Latest News: Bitwig updates Bitwig Studio to v5.1
Why does an empty Instrument Selector introduce 50ms of latency?
- KVRian
- Topic Starter
- 1350 posts since 31 Mar, 2014
Why?
You do not have the required permissions to view the files attached to this post.
- Banned
- 11467 posts since 4 Jan, 2017 from Warsaw, Poland
Indeed! Although it's 42.7ms in my case, which is gone as soon as I add an instrument to it and remains at 0 even if I remove that instrument. Only does that for freshly added Selector.
Have no idea, but good find!
Have no idea, but good find!
- KVRAF
- 8823 posts since 6 Jan, 2017 from Outer Space
Delayed silence could create a dived by zero and crash the universe...
I guess its just an initialisation value bound to the block size or something like that...
I guess its just an initialisation value bound to the block size or something like that...
- KVRian
- Topic Starter
- 1350 posts since 31 Mar, 2014
Yeah, better don't play around with Flux capacitors - the world will never be the same ... or was ... orTj Shredder wrote:Delayed silence could create a dived by zero and crash the universe...
I guess its just an initialisation value bound to the block size or something like that...
- KVRAF
- 8823 posts since 6 Jan, 2017 from Outer Space
Oops - too late... But you can‘t remeber, just switched to a parallel universe...u-u-u wrote:Yeah, better don't play around with Flux capacitors - the world will never be the same ... or was ... orTj Shredder wrote:Delayed silence could create a dived by zero and crash the universe...
I guess its just an initialisation value bound to the block size or something like that...
- KVRian
- Topic Starter
- 1350 posts since 31 Mar, 2014
I'd prefer running the universes in serial. But actually they're nested.Tj Shredder wrote:Oops - too late... But you can‘t remeber, just switched to a parallel universe...u-u-u wrote:Yeah, better don't play around with Flux capacitors - the world will never be the same ... or was ... orTj Shredder wrote:Delayed silence could create a dived by zero and crash the universe...
I guess its just an initialisation value bound to the block size or something like that...