Latency Problems - Windows 10 (Latency Mon Analyse)
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- KVRist
- Topic Starter
- 61 posts since 2 Sep, 2015
Hello
last time I posted something I got great help from you so I thought I will come to you with my recent problem.
I already searched on this topic, but all the stuff just doesnt work.
I have Latency big Problems with Cubase and some Plugins...
Here is a Video, maybe u can find the error?
Sadly, there is no sound showing up because the programm can't record it.
But if u would hear any sound it would be like a sound with 1- 10 interruptions plus creaking sound per second. (if I use the Plugin PLAY by East West with a reverb inserted... other Plugins such as Spire 1.1 are running quite stable with just really less creaking noises...)
if I am running Latency Mon its getting even worse
I have a Steinberg Ur22 mkII interface and set the buffersice to 64. thats quite less i know, but my PC should handle this.
I got a Intel i5-6500 CPU @ 3.20GHZ (4 core)
and 16 GB Ram DDR 4
Windows 10 and the newest driver for my grafikcard rx480 by AMD
I hope u can help me... I struggle with this for the last 3 weeks and cant find the problem..
I really just wanna make music, but its not possible...
Here is A Video, maybe u can find the Problem:
(in the video I press all the time keys on my Midi Keyboard)
https://www.youtube.com/watch?v=MfinVhn ... e=youtu.be
last time I posted something I got great help from you so I thought I will come to you with my recent problem.
I already searched on this topic, but all the stuff just doesnt work.
I have Latency big Problems with Cubase and some Plugins...
Here is a Video, maybe u can find the error?
Sadly, there is no sound showing up because the programm can't record it.
But if u would hear any sound it would be like a sound with 1- 10 interruptions plus creaking sound per second. (if I use the Plugin PLAY by East West with a reverb inserted... other Plugins such as Spire 1.1 are running quite stable with just really less creaking noises...)
if I am running Latency Mon its getting even worse
I have a Steinberg Ur22 mkII interface and set the buffersice to 64. thats quite less i know, but my PC should handle this.
I got a Intel i5-6500 CPU @ 3.20GHZ (4 core)
and 16 GB Ram DDR 4
Windows 10 and the newest driver for my grafikcard rx480 by AMD
I hope u can help me... I struggle with this for the last 3 weeks and cant find the problem..
I really just wanna make music, but its not possible...
Here is A Video, maybe u can find the Problem:
(in the video I press all the time keys on my Midi Keyboard)
https://www.youtube.com/watch?v=MfinVhn ... e=youtu.be
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- KVRAF
- 2086 posts since 24 Jun, 2006 from London, England
Is that QL Piano library stored on a fast enough drive - Maybe it's less latency and more an HD read speed issue ? (possibly - just that I get similar crackling on some of my larger UVI libraries that are stored on my external USB drive ...)
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- KVRAF
- 2086 posts since 24 Jun, 2006 from London, England
Hmm yeah if that's the case (Internal drive running at 72000rpm) then that really should be fast enough. If you do increase the buffer size (e.g. to 128 or 256 samples) does the crackling decrease at all ?
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- KVRist
- Topic Starter
- 61 posts since 2 Sep, 2015
i copied the soundlibary to my USB 3.0 HDD and the noise is gone! wow! thank you so much for the hint!!!
seems like the HDD is kind of broken.. but everything else is working fine on it...
maybe I need to get a new HDD for my system :/
seems like the HDD is kind of broken.. but everything else is working fine on it...
maybe I need to get a new HDD for my system :/
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- KVRAF
- 2086 posts since 24 Jun, 2006 from London, England
Fantastic news ! Perhaps your main drive just needs a good ol' defrag - Try something like the free (but optionally paid for) Defraggler - https://www.piriform.com/defraggler
- KVRAF
- 1802 posts since 23 Sep, 2004 from Kocmoc
Drives are defragged automatically these days (after Vista).
I'd have a new SSD...
I'd have a new SSD...
Soft Knees - Live 12, Diva, Omnisphere, Slate Digital VSX, TDR, Kush Audio, U-He, PA, Valhalla, Fuse, Pulsar, NI, OekSound etc. on Win11Pro R7950X & RME AiO Pro
https://www.youtube.com/@softknees/videos Music & Demoscene
https://www.youtube.com/@softknees/videos Music & Demoscene
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- KVRAF
- 2086 posts since 24 Jun, 2006 from London, England
File fragmentation can still be an issue if not the-previous-fragmentation-type-which-the-name-has-slipped-my-mind. For example windows.edb (the database Windows uses to index files) was split into well over 3000 fragments on my Windows 10 machine until I ran the above app (Defraggler)legendCNCD wrote:Drives are defragged automatically these days (after Vista).
I'd have a new SSD...
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- KVRian
- 853 posts since 13 Mar, 2012
No it can't.mcbpete wrote:File fragmentation can still be an issuelegendCNCD wrote: I'd have a new SSD...
