What is the problem with the reputation of SynthEdit?
- KVRAF
- 8406 posts since 2 Aug, 2005 from Guitar Land, USA
The most popular ones are clones of hardware, and many people talk about them, but seeing as how they fell really short, the rest of the people think that is all they're good for.
I think Synthedit is only good for personal use.
I think Synthedit is only good for personal use.
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
- KVRAF
- 3944 posts since 7 May, 2004 from behind his workbench
- KVRAF
- 3944 posts since 7 May, 2004 from behind his workbench
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- KVRer
- 24 posts since 1 Oct, 2005
If you are still fishing for opinions here goes:-
I'm not going to enter into issues of psychology, perceived coolness, peer pressure... or any other secondary concern, just my experience and the results as I found them.
I've trawled plenty of VST sites and downloaded plenty of SE synths, yes: I've even bought a couple. Conclusion: *subjectively* I find them (in almost all cases) to be less than what I need, either in the bass end, fidelity, general presence, tone, definition, whatever. So they just sit there on my hard-drive waiting to be deleted. Having been disappointed on many occasions; I just skip over SE downloads these days.
I have coaxed something 'ok' out of SE synths but found typically that other solutions that I already own can also do that and more, making the better SE synths redundant on my setup too. My 'others' are free/cheap/expensive alternatives incidentally.
I'll keep the door ajar for XOXOS' SE creations because he is so damn capable and his projects are so intriguing, but that's about it.
So: continual disappointment breeds the reputation you are talking about (I've tried).
However SE is still a good thing because it encourages creativity and facilitates people actually *doing* something. Long may it continue.
Just to finish off with some perspective: I don't like Alchemy or Reaktor either, and I'm largely ambivalent to Diva! So Synth Edit is arguably in good company there. :>
JHUK.
I'm not going to enter into issues of psychology, perceived coolness, peer pressure... or any other secondary concern, just my experience and the results as I found them.
I've trawled plenty of VST sites and downloaded plenty of SE synths, yes: I've even bought a couple. Conclusion: *subjectively* I find them (in almost all cases) to be less than what I need, either in the bass end, fidelity, general presence, tone, definition, whatever. So they just sit there on my hard-drive waiting to be deleted. Having been disappointed on many occasions; I just skip over SE downloads these days.
I have coaxed something 'ok' out of SE synths but found typically that other solutions that I already own can also do that and more, making the better SE synths redundant on my setup too. My 'others' are free/cheap/expensive alternatives incidentally.
I'll keep the door ajar for XOXOS' SE creations because he is so damn capable and his projects are so intriguing, but that's about it.
So: continual disappointment breeds the reputation you are talking about (I've tried).
However SE is still a good thing because it encourages creativity and facilitates people actually *doing* something. Long may it continue.
Just to finish off with some perspective: I don't like Alchemy or Reaktor either, and I'm largely ambivalent to Diva! So Synth Edit is arguably in good company there. :>
JHUK.
- KVRAF
- 8406 posts since 2 Aug, 2005 from Guitar Land, USA
Even I pass by current SE downloads without trying them, the creativity is gone and now it's how close to someone else you can get.
But I'm mad over making my own, had a furious session today with stuff that doesn't get done anywhere else.
But I'm mad over making my own, had a furious session today with stuff that doesn't get done anywhere else.
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
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- KVRAF
- 5627 posts since 23 Mar, 2006 from pendeLondonmonium
SynthEdit = Krakli = StringZ2 = heaven
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Jeff McClintock Jeff McClintock https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=56398
- KVRist
- 413 posts since 30 Jan, 2005 from New Zealand
The best analogy to SynthEdit I can think of is Youtube. When you put power in the hands of ordinary people, most of what they make IS ordinary, you can't just switch it on like the BBC and see extraordinary filmmaking - But exciting, innovative stuff IS in there, you just have to do some digging.
Youtube produces content the big networks would NEVER think of making. Overall we all gain.
Youtube produces content the big networks would NEVER think of making. Overall we all gain.
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- KVRian
- 1030 posts since 14 May, 2008 from Tralfamadore
The biggest problem I have with SE is not being able to support MACs. All of what we do at M-RGT is experimental type synths made with SE and I think we miss out on the Mac market as a result which limits our sales.
