But i still can't get a microtonal pitch inbetween a semitone with an initial touch. Microtune the keywaves etc. Such an instruments shouldn't be limited to western scales only.himalaya wrote:With regards to the glide:
It's all about the right technique. If you slide off a keywave, and then glide alongside it, just below the keywave, almost touching it, you will hear 'bumps' as you glide simply because you are catching the keywaves. But if you move and position your finger in the middle of the ribbon then the glide should be very smooth. Also, set the glide fader on the RISE to 100%, don't set it to less than that while performing the glide gesture and at the same time pushing the fader to 100%, like written here:
Set the glide fader to 100% for no quantisation. Any setting below will give you varying degrees of note rounding. And make sure that the fader is set to 100%. Sometimes you may think you pushed the fader all the way up, but it will just stop short of the max value, which will be enough to set the RISE into the 'note rounding' mode.It´s best noticable if i move slowly from one note to the next semi and turning the glide slowly up to 100%.
Another thing concerns how you perform the actual glide gesture with your finger. Don't push but pull. It's very important to get a smooth glide response. If you push up/down with your thumb or pointing finger you will get stuck against the grain of the silicone. But if you pull, the glide will be effortless and will give you a smooth response/sound.
These new type of instruments based on poly-pitch (RISE, Continuum, Linstrumnet, etc) all need the right playing technique to get the best out of.
It's always quantized to a equal 12 tone.
I already wrote Roli support about this and a lot other things i could imagine.
They think about these things....bla bla....
So maybe in a (far) future.
Multi-touch screens are still far ahead of possibilities....well, beside tactile feedback of course