DH modules knowledge !?!

Modular Synth design and releases (Reaktor, SynthEdit, Tassman, etc.)
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have i got any? i'm trying, beyond the DH helpfiles - these are very
fussy though, very easy to lock yourself out of a project if they are
set up wrong - i"m talking about GUI modules like DH Breakpoint Input,
DH MinMax, stuff like that.
nb: i'm using Synthedit v1.0x, not the later versions.

i think RBR maybe has a bit of knowledge?

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take DH Breakpoint Input (2? the GUIside one) for example:
i'm not sure what to connect it to, but i've got it working with
DH patch array and DH array to floats, and none of them can be
set to 'ignorePC', act like patchmems.

some very weird values coming out the other side when sent to
an ADSR - some of the times add up, you can end up with release
voltages/times much higher than you want.

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I've only used the audio DH modules so far, I used Min Max bar once but as a graphic thing, it wasn't connected to anything.
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams

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ahem seem to recall your very first plugin had break^point input
zigzaggy thing :wink:

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I searched my plugins folder and no mention of dh breakpoint input. My first plugin was octave factory rectifier, and first synth was Usulator, which was just oscillators multiplied and run into another, with buttons connected to everything.
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams

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just found the thread! maybe it was the UI for the EVM splinewave osc
- i found my EVM modules btw -
i'm finally getting round to (trying to) learn these DH things. some really
neat tricks with things like search + substring etc.
i'll see if i can dig that up, haven't found anything to use it for yet though.
mainly i'm messing with the visual stuff, swapping out stock SE, and
avoiding making graphics for now, plain functional graphics. may even
finish something if i don't get sidetracked.

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https://app.box.com/s/r5u9jr4fkc9lbmggujpm
(DHSearch&SubString rv12.se1)

here's something quite weird i was looking at, starting from the
DH demofile - can't remember what i was trying to do. to figure
out how it could maybe scrub through audio or something. no idea
really. what could it be used for..?

i was looking at file loaders/directory search and creation for a
few days.

klanglabs had shown me a way to rotate sequences but it was in
1.1 and i couldn't figure it out so i drifted and ended up messing
about with this.

here's another thing, basic midifile play, just sticking the bits together:
https://app.box.com/s/su23ila49z0v4453kt6b
Last edited by mztk on Sun Nov 09, 2014 9:49 pm, edited 1 time in total.

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I don't have a controller with pitchbend, but I suppose if you had KDL converters you could turn anything that has values into audio.
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams

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i think my unicycle used DHSearch&SubString for choosing which folder to load samples from.not used on actual audio though.

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absolutely clueless as to how that might be achieved right now.(scrubbing)
spacedad, hope you grabbed that prefab i pm'd you, right up your
street. slightly outofcontrol results, but promising(ah yes you did)

i have mastered control overlay hem hem. no i haven't: i'd hoped
it could drag the controls about underneath, but it acts more like
a set of info popups. you could have one overlaid over the entire
gui, with sections next to each control that pop up.

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