Moog Model 15

For iOS (iPhone, iPad & iPod), Android, Windows Phone, etc. App and Hardware talk
Post Reply New Topic
RELATED
PRODUCTS

Post

Jace-BeOS wrote:
I expect I would use Moog Model 15 and Animoog the same way (haven't bought them yet, but they're on my wish list). I will likely be using their MIDI capabilities to some extent for controller input, as I do occasionally with Gadget. Still, most of what I've created thus far on my iPad has just used the iOS device and nothing else plugged in. The touch interface can be very fun and immediate and the Animoog keyboard is reportedly very well thought out for this. Treating the iPad as a unique solo music performance device makes sense for many reasons.
I purchased the Moog Model 15

Patching on it sucks. You can only see a portion of the whole interface at once so there is endless scrolling up and down. I can patch Bazille much faster with my mouse or even the trackpad on my laptop.

It is easy to accidentally move/remove a cable by brushing the screen. It is too easy to make mistakes or miss a button/switch and have to try again. Half the time I cannot see where a cable goes or where it comes from cause it is off screen. To patch a cable from an output to an input off screen, you have to grab and hold the cable then use the other hand to scroll to find the input.

I think some people talk extra positive about iOS apps simply because they are cheap. If this thing were released as a VST it would get skewered for the flaws it has. (which may be a more realistic reason why Moog is focused on iOS cause there is much lower level of competition)

I do like the sound of it... though I would say it is not yet on par with the best VST's. I also like the polyphonic modulation of the built-in keyboard. Playing notes on the screen has no tactile pleasure but it is not a big turnoff so I could get used to it as a tool... it is the patching that means I'm not likely to use it much.

Oh, the other thing is, it is not multi-touch on the interface (besides the keyboard). You can only turn one knob at a time.

Post

I think the Model 15 is well done. I just hate the scrolling. I mean, I don't even want to launch the program because I hate constantly having to scroll so much. This thing would be awesome on a video wall of about eight iPad Pros. Otherwise, I think it's great. I just won't use it.
Incomplete list of my gear: 1/8" audio input jack.

Post

pdxindy wrote:
I do like the sound of it... though I would say it is not yet on par with the best VST's.
[/quote]

I'd be curious what you think some of the best VSTs are as far as sound? Always good to hear what others appreciate...

Post

pdxindy wrote:
I do like the sound of it... though I would say it is not yet on par with the best VST's.
I'd be curious what you think some of the best VSTs are as far as sound? Always good to hear what others appreciate...

Post

killmaster wrote:
pdxindy wrote:
I do like the sound of it... though I would say it is not yet on par with the best VST's.
I'd be curious what you think some of the best VSTs are as far as sound? Always good to hear what others appreciate...[/quote]

Indeed, i thought the same but after playing with it more i think it's on par and even better in some areas (and of course vice versa).
But i must say that the delay and voice handling does a lot here.
I love the filter and especially the resonance sounds awesome to me (maybe just my flavour).
And since we have no other model 15 emulation there is no competition while i find all the Minimoog emulations boring against this.
That said i also would MUCH prefer this as plug-in inside a huge desktop DAW.
IOS takes a bit the fun out of it and limits it.
But you can play pretty awesome singing lead sounds
on an iPhone with 3d touch. Most desktop synths sound very static (or loop like) against this.
There are synths i like more in general but i couldn't replace Model 15 (Moog's Animoog and WoojiJuice's Mitosynth too) with any desktop tools i'm aware of.

Post

It is a bit disappointing that it does not allow polyphonic note slides.

Post

pdxindy wrote: I purchased the Moog Model 15

Patching on it sucks. You can only see a portion of the whole interface at once so there is endless scrolling up and down.
That was the first thing i noticed when watching a video of it. Frankly, i'm not very fond of touchscreen synth operation anyway, but if you have to scroll on top of that, that's really bad. That's also what totally kills the Korg MS-20 VSTi for me (apart from that i don't like its sound either...). iPad synths, for me, are like fun toys, but i'd really not want to make music that way. Not a big fan of tablet PC's in general though, so, i might be the wrong person to judge on this anyway.

Post

pdxindy wrote:It is a bit disappointing that it does not allow polyphonic note slides.
It does.

Post

Cinebient wrote:
pdxindy wrote:It is a bit disappointing that it does not allow polyphonic note slides.
It does.
How do you enable it? All the presets I tried using the built-in keyboard when you slide sideways, they are discreet steps, not a smooth pitch change.

