Zebra3 Info
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- KVRian
- 969 posts since 6 Jul, 2009
Back on topic...
While working on that patch, a few feature requests popped into mind:
1) Can Z3 have more waveshaping algorithms? Obviously distortions are all pretty unique, so matching them from one synth to another is a bit of a fool's errand...but apparently I'm a fool , so a few more in the arsenal would be cool
2) A built-in oscilloscope, with the ability to focus in on a single-cycle
3) Maybe a spectroscope too! (maybe that's a bit greedy...)
I'm also curious if Sync will be like it is in Z2, or whether the approach would be different. In some synths, I like to hard sync oscillators and then FM the hard-synced oscillator. Obviously, that isn't strictly possible in Z2 (workarounds do achieve roughly the same or similar results, of course).
While working on that patch, a few feature requests popped into mind:
1) Can Z3 have more waveshaping algorithms? Obviously distortions are all pretty unique, so matching them from one synth to another is a bit of a fool's errand...but apparently I'm a fool , so a few more in the arsenal would be cool
2) A built-in oscilloscope, with the ability to focus in on a single-cycle
3) Maybe a spectroscope too! (maybe that's a bit greedy...)
I'm also curious if Sync will be like it is in Z2, or whether the approach would be different. In some synths, I like to hard sync oscillators and then FM the hard-synced oscillator. Obviously, that isn't strictly possible in Z2 (workarounds do achieve roughly the same or similar results, of course).
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- KVRist
- 40 posts since 15 Nov, 2014
Better still, instead of more selectable waveshaping curves, what about providing an editor to draw custom waveshapes allowing user-designed distortions? With the same wave-table morphing as GeoMorph, you could do some cool evolving distortions per-voice.KBSoundSmith wrote: 1) Can Z3 have more waveshaping algorithms?
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- KVRist
- 121 posts since 26 Jul, 2016
I always loved this feature in Serum. Would be truly dope to have in Zebra. =)Aerithos wrote:Better still, instead of more selectable waveshaping curves, what about providing an editor to draw custom waveshapes allowing user-designed distortions? With the same wave-table morphing as GeoMorph, you could do some cool evolving distortions per-voice.KBSoundSmith wrote: 1) Can Z3 have more waveshaping algorithms?
- KVRAF
- 4968 posts since 26 Apr, 2007 from Noosphere
May I ask, what's the point of having an oscilloscope and spectroscope?KBSoundSmith wrote:Back on topic...
While working on that patch, a few feature requests popped into mind:
1) Can Z3 have more waveshaping algorithms? Obviously distortions are all pretty unique, so matching them from one synth to another is a bit of a fool's errand...but apparently I'm a fool , so a few more in the arsenal would be cool
2) A built-in oscilloscope, with the ability to focus in on a single-cycle
3) Maybe a spectroscope too! (maybe that's a bit greedy...)
I'm also curious if Sync will be like it is in Z2, or whether the approach would be different. In some synths, I like to hard sync oscillators and then FM the hard-synced oscillator. Obviously, that isn't strictly possible in Z2 (workarounds do achieve roughly the same or similar results, of course).
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- KVRian
- 969 posts since 5 Sep, 2014 from Heaven
If you blow your speakers you can keep working.Igro wrote:May I ask, what's the point of having an oscilloscope and spectroscope?
M O N O S Y N T H S F O R E V E R
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- KVRian
- 969 posts since 6 Jul, 2009
No prob.Igro wrote:May I ask, what's the point of having an oscilloscope and spectroscope?KBSoundSmith wrote:Back on topic...
While working on that patch, a few feature requests popped into mind:
1) Can Z3 have more waveshaping algorithms? Obviously distortions are all pretty unique, so matching them from one synth to another is a bit of a fool's errand...but apparently I'm a fool , so a few more in the arsenal would be cool
2) A built-in oscilloscope, with the ability to focus in on a single-cycle
3) Maybe a spectroscope too! (maybe that's a bit greedy...)
I'm also curious if Sync will be like it is in Z2, or whether the approach would be different. In some synths, I like to hard sync oscillators and then FM the hard-synced oscillator. Obviously, that isn't strictly possible in Z2 (workarounds do achieve roughly the same or similar results, of course).
They give insights into the nature of the source sound, plus any processes that they undergo. And for a pre-emptive TL;DR -- Knowledge is power
I like to break down sounds into their components and see how every knob or button affects them. By doing this, you begin to thoroughly understand the synths/effects/etc that you're using. You know if you want to get X, you can do it with Y, Z, and W -- and you also know to do 1-5%, rather than 20-30%, etc.
