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glokraw wrote:Your mention of luminaries from a generation not far passed,
reminds me that I find myself being constantly drawn towards becoming
more of a 'button pusher', than a composer, where one practices utilizing
various software and hardware tools, more than developing musicianship,
or composition skills.
It's the seductive rub, isn't it ? But here I am this morning reading Xenakis's Formalized Music in which he outright advocates the button pushing. I don't think he suggests that conventional ear training, harmony practice, counterpoint, etc. have no more value in such a scenario - on the contrary, his own work indicates deep musical involvement at every level of his compositions.

Here's an interesting quote from the chapter on composing stochastic music with a computer :

"Music, by its very abstract nature, is the first of the arts to have attempted the conciliation of artistic creation with scientific thought. Its industrialization is inevitable and irreversible."

Out of context it's a provocative remark. Given that it was made in 1963 puts a rather different shine on it.
The tools are wonderful, and I wouldn't want anyone to miss out
on the productivity/creativity they enable, but I also feel the need to
be real, in the sense of pounding the hollow log with accuracy,
and experiencing the satisfaction that rides with it. There is
almost a thieves delight in discovering some new software trick,
or feature, when actually composing/playing a complex/rewarding part
with the relative ease and confidence achieved by diligent practice,
would be a much sweeter serving.
Antique criticism of "computer music" often referred to its incorporeal nature, its lack of physicality. Always struck me as a bogue critique, though I believe there's some truth in its muddle. But that non-corporeality doesn't bother me - I take the radical view that once it's in the mic/line it's all electronic music. It's certainly no longer only the acoustic performance - if there is one - and it's all subject to whatever manipulations you have available.

That said, there's no true understanding of that musical corporeality without a direct involvement, i.e. singing and/or playing an instrument. Personally I'm broad-minded about what constitutes an instrument - respect to DJs and to Harry Partch - so I'm okay with whatever gets your hands into the dough. Now work it. :)

Paul Lansky once noted that those early pioneers had one thing in common among their many approaches to using the computer to make music - they listened, intensely and repeatedly. They did not take for granted the computer's capabilities, it was all terra incognita, and they were indeed like explorers in new lands.
Sure, there are marvelous sequences, arpeggios, and layers of drones,
just begging to be unleashed, but I am leary of a hidden cost to them,
a devil on the shoulder, quoting a fine print that reads,
'Practice is optional, go ahead, just press the blue button,
you know you want to!'
Well, in some ways practice is optional. The point of some software is to reduce the bar to entry, sometimes radically so. In the end, no-one is going to accidentally create anything of much worth. Our personal music culture is our measure, we evaluate music with other music we recall. It's in effect when we create music too, guiding our judgement like an invisible hand. It's also why it can be difficult to discuss music - each of us has our own culture, and only our shared referents provide a basis for shared understanding.

Anyway, there are musics and musical processes that still await exploration, on and off the machines. Some will require practice in the time-honored senses, others will not. Value will remain in the ear of the beholder. The creator still relies on his own artistic, technical, and critical skills. The making of deep involving music still requires deep involvement from the maker.

I'm an unabashed admirer of stuff like GarageBand and Guitar Hero. Not surprisingly, a good percentage of my young students have some experience with such things. YouTube instructional videos are another treasure trove I recommend they pillage. These things do no harm, as far as I can tell.

Of course, I also know that there are many things in music that cannot be learned except by hard apprenticeship. Ear-training, formal or otherwise, is an indispensable skill for serious musicians, and it can be a tough act. Counterpoint study bestows skills found nowhere else, and like the ear-training it can be a frightful task. Obviously the quality of teaching matters here, but again the net's resources put forth new perspectives on finding a good teacher.

Considering the available resources for serious music study I think we live in a fantastic time.
Well, yes, lazy devil, I will indeed press that button, but later,
I am busy now convincing my left hand to respond promptly to
electronic impulses, and actually generating the impulses myself.
And it's fun !

I teach beginners, including quite a few adult learners. It's very instructive for me, definitely a demonstration of mind over matter. Some of my older students have picked up the guitar quite late in life, yet they've mastered it far enough to perform locally, playing and singing. They put a lot into their efforts, they don't expect it to be easy, so they plan to work hard. And I charge enough to warrant their motivation. :)

Eat, drink, and enjoy life.

