Moosy_Moose wrote:Someone over at Gearslutz posted this video.
I thought some of you folks would get a good chuckle out of this
https://www.youtube.com/watch?v=2qqKZbE96AI
That was hilarious.
rsp
Moosy_Moose wrote:Someone over at Gearslutz posted this video.
I thought some of you folks would get a good chuckle out of this
https://www.youtube.com/watch?v=2qqKZbE96AI
zvenx wrote:Moosy_Moose wrote:Someone over at Gearslutz posted this video.
I thought some of you folks would get a good chuckle out of this
https://www.youtube.com/watch?v=2qqKZbE96AI
That was hilarious.
rsp
Lol. I laughed my ass off.KBSoundSmith wrote:zvenx wrote:Moosy_Moose wrote:Someone over at Gearslutz posted this video.
I thought some of you folks would get a good chuckle out of this
https://www.youtube.com/watch?v=2qqKZbE96AI
That was hilarious.
rsp
Haha, thanks for sharing
This made me simultaneously laugh my ass off and feel completely pathetic that I couldnt share it or even quickly explain this to anyone I work with.Moosy_Moose wrote:Someone over at Gearslutz posted this video.
I thought some of you folks would get a good chuckle out of this
https://www.youtube.com/watch?v=2qqKZbE96AI
Same... shame, as it is SOOO brilliant.Stupid American Pig wrote:This made me simultaneously laugh my ass off and feel completely pathetic that I couldnt share it or even quickly explain this to anyone I work with.Moosy_Moose wrote:Someone over at Gearslutz posted this video.
I thought some of you folks would get a good chuckle out of this
https://www.youtube.com/watch?v=2qqKZbE96AI
Well, my guess would be that Roland would prefer the hardware space for computational power, rather than memory -- that's entirely speculation, btw.Jace-BeOS wrote:Thanks for the explanations. Why limit the stored synth engines, though? If it's just storage and they have to be activated, like on the V-Synth, the only real limitation is in the size of the storage device with the code in it. Aren't we kind of beyond this being constrained these days?
except it has no aftertouch... besides that though, it does look interesting as a controllerrod_zero wrote:
Finally consider the amount of controls this thing has, 76, the nord and Virus have around 30. This makes it a perfect controller for many softsynths.
yeah, 64 presets is a real advanceKBSoundSmith wrote:
This is an evolutionary step of digital, and as far as it relates to implementation in electronic instruments, it's in its infancy.
haha, well that does seem a bit limited, but it also seems to me that they were designing the synth to avoid menu diving and to have everything available as 1:1 as possible. Personally, wouldn't be an issue for me, although I can imagine some people getting fussy over itpdxindy wrote:yeah, 64 presets is a real advanceKBSoundSmith wrote:
This is an evolutionary step of digital, and as far as it relates to implementation in electronic instruments, it's in its infancy.
except if you want more presets, then you have to load preset banks which is less easy than just having a way to store more onboard. Was there any mention of an app for organizing presets into banks?KBSoundSmith wrote:haha, well that does seem a bit limited, but it also seems to me that they were designing the synth to avoid menu diving and to have everything available as 1:1 as possible. Personally, wouldn't be an issue for me, although I can imagine some people getting fussy over itpdxindy wrote:yeah, 64 presets is a real advanceKBSoundSmith wrote:
This is an evolutionary step of digital, and as far as it relates to implementation in electronic instruments, it's in its infancy.
I haven't heard much on presets yet. On GS, someone mentioned that it is 64 patches per plug-out slot, so including the System-8 default synth, that's 256 onboard patches.pdxindy wrote:except if you want more presets, then you have to load preset banks which is less easy than just having a way to store more onboard. Was there any mention of an app for organizing presets into banks?KBSoundSmith wrote:haha, well that does seem a bit limited, but it also seems to me that they were designing the synth to avoid menu diving and to have everything available as 1:1 as possible. Personally, wouldn't be an issue for me, although I can imagine some people getting fussy over itpdxindy wrote:yeah, 64 presets is a real advanceKBSoundSmith wrote:
This is an evolutionary step of digital, and as far as it relates to implementation in electronic instruments, it's in its infancy.
I think Roland does that sort of thing to build in limitations so people will buy future products. They could make a more open-ended hardware device. They could give people an option to add more voices, or more presets etc. But then it would be too good and they could not then sell everyone a System 12 or System 16 in a few years.
Yeah, it depends on how it is implemented. Do you have to move banks? Or can you move individual presets? Since there isn't much of a screen, it seems it would be kinda clunky, but then there is usb and the possibility to organize presets on the computer and move stuff around that way which should work pretty well.KBSoundSmith wrote:
I haven't heard much on presets yet. On GS, someone mentioned that it is 64 patches per plug-out slot, so including the System-8 default synth, that's 256 onboard patches.
Data is transferred via SD card, so I imagine loading/off-loading patches shouldn't be much of an issue. If you just keep an SD card in the machine, I see no reason why patch storage would be an issue, come to think of it -- unless the saving is implemented in a bone-headed way. Who knows.
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