I think in general our synths are unique regardless of how they were made but not being able to provide a product for the MAC users is definitely a drawback that we cannot overcome. I know many MAC users who would love to have our synths and it is just not possible. At least the 64bit issue can be overcome with Jbridge and hopefully even that issue will be addressed. There just is no useful PC/MAC bridge that solves the problem.
I think in general our synths are unique regardless of how they were made but not being able to provide a product for the MAC users is definitely a drawback that we cannot overcome. I know many MAC users who would love to have our synths and it is just not possible. At least the 64bit issue can be overcome with Jbridge and hopefully even that issue will be addressed. There just is no useful PC/MAC bridge that solves the problem.
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experimental.crow experimental.crow https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=6258
- KVRAF
- 6895 posts since 9 Mar, 2003 from the bridge of sighs
synth edit said it would help me move , but when Saturday rolled around , it was nowhere to be found ...
synth edit will write you a check , knowing full well there are insufficient funds to cover it ...
synth edit , I've heard , sleeps around ...
synth edit will write you a check , knowing full well there are insufficient funds to cover it ...
synth edit , I've heard , sleeps around ...
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- KVRist
- 71 posts since 9 Nov, 2005 from Germany/Mexico
I personally think, the problem with SynthEdit creations (and others Export - to - VST) is, that a lot of those people believe:
IT^S SYNTHEDIT, I COULD DO THIS BY MYSELF. (which is wrong, by the way)
SynthEdit is easy to use, that's the problem. If it had the complexity of C++ programming, they wouldn't mind.
By the way, it's also easy to make uncommon stuff with that. Just be creative.
My 2 cts.
Roger
IT^S SYNTHEDIT, I COULD DO THIS BY MYSELF. (which is wrong, by the way)
SynthEdit is easy to use, that's the problem. If it had the complexity of C++ programming, they wouldn't mind.
By the way, it's also easy to make uncommon stuff with that. Just be creative.
My 2 cts.
Roger
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- KVRist
- 71 posts since 9 Nov, 2005 from Germany/Mexico
That's absolutely right. At the end, most C++ programmers use the same algorithms of other programmers for their own products, in many cases is copy/past. Ever heard of musicdsp.com ?Jeff McClintock wrote:The best analogy to SynthEdit I can think of is Youtube. When you put power in the hands of ordinary people, most of what they make IS ordinary, you can't just switch it on like the BBC and see extraordinary filmmaking - But exciting, innovative stuff IS in there, you just have to do some digging.
Youtube produces content the big networks would NEVER think of making. Overall we all gain.
Roger
- KVRAF
- 2117 posts since 24 Feb, 2004 from Germany
Yes, you can't make professional music with Synthedit plugins. You need professional C++ coded plugins for that, like all the Pro's use!RunBeerRun wrote:The most popular ones are clones of hardware, and many people talk about them, but seeing as how they fell really short, the rest of the people think that is all they're good for.
I think Synthedit is only good for personal use.
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Jeff McClintock Jeff McClintock https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=56398
- KVRist
- 413 posts since 30 Jan, 2005 from New Zealand
SynthEdit is coded in C++WOK wrote:Yes, you can't make professional music with Synthedit plugins. You need professional C++ coded plugins for that, like all the Pro's use!
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- KVRian
- 772 posts since 25 May, 2006
...and you can code modules in C++ using the Synthedit SDK all the same as with the VST SDK. You can code as much as you want with Synthedit.Jeff McClintock wrote:SynthEdit is coded in C++WOK wrote:Yes, you can't make professional music with Synthedit plugins. You need professional C++ coded plugins for that, like all the Pro's use!
Did you know that Sylenth 1 was made with Synthedit as it started? The sound and everything else was the same.
- KVRAF
- 2117 posts since 24 Feb, 2004 from Germany
I thought it would be clear I made a jokePeter999 wrote:...and you can code modules in C++ using the Synthedit SDK all the same as with the VST SDK. You can code as much as you want with Synthedit.Jeff McClintock wrote:SynthEdit is coded in C++WOK wrote:Yes, you can't make professional music with Synthedit plugins. You need professional C++ coded plugins for that, like all the Pro's use!
Did you know that Sylenth 1 was made with Synthedit as it started? The sound and everything else was the same.
This recurring Synthedit discussions "are going me on the nerves" as we say here....