Does this mix sound near enough to a commercial release?

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This days i slow get experienced in mastering and i effort very much on my tracks but it is very difficult to do sound that sounds like comerzial stuff, please tell me that this is near comerzial stuff, if no i will do this :cry: :cry: :cry:. :hihi: :hihi: :hihi:

http://s5.yousendit.com/d.aspx?id=18PIA ... CXA9OC4ZGX
Last edited by Baniev on Thu Dec 01, 2005 3:25 pm, edited 1 time in total.
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have anyone listened the track yet?
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still sounds pretty much the same as the last one of your tracks i listened to. I'm not even sure if it wasn't the same track...
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Josmoker wrote:still sounds pretty much the same as the last one of your tracks i listened to. I'm not even sure if it wasn't the same track...
If it´s the same track but after editing, but i soon will finish a new rack with style like hallucinogen - The Lnone deranger, the synths sound pretty much the same as used in hallucinogen :love: .
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No offense but you are likely to get more replies by renaming your thread too read "Does this mix sound near enough to a commercial release ? Yes or No. ".
I'm just downloading it now 37% downloaded .
I'll give feedback shortly :wink: .

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Can't help you with what commercial stuff sound like, as I don't rightfully know. But having listened, there's a lot in this track that sounds good, but the thing I notice the most is simply too much delay going on. It sounds like you have echos on almost every synth voice in the track, and some of the echoes are rather clicky.

I'd sort out the delays, maybe not use delays on so many sounds, and the track will be off to a good start.

Cheers,
Steve
Last edited by shamann on Wed Nov 30, 2005 11:10 pm, edited 1 time in total.

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Lacking in the bottom end and lower mid range.
The arp lead etc is nice and crisp but probably needs an eq cut a 3&6khz respectively.
The bass and drums dont have enough oomph and presence and sit too low in the mix for my liking.
They arent really driving home the riff so too speak.
The arrangement is tight enough that's for sure.
And it's on the way to sounding "commercial enough" for a home produced track.
It just needs tightening up in the bass.rythm department and a bit more midrange detail IMHO.
And as Shamann has suggested too cut back on the delays or use them as send/returns with a better wet/dry mix and not as insert effects for better mix clarity.

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sorry if someone already said this Im not taking the time to read all replies.

I really like this track. Its a bit long for not having any kind of lead. And it needs some BASS. This could be a hot track.
I <3 Midi

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YOU NEED TO COMPRESS YOUR GARDAWNED DRUMS.

Ehem, sorry 'bout that.
_
Triscuit the timid titmouse tinkers thoughtfully towards tomorrow....TODAY!

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Hey, thanx for your replies, i soon will edit it abit and send the new track, but i wont edit it much because i think it don´t need much more deits.
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IMO you could cut 6 minutes of that track out.
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Dead Bunny wrote:sorry if someone already said this Im not taking the time to read all replies.

I really like this track. Its a bit long for not having any kind of lead. And it needs some BASS. This could be a hot track.
I think the track don´t need much more bass because listen to comerzial stuff, the comerzial tracks have usually a pretty low bass, i don´t know much comerzial releases with high bass, if you need bass set the equelizer of your mediaplayer to high, i do it if i listen to my songs always.
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rofl.

it makes me cry with tracks this long a lot of the time, you have about two minutes of stuff there dragged out to eight minutes. if you cut it back and really work on the musical elements (of which there seem to be very few, or none) it could become something.

in my opinion it sounds like an amature attempt, it fits in every part:

1) way too long
2) basic fade in without anything going on
3) drone, drone, drone
4) basic fade out

what you need to sound commercial is to follow commercial production techniques. i'll explain.

1) write five parts, _I_ntro, _B_uildup, _H_ook, _C_horus, _S_olo
2) sequence, IBCCHSBCCHS fade out: CC

this takes about 3 minutes at a normal speed (like 120, 133, 144, 165.)

you can also add fill-in sequences in various places.

the hook and chorus parts must be distinct, do not include anything exactly the same in both of them. the solo part is generally a slightly modified chorus with a lead over top. vocals can be applied at any part, and so can performance of the lead instrument. some people consider it a second hook. put the most work into the hook and chorus, some into the lead, and the fill-ins and buildup dont matter as much. the intro should be fairly catchy instantly if you want to grab attention, although many intros do use a fade.

also, i've outlined just one possible way to sequence these parts. you can do it any way you like. try listening to commercial tracks and you'll begin to identify these different sequences and their most important attributes.

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What does "comerzial" mean anyway? :roll:

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where the hell is the kick? all I hear is a little 'phut phut phut phut' in the background - very mediocre track... a few filtered/delayed arps that loop for 8 mins - cant see it going anywhere personally.

eng
Last edited by english on Thu Dec 01, 2005 10:33 am, edited 1 time in total.

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