Best,

dp

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PyDAW has gone virtualbox, hence, cross-platform,
read the authors announcement, here:

http://www.kvraudio.com/forum/viewtopic ... 35#5496235

excerpt:

"After getting back into the chair I had just fallen out of,
I began working on a light-and-lean VM image that could be used on
practically any OS. You can find that image here:

https://sourceforge.net/projects/libmod ... s_and_mac/

It's just a simple matter of:

1. Install Virtualbox
2. Import the .ova file you downloaded from the above link
3. Profit

I find the performance hit to be negligible on my PCs
(seems to provide maybe 90% of native performance),
and latency is reasonable even with virtual audio hardware.
Also, Virtualbox Guest Additions is pre-installed,
so the size of the VM window can be properly resized."

----------------------------------------------------------
Cheers
Last edited by glokraw on Mon Sep 23, 2013 6:28 am, edited 1 time in total.

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StudioDave wrote: Here's an interesting quote from the chapter on composing stochastic music with a computer :

"Music, by its very abstract nature, is the first of the arts to have attempted the conciliation of artistic creation with scientific thought. Its industrialization is inevitable and irreversible."

Out of context it's a provocative remark. Given that it was made in 1963 puts a rather different shine on it.
Semantically, it is the artists themselves, who forge the conciliation,
and partner with science driven designers. Quite a few cannot partake,
by circumstance of poverty, and a few choose not to, for their own reasons.
I would not have placed Xenaki's comment before 1970, by which time our
computer-math teacher's unfortunate monotone had short-circuited
far too many a synapse, to deserve his pension :(
(but given the clay he had to work with...he at least survived :wink: )

Could one now define Beethovens efforts, as his hearing failed,
as scientific thought? To some degree, mathematics is a fundamental
of both musical composition, and science, with some memorization required
to excel at either one. Perhaps Beethoven became more computer-like,
or even superior to computation as we know it, as his sonic inputs
became corrupted, and finally vanished, only to be mocked by
the mans incredible will and genious

To a lesser extent, the daily wars pitting analog Vs digital synthesizer
devotees, and tube-amp users Vs amp-sim users, take on a sort of
humanity Vs industry tone at times, one side claiming superiority
through self-perceived purity, the other side through the perfections of
binary ingenuity, with a sizeable gallery of musicians concurring
"once it's in the mic/line it's all electronic music"

I wonder how Beethovens 9th would fare, when run through a typical DAW compressor?
Terra incognita indeed!
Cheers

Post

EDIT this deal below has now been sold to a lucky musician!

Sampletank and Amplitube work well in wineasio-linux,
someone in the marketplace

http://www.kvraudio.com/forum/viewtopic.php?p=5506803

is selling a giant bundle, for a pittance, a vast array of sounds,
great collection of amp-sim gear, and a suite of mastering tools.
If you find gaps in your linux toolset, jump on this.
The 5 Sampletank instruments, like zynaddsubfx, are 16 part multi-timbral,
with a fine multi-fx setup per part, and on the master track.
Currently at $125

Cheers

Post

glokraw wrote:PyDAW has gone virtualbox, hence, cross-platform,
read the authors announcement, here:

http://www.kvraudio.com/forum/viewtopic ... 35#5496235

excerpt:

"After getting back into the chair I had just fallen out of,
I began working on a light-and-lean VM image that could be used on
practically any OS. You can find that image here:

https://sourceforge.net/projects/libmod ... s_and_mac/

It's just a simple matter of:

1. Install Virtualbox
2. Import the .ova file you downloaded from the above link
3. Profit

I find the performance hit to be negligible on my PCs
(seems to provide maybe 90% of native performance),
and latency is reasonable even with virtual audio hardware.
Also, Virtualbox Guest Additions is pre-installed,
so the size of the VM window can be properly resized."

----------------------------------------------------------
Cheers

Most intriguing.

Already got VBox installed.


Don't talk to me about re-sizing VirtualBox .VDIs


Guest Additions pre-installed? Good Form.


I look forward to it.

