I followed this tutorial:
https://www.youtube.com/watch?v=spbsxC4ow5M
And then added a few things of my own, and ended up with:
http://s21.postimg.org/63y7qsax3/Untitled2.png
Basically it works quite well except:
1) The main issue: I have set a few midi notes to glitch at different rates like in the tutorial. The problem is that if I have adjacent notes which are right next to each other(legato) than the glitch rate would change but the bit of audio being glitched is the bit audio of the previous note.
So for example if I have(this supposed to be a timeline with 1/4 grid):
Code: Select all
Kick----------->Snare------------>Kick----------->Snare------------>
C(1/32 rate)--->C#(1/64 rate)---->C(1/32 rate)--->C#(1/64 rate)---->
I need to know how to make the gate retrigger even if the notes play one right after another
Maybe I can get the midi note length somehow and use it to turn the gate to zero just before it ends? is there a simpler way or some gate module with re-triggering capability that I missed?
Any suggestions?
Thx, ZBBZ.