An SSD has no mechanical part that first needs to move where the data is.
Accessing data needs same time, no matter where the data is.
Actually de-fragmenting an SSD can have a negative effect. Number of write/read cycles is limited, so the controller chip tries to spread data accross the memory, to increase its lifetime (write new file data to a new block, rather than overwriting the exiting). Also the SSD might have multiple channels, so it would be good to split the file into multiple blocks and store it on multiple channels. Makes read/write access faster (access to multiple channels happens in parallel).
De-fragmenting an SSD will negate that, because than files are stored as continuous blocks (which brings no advantage), instead of storing it accoring to SSD-controller logic. This is also the reason why de-fragmentation for SSDs is disabled by default on Windows.
~~ ॐ http://soundcloud.com/mfr ॐ ~~
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- KVRAF
- 2086 posts since 24 Jun, 2006 from London, England
Apologies, my response with to the first line (about drives being automatically defragged these days) rather than the SSD bit. Yeah you're totally right that SSD's dont need to (and like you say - shouldn't) be defragged.
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- KVRist
- Topic Starter
- 61 posts since 2 Sep, 2015
Sometimes I do not understand what's going on...
My noise is back again...
when I hold a chord with any of my synth, the cracking noise repeats almost rhythmically..
This seems weird to me...
But latency moon is still saying to me, that my system appears to be suitable for handling real-time audio..
do you have any suggestions what I could try next?
maybe you find something weird in the video I posted?
My noise is back again...
when I hold a chord with any of my synth, the cracking noise repeats almost rhythmically..
This seems weird to me...
But latency moon is still saying to me, that my system appears to be suitable for handling real-time audio..
do you have any suggestions what I could try next?
maybe you find something weird in the video I posted?
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- KVRAF
- 1929 posts since 4 Nov, 2004 from Manchester
Video won't play for me here :-/
What's your CPU usage when it crackles? I'm wondering if one of the synth/effects chains are overloading a single core.
Hit "control+alt+del" and click task manager. Check the CPU tab and watch it when it crackles. If one of the cores is peaking around 95% or above, that's probably it.
What's your CPU usage when it crackles? I'm wondering if one of the synth/effects chains are overloading a single core.
Hit "control+alt+del" and click task manager. Check the CPU tab and watch it when it crackles. If one of the cores is peaking around 95% or above, that's probably it.
- KVRAF
- 11093 posts since 16 Mar, 2003 from Porto - Portugal
My guess is that your system cannot handle such low latency. And I don't see why you would need latencies so low.
I am running my RME Hammerfall here with 256 samples, and it is perfectly fine (at least to me). You are taxing your CPU with no apparent reason., Try running at higher buffers (128 or even 256), as was suggested earlier and see if the the crackles disappear.
I am running my RME Hammerfall here with 256 samples, and it is perfectly fine (at least to me). You are taxing your CPU with no apparent reason., Try running at higher buffers (128 or even 256), as was suggested earlier and see if the the crackles disappear.
Fernando (FMR)
- KVRAF
- 1802 posts since 23 Sep, 2004 from Kocmoc
Yes, sometimes there are fex. big wav/video files that are not defragged automatically (I think there was a limit how big files the autodefragger goes through).mcbpete wrote:File fragmentation can still be an issue if not the-previous-fragmentation-type-which-the-name-has-slipped-my-mind. For example windows.edb (the database Windows uses to index files) was split into well over 3000 fragments on my Windows 10 machine until I ran the above app (Defraggler)legendCNCD wrote:Drives are defragged automatically these days (after Vista).
I'd have a new SSD...
Few years ago got a mighty perf boost on OSX by defragging the disk where samples were. And years and years ago same on NT4 workstation used for videos.
Soft Knees - Live 12, Diva, Omnisphere, Slate Digital VSX, TDR, Kush Audio, U-He, PA, Valhalla, Fuse, Pulsar, NI, OekSound etc. on Win11Pro R7950X & RME AiO Pro
https://www.youtube.com/@softknees/videos Music & Demoscene
https://www.youtube.com/@softknees/videos Music & Demoscene
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- KVRist
- Topic Starter
- 61 posts since 2 Sep, 2015
Kaine wrote:Video won't play for me here :-/
What's your CPU usage when it crackles? I'm wondering if one of the synth/effects chains are overloading a single core.
Hit "control+alt+del" and click task manager. Check the CPU tab and watch it when it crackles. If one of the cores is peaking around 95% or above, that's probably it.
My CPU utilization is around the 14% on every core when it crackles...
I tried it, but even with 512 samples it sometimes crackles ... not as often, but its annoying...fmr wrote:My guess is that your system cannot handle such low latency. And I don't see why you would need latencies so low.
I am running my RME Hammerfall here with 256 samples, and it is perfectly fine (at least to me). You are taxing your CPU with no apparent reason., Try running at higher buffers (128 or even 256), as was suggested earlier and see if the the crackles disappear.
Besides...the latency is too high for me