Has only the "Massive Modular" skin been updated or the "Massive Ice Age" skin as well?plugmon wrote: Thanks!!
I had thought that the single mode is "single filter mode" and type2 does nothing. I was wrong...
will be fixed in the next update.
Massive Modular Skin for Zebra²
- KVRian
- 1091 posts since 13 Mar, 2008 from Arnhem, Netherlands
- KVRist
- 488 posts since 27 Apr, 2013 from Denmark
This is a bit useless if you're not on a 4K display, isn't it? At 1080p, both the normal and SD version have tons of aliasing on the knobs. Looks dreadful, to be honest.
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- KVRist
- 417 posts since 30 Oct, 2014
Not for me, and I've never been anywhere near a 4K monitor. Looks perfect here on my 4 year old iMac screen.
- KVRist
- 488 posts since 27 Apr, 2013 from Denmark
Actually just bought a 1440p monitor (Dell), but the problem remains, regardless of zoom settings.Twrogstudio wrote:Not for me, and I've never been anywhere near a 4K monitor. Looks perfect here on my 4 year old iMac screen.
What gives? Is it only optimized for OSX?
- KVRian
- 652 posts since 2 Mar, 2015 from UK
Looks perfect on my 1080p screen. Maybe you're expecting too much.
- KVRist
- 488 posts since 27 Apr, 2013 from Denmark
So you're not seeing heavy aliasing around the knobs?Jax Pok wrote:Looks perfect on my 1080p screen. Maybe you're expecting too much.
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- KVRAF
- 1594 posts since 16 Jan, 2010 from Denver
I see it as well and Im on 1080ploungepanda wrote:So you're not seeing heavy aliasing around the knobs?Jax Pok wrote:Looks perfect on my 1080p screen. Maybe you're expecting too much.
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- KVRist
- 83 posts since 19 Jul, 2008
(disregard below - looks like it was a temporary problem with the interface when loaded in Plogue Bidule, and it's now working fine. Can't figure out how to delete this post!)
Just installed the current wonderful Massive Modular but have a problem:
No way to edit the waveforms in the large oscillator editor. All I can do is move the editor window up and down within the interface. I can change which part of the wavetable is shown (but not in the editor, only with by moving the Wave control in the oscillator's pane), but can't add or move points in the editor.
This worked fine in the Pokemod skins. Any advice?
Just installed the current wonderful Massive Modular but have a problem:
No way to edit the waveforms in the large oscillator editor. All I can do is move the editor window up and down within the interface. I can change which part of the wavetable is shown (but not in the editor, only with by moving the Wave control in the oscillator's pane), but can't add or move points in the editor.
This worked fine in the Pokemod skins. Any advice?
filmmaker/composer - http://www.brookhinton.com
- KVRAF
- 4119 posts since 23 May, 2004 from Bad Vilbel, Germany
In "Musik Fabrik", clicking on the oscillator mode switch doesn't open the "GeoMorph etc." dropdown menu.
Works fine in Massive Modular.
Works fine in Massive Modular.
- KVRist
- Topic Starter
- 344 posts since 3 Mar, 2015 from Japan
Mmm...It's not as beautiful as it should be. You're right.loungepanda wrote: Actually just bought a 1440p monitor (Dell), but the problem remains, regardless of zoom settings.
What gives? Is it only optimized for OSX?
It's tested on 2560 x 1600 Mac, and SD version on 1280 x 800 Windows.
So basically it's optimized for OSX... But aliasing on 1440p is strange
Aliasing seems to be caused by "shrinking" images too much, which means it tends to happen on SD screens.
Does your host application itself support high resolution? That's the only reason I come up with now.
Thanks! There was miscoding. (But Musik-Fabrik was really a private release and the update won't come soon...)Howard wrote:In "Musik Fabrik", clicking on the oscillator mode switch doesn't open the "GeoMorph etc." dropdown menu.
Works fine in Massive Modular.
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- KVRist
- 259 posts since 16 Jun, 2015
Bump because I just bought this, it's great, even with the aliasing on windows (probably hard to avoid in the Win 10 era where scaling and resolution is all screwed up in general).
Quick question: is it possible to sneak in some knobs on the X-Y page so you can independently move the X and Y controllers? That's the one thing I miss from the original skin, it let's me set values precisely when working with finicky parameters (e.g. fm/rm tuning on bass parts).
Solid skin otherwise!
Quick question: is it possible to sneak in some knobs on the X-Y page so you can independently move the X and Y controllers? That's the one thing I miss from the original skin, it let's me set values precisely when working with finicky parameters (e.g. fm/rm tuning on bass parts).
Solid skin otherwise!
Makin' Music Great Again