Of course. But how to determine what is reasonable...bronxsound wrote:make sure that you price it suitably to the quality
Price according to the number of presets? Or according to "quality"? Or something else? I was mostly thinking the former...
Of course. But how to determine what is reasonable...bronxsound wrote:make sure that you price it suitably to the quality
Do you think a full-on demo SONG is more impactful (like, with drums, etc.), rather than just an audio file where you sequentially demo each preset in a pack individually? If you have like 150 presets in a pack, I doubt I could work them all into a song hahastarflakeprj wrote: And, what I find really important is the quality of the demo songs.
Yeah this is a big one for me. I always make my patches expressive, b/c it's such a waste of cool functionality to. It use aftertouch etc.!bronxsound wrote: - modifiers/playability ie. how the sound reacts to mod wheel, aftertouch etc;
Nice, hadn't considered this one. Good tip.bronxsound wrote: - eq/volume balance accross the soundset;
This is the biggest unknown for me: how to arrange each pack.bronxsound wrote: - balance of type of sounds. it depends on the theme of the soundset.
For me, what awakens my interest, is a well produced song/clip (maybe not full length) which contains as many presets as possible. Demos where you play the sounds one by one is, imo, pretty lame, and won't give the customer much ideas of how you can use the sounds.themagicalkamja wrote:Do you think a full-on demo SONG is more impactful (like, with drums, etc.), rather than just an audio file where you sequentially demo each preset in a pack individually? If you have like 150 presets in a pack, I doubt I could work them all into a song hahastarflakeprj wrote: And, what I find really important is the quality of the demo songs.
I guess one can purchase a few of these "construction kits" as well, where you get a bunch of midi files. At least that was my idea when I was thinking of starting creating soundsets for various synth plugins.bronxsound wrote:it might be a good idea to leave doing an audio demo to someone else. particularly if you are aiming in a specific type of music. there are hundreds talented folks who will do you are favour in exchange for a sound pack in question and some exposure.
But I think most hardware workstation (ones I know) patches sound both good (well, at least as in pleasant) in isolation and mix...bronxsound wrote:i think the common mistake is that people try to make a patch sound super good in isolation. for me the best sound design is provided by hw workstation manufacturers, where a single sound maybe does not standout alone but in the mix it sits just right without too much eq/comp tweaking.
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