And for trying to imitate another sound, they're indispensable. For example, in the patch I did for vvilms, the noise part of the Thor patch had some really unique characteristics that wouldn't have been obvious without seeing the information in a spectroscope. In order to mimic the sound exactly, I had to shape the noise in Zebra with EQ shelving, boosts and cuts, a hi-pass filter...I had to mimic its behavior over time...
that all would have been a crapshoot without a spectroscope.
Oscilloscopes and spectroscopes enable you to be extremely precise when making a sound.
And since I'm on a 15.6" laptop and don't have access to a second monitor, having those tools built directly into a synth GUI would be a huge time-saver, because I wouldn't have to open/close/hide/move plugin windows in order to make changes. Especially in a synth like Zebra, which is very well-suited for imitative work.
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- KVRian
- 969 posts since 6 Jul, 2009
lol, that toospunkmuffin wrote:If you blow your speakers you can keep working.Igro wrote:May I ask, what's the point of having an oscilloscope and spectroscope?
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- KVRian
- 1207 posts since 16 Sep, 2006
With ROCK AND ROLLLLLLLLLLLLLLL! (prepare to crack up and/or be repelled):spunkmuffin wrote:If you blow your speakers you can keep working.Igro wrote:May I ask, what's the point of having an oscilloscope and spectroscope?
https://www.youtube.com/watch?v=GjGf1JiZkKY
Ha ha suck it!
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- KVRist
- 212 posts since 24 Jan, 2011
I would like to see cymatics visualizations in Zebra 3, to heal my chakraKBSoundSmith wrote:
2) A built-in oscilloscope, with the ability to focus in on a single-cycle
3) Maybe a spectroscope too! (maybe that's a bit greedy...)
https://www.youtube.com/watch?v=iD6XUSyFN_A
- KVRAF
- 4633 posts since 21 Jan, 2008 from oO
- KVRAF
- 4968 posts since 26 Apr, 2007 from Noosphere
Well, fair enough.KBSoundSmith wrote:No prob.Igro wrote:May I ask, what's the point of having an oscilloscope and spectroscope?KBSoundSmith wrote:Back on topic...
While working on that patch, a few feature requests popped into mind:
1) Can Z3 have more waveshaping algorithms? Obviously distortions are all pretty unique, so matching them from one synth to another is a bit of a fool's errand...but apparently I'm a fool , so a few more in the arsenal would be cool
2) A built-in oscilloscope, with the ability to focus in on a single-cycle
3) Maybe a spectroscope too! (maybe that's a bit greedy...)
I'm also curious if Sync will be like it is in Z2, or whether the approach would be different. In some synths, I like to hard sync oscillators and then FM the hard-synced oscillator. Obviously, that isn't strictly possible in Z2 (workarounds do achieve roughly the same or similar results, of course).
They give insights into the nature of the source sound, plus any processes that they undergo. And for a pre-emptive TL;DR -- Knowledge is power
I like to break down sounds into their components and see how every knob or button affects them. By doing this, you begin to thoroughly understand the synths/effects/etc that you're using. You know if you want to get X, you can do it with Y, Z, and W -- and you also know to do 1-5%, rather than 20-30%, etc.
And for trying to imitate another sound, they're indispensable. For example, in the patch I did for vvilms, the noise part of the Thor patch had some really unique characteristics that wouldn't have been obvious without seeing the information in a spectroscope. In order to mimic the sound exactly, I had to shape the noise in Zebra with EQ shelving, boosts and cuts, a hi-pass filter...I had to mimic its behavior over time...
that all would have been a crapshoot without a spectroscope.
Oscilloscopes and spectroscopes enable you to be extremely precise when making a sound.
And since I'm on a 15.6" laptop and don't have access to a second monitor, having those tools built directly into a synth GUI would be a huge time-saver, because I wouldn't have to open/close/hide/move plugin windows in order to make changes. Especially in a synth like Zebra, which is very well-suited for imitative work.
- KVRian
- 972 posts since 27 Nov, 2014
Does anyone count down to Zebra 2.8?
- u-he
- Topic Starter
- 28063 posts since 8 Aug, 2002 from Berlin
We all do - but like Repro-5, we have to wait until the restructuring of our preset management code is done. There are a few side effects which we need to work on, e.g. the preset < and > buttons behave sluggishly at the moment.Stan Navi wrote:Does anyone count down to Zebra 2.8?