If it works and makes me satisfied, giving me plenty of time of fun, I don't even try bothering with how much profit the developer makes out of it with me... But that's me I guess....Emanresu wrote:
My first post was not made to leave you in awe of my brilliance.
I personally dont spend hours with zebra because I dont own it but yes hours of course are intangible but are valued higher than software because hours are a part of your life that you cant get back. I guess you are suggesting to not put a price on happiness which to me is ridiculous when it comes to computer software. I cant really be happy playing with a product knowing its creator made a thousand percent profit off of me. In the back of my mind I would feel scammed, especially so knowing that the overhead cost of writing software is very low.
.. and also, do you really think that the figure of sales of videgames can be compared to those of a music plugin? As far as I know, we're talking of millions vs thousands, and this should tell much... even taking into account that a videogame *could* involve many, many more hours and people.Emanresu wrote: Why would other humans get angry with me when I suggest that the price might be to high, do you enjoy paying 10x more for one piece of software vs another?
Look at video games, on average they come out costing $60.00 and they still sell well, Indie games usually cost much less (U-he would be considered an indie developer) I see no justification in the pricing of music software for me it is extremely out of hand. Look at the synths on the ipad, on average they cost maybe $15, this proves there is no need for the high prices of software on computers.
I understand U-he has made some great free synths but does that elevate him/them above simple reproach?
Also lets not forget that the original price of Zebra was $150 (as long as you send a picture in, lie, and say 'im retiring my hardware for your software)So the price go's from $150 to $250? Is inflation that much out of control?
Peace,
Mario