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Protoverb 1.0

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david.beholder
KVRian
 
1328 posts since 12 Sep, 2007

Postby david.beholder; Sat Aug 12, 2017 1:54 pm Re: Protoverb 1.0

Urs wrote:
I haven't had the time to do an in-depth analysis - many good entries suggest there's merely a random element to what's good or not, so maybe there isn't a "rule" as to what sounds good and what doesn't within the set of options we laid out. I might get back into that if we add a room simulation to Zebra 3, but there's just too much other stuff right now which has a higher priority.

Speaking of reverbs. Urs, where are presets for Zrev?
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#rob
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376 posts since 20 Aug, 2013

Postby #rob; Mon Aug 14, 2017 5:35 am Re: Protoverb 1.0

david.beholder wrote:Speaking of reverbs. Urs, where are presets for Zrev?

Zebra2 user guide page 84 + http://www.u-he.com/PatchLib/zebra.html#zrev
:)
Cheers,
Rob
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david.beholder
KVRian
 
1328 posts since 12 Sep, 2007

Postby david.beholder; Mon Aug 14, 2017 8:45 am Re: Protoverb 1.0

#rob wrote:
david.beholder wrote:Speaking of reverbs. Urs, where are presets for Zrev?

Zebra2 user guide page 84 + http://www.u-he.com/PatchLib/zebra.html#zrev
:)

In fxp format, no thanks :). Why not add normal presets like in Uhbiks?
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