 posts since 24 Jun, 2006, from London, England

Postby mcbpete; Wed Apr 18, 2018 7:26 am Re: Plogue Chipsynth - Any details?

Holy crap, haven't seen a pss270 since school - That's taken me right back !
So is PortaFM going to be released first, had always thought the FC one was going to be the debut as was the initial one advertised on the site
davidv@plogue
KVRian
 
560 posts since 2 Aug, 2001, from Montreal

Postby davidv@plogue; Wed Apr 18, 2018 7:35 am Re: Plogue Chipsynth - Any details?

mcbpete wrote:Holy crap, haven't seen a pss270 since school - That's taken me right back !
So is PortaFM going to be released first, had always thought the FC one was going to be the debut as was the initial one advertised on the site


Yeah plans are what they are, meant to be shattered. Realized FC was a "bigger one" and some of the mappers took longer to reverse engineer exactly than others... that and well I created a hardware synth on the idea too.
David Viens, Plogue Art et Technologie Inc. Montreal.
https://twitter.com/plgDavid
epiphaneia
KVRist
 
433 posts since 29 May, 2011, from Germany

Postby epiphaneia; Wed Apr 18, 2018 1:21 pm Re: Plogue Chipsynth - Any details?

davidv@plogue wrote:Putting final touches on PortaFM. (YM2413/OPLL lofi 2OP FM synth, think PSS270/PSS140/SHS10) We hope to release it in early May!


... and the other 4 (?) ? :hihi:
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