Post

Thought it time to compare some linux audio distros again,
so I installed the giant ArtistX distro, on an SSD.
It's based on Ubuntu 13.04, comes as a bootable live dvd with way, way,
wwweigh too many gigabytes of audio/video/graphics software installed.

To be honest, I was expecting slow and plodding to be the norm,
But after installing the proper nVidia driver, editing /etc/security/limits.conf
text file, and installing E17 to be the gui system window manager,
everything worked at fine speeds, including Reaper running vsts,
along with, and routed to, various linux apps.

So it's a keeper. Booting and file management were
extremely fast, using an ext4 filesystem on the ssd. Starting large apps,
and displaying giant directories, were also much faster than on hard-disk
equivalents.

But, was it as fast as Studio 1337, which boots off a usbstick, into ram?
Close, but no cigar. In my best guess testing suite, ArtistX was really fast,
but lacked the instantaneous feel, of the Studio 1337's specialized distro,
with RT kernel operations running in ram.

Now these two linux distros appear to be on slightly different missions,
ArtistX lays the known universe linux repository content out on the table,
with some prep and optimal settings to deal with.
Studio 1337 gathers a solid subset of time and user-proven software,
in a pre-configured and highly optimized OS, ready for immediate action,
both well able to use wineasio and Reaper, for our beloved vsts.
:hyper: 2014!!! :hyper:
--------------------------------------------------------------------------------------------------------------

Congratulations, and thanks, to KVR owners, maintainers, and moderators!
I'm looking forward to many years of fun and education, at
the undisputedly and very bestess 8) greatest website in the universe 8)
:party: :D :party:

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I recently moved over to Crunchbang Linux and it's the best distro I've tried so far.

No problems setting up audio and MIDI controllers. Easy-peasy to install Renoise - version 3 beta is out and looks exceptionally good. VST support is rumoured to be in the works.

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Renoise already supports Linux VSTs.

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af20001 wrote:Renoise already supports Linux VSTs.
Hi, yes, but as I understand, only Linuix Native VST, of which there are precious few.

The only way to use the common windows VST is via WINE and a VST wrapper. Not an elegant solution.

Post

Reaper is a very elegant wrapper, and fst is elegant
in it's ability to load windows plugin dll's like they were standalones,
when a daw is not desired. And both can be used at once.
Doesn't get much prettier than that! 8)
Cheers

Post

https://sites.google.com/site/easylinuxtipsproject/ssd

Found the above nice page for installing linux on an SSD,
with the configuration steps for optimizing it's longevity.

Easy cut/paste to a few common linux textfiles.
(Step 5 should of course be done during the drive formatting
setup.)
Cheers

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I don't wanna sound like a fanboy, but will you be testing SteamOS?
(you should get valve to give you a contract) :D

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I'm more of a kick-the-tires, and see if it will crash, kind of guy,
but the folks who don't yet know about the secret passage
beneath the asylum :hihi: gave it a quick look:

http://linux.slashdot.org/story/13/12/1 ... of-steamos

and a link from the above short-take:

http://www.phoronix.com/scan.php?page=n ... px=MTU0MzY

and a link from the above:

http://www.phoronix.com/scan.php?page=n ... px=MTU0Mzc

Name dropping, bags of cash, and some talent,
what more could possibly be hoped for?
Cheers

Post

http://www.zthmusic.com/
'The Friday Interviews' reach #16, people who develope, maintain, perform,
and record using linux software reveal their bio's, in casual interviews.
Quite a few with genious and wit, a wide normal streak,
and some nice gear, a good read about those on an audio road less travelled.

Very nice presentations, among sundry other tutorials and blogs
covering various aspects of linux audio production. 8)
Cheers

Post

http://puppylinuxstuff.meownplanet.net/10wt3ch/isos/

Studio1337, has been released in iso format for free download, rather than
requiring the purchase of a preinstalled usb stick.

There are 3 versions, lite at 468 meg, and larger
dvd sized 32 and 64 bit versions. This may be the fastest
realtime audio linux, and for Reaper users, or those with
another vst host you find works well enough in wine/linux,
it's a great way to extend your flexibility.

Pocket Receptor! :hyper:

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