Post

pdxindy wrote:
Cinebient wrote:
pdxindy wrote:It is a bit disappointing that it does not allow polyphonic note slides.
It does.
How do you enable it? All the presets I tried using the built-in keyboard when you slide sideways, they are discreet steps, not a smooth pitch change.
I thought you mean those glides (from one note to the next in your scale) but polyphonic (up to 4 notes).
But at the left beside the hold switch button there is a pitch correction knob. If you set it to zero you have no steps when pitchbending. But it's hard to hit the right pitch via initial touch then. Set it to 10 for gliding exact in your scale.
Of course you must enable the glide amount as well before that and using the Animoog Keys not the normal keyboard!

Post

How would Moog Model 15 patching be improved on a desktop? My iPad Pro has a 12.9" screen with retina resolution sharpness. My "desktop" is a 13" MacBook Pro that is, by comparison, blurry. I'm constantly panning and scrolling things on the Mac because 13" is too damn small (and non-retina is too blurry to me now that I'm used to retina on three iOS devices).

I imagine Model 15 on my Mac would be worse somehow. I'd love a 27" Retina display, but I'm not interested in the computer built into it (laptop components and heat are a bad combo, as I've said elsewhere).
- dysamoria.com
my music @ SoundCloud

Post

Cinebient wrote:
pdxindy wrote:
Cinebient wrote:
pdxindy wrote:It is a bit disappointing that it does not allow polyphonic note slides.
It does.
How do you enable it? All the presets I tried using the built-in keyboard when you slide sideways, they are discreet steps, not a smooth pitch change.
I thought you mean those glides (from one note to the next in your scale) but polyphonic (up to 4 notes).
But at the left beside the hold switch button there is a pitch correction knob. If you set it to zero you have no steps when pitchbending. But it's hard to hit the right pitch via initial touch then. Set it to 10 for gliding exact in your scale.
Of course you must enable the glide amount as well before that and using the Animoog Keys not the normal keyboard!
Aha... didn't realize that was only possible on the animoog keys. Thanks!

Post

Jace-BeOS wrote:How would Moog Model 15 patching be improved on a desktop? My iPad Pro has a 12.9" screen with retina resolution sharpness. My "desktop" is a 13" MacBook Pro that is, by comparison, blurry. I'm constantly panning and scrolling things on the Mac because 13" is too damn small (and non-retina is too blurry to me now that I'm used to retina on three iOS devices).

I imagine Model 15 on my Mac would be worse somehow. I'd love a 27" Retina display, but I'm not interested in the computer built into it (laptop components and heat are a bad combo, as I've said elsewhere).
Well, I have a 15" MBP (retina) so bit different experience than you. Bazille has roughly the same number of controls as Moog Model 15... a few more total and it is comfortable to edit on my laptop. With the Gearporn skin, all parameters (besides FX) are on the single page. Bazille is decidedly easier to edit than Moog Model 15 on my iPad Pro 12.9". I can grab and drop wires more surely with the mouse or even the trackpad than I can on the iPad. And because the iPad is so crude, the GUI needs to be considerably bigger which means scrolling the GUI.

Post

pdxindy wrote:
Jace-BeOS wrote:How would Moog Model 15 patching be improved on a desktop? My iPad Pro has a 12.9" screen with retina resolution sharpness. My "desktop" is a 13" MacBook Pro that is, by comparison, blurry. I'm constantly panning and scrolling things on the Mac because 13" is too damn small (and non-retina is too blurry to me now that I'm used to retina on three iOS devices).

I imagine Model 15 on my Mac would be worse somehow. I'd love a 27" Retina display, but I'm not interested in the computer built into it (laptop components and heat are a bad combo, as I've said elsewhere).
Well, I have a 15" MBP (retina) so bit different experience than you. Bazille has roughly the same number of controls as Moog Model 15... a few more total and it is comfortable to edit on my laptop. With the Gearporn skin, all parameters (besides FX) are on the single page. Bazille is decidedly easier to edit than Moog Model 15 on my iPad Pro 12.9". I can grab and drop wires more surely with the mouse or even the trackpad than I can on the iPad. And because the iPad is so crude, the GUI needs to be considerably bigger which means scrolling the GUI.
I agree, multi-touch is also not always the best choice. Sometimes i get even totally tired of it because it's often just a terrible and inprecise input.
It's also often a bit "unmusical" to play.
I still think that Model 15 as plug-in would be much better. I love Model 15 and hate that it's limited due iOS.

Post

Why does it sound like a generic softsynth? Maybe the presets are generic?

Post Reply

Return to “Mobile Apps and Hardware”