KnobMan, the VSTGUI AnimationKnob bitmap generator
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- KVRist
- Topic Starter
- 485 posts since 22 May, 2004 from Yokohama, Japan
ver 0.95
yep, it become a little heavy app.
sorry for poor documentation. may be difficult to use. (wooden knob sample below use 7layers. small-scale points + big-scale points + blackcircle + gear shape + sphere + texture + indicator)
* many parameters for primitives added.
* layer's shadow/highlight parameter added
http://www.g200kg.com/software/knobman095.zip
samples:
yep, it become a little heavy app.
sorry for poor documentation. may be difficult to use. (wooden knob sample below use 7layers. small-scale points + big-scale points + blackcircle + gear shape + sphere + texture + indicator)
* many parameters for primitives added.
* layer's shadow/highlight parameter added
http://www.g200kg.com/software/knobman095.zip
samples:
- Beware the Quoth
- 33173 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
request : a proper colour picker...
my other modular synth is a bugbrand
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- KVRAF
- 8388 posts since 11 Apr, 2003 from back on the hillside again - but now with a garden!
This is turning into a fab tool!
What could be nice, esp for 'debugging' knobs, is a provision for naming the layers. I was looking through the wood effect example - it's excellent, but it took a bit of looking to find how the wood was done (very clever, btw ). To have a 'basic sphere' and 'wood grain' label would be fantastic.
Also being able to reorder layers could be useful, for instance trying out whether getting a line to sit on top of a shadow or beneath it looks better. I've had that with some of my GIMP'd knobs. I've found that at larger sizes the pointer looks better following going 'under' the shadow as in real life, but for smaller knobs, sitting on top of the shadow aids clarity. [hang on! just found it's there!!!!]
thx for sharing.
DSP
What could be nice, esp for 'debugging' knobs, is a provision for naming the layers. I was looking through the wood effect example - it's excellent, but it took a bit of looking to find how the wood was done (very clever, btw ). To have a 'basic sphere' and 'wood grain' label would be fantastic.
Also being able to reorder layers could be useful, for instance trying out whether getting a line to sit on top of a shadow or beneath it looks better. I've had that with some of my GIMP'd knobs. I've found that at larger sizes the pointer looks better following going 'under' the shadow as in real life, but for smaller knobs, sitting on top of the shadow aids clarity. [hang on! just found it's there!!!!]
thx for sharing.
DSP
Last edited by duncanparsons on Mon Sep 17, 2007 10:55 am, edited 2 times in total.
- KVRAF
- 4760 posts since 26 Apr, 2002 from the bogely factory
they look great! not got much time atm,but looking fwd to trying it out.
thanks!
thanks!
- Beware the Quoth
- 33173 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
bug(ish) report
- the sliders seem to get more and more non-responsive, if you set the number of frames and output bitmap size quite high. it would seem the app is trying to do redraws for every frame for each position the slider passes through (or something).
(*) to the point of total unresponsiveness at 31 frames of 128x128 pixels on this AMD XP3200.
- the sliders seem to get more and more non-responsive, if you set the number of frames and output bitmap size quite high. it would seem the app is trying to do redraws for every frame for each position the slider passes through (or something).
(*) to the point of total unresponsiveness at 31 frames of 128x128 pixels on this AMD XP3200.
my other modular synth is a bugbrand
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- KVRAF
- 8388 posts since 11 Apr, 2003 from back on the hillside again - but now with a garden!
Confirmation of WR's report. I was finding this as well, also I accidentally set the width to 500, and it took ages to sort itself out.
Maybe allow a 0.25-0.5 sec wait for slider initiated redraw, but instant with typed [apart from sizes (!)- wait when they are changed]. When a change is detected, start the timer. With any subsequent change restart the timer. When the timerproc exeutes, kill it ready for a fresh restart. Just a suggestion.
DSP
Maybe allow a 0.25-0.5 sec wait for slider initiated redraw, but instant with typed [apart from sizes (!)- wait when they are changed]. When a change is detected, start the timer. With any subsequent change restart the timer. When the timerproc exeutes, kill it ready for a fresh restart. Just a suggestion.
DSP
- Beware the Quoth
- 33173 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
request : 'duplicate layer' function
(oh, and btw, thanks a lot for this tool. much appreciated).
(oh, and btw, thanks a lot for this tool. much appreciated).
my other modular synth is a bugbrand
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- KVRist
- Topic Starter
- 485 posts since 22 May, 2004 from Yokohama, Japan
thanks for comments.
yep, there is the performance problem
now I recommend to set size small and number-of-frames small when you are designing.
hmm... the right pane had better be a layers assembled preview instead of the final rendering.
How much size(pixel) of knobs do you normally design?
yep, there is the performance problem
now I recommend to set size small and number-of-frames small when you are designing.
hmm... the right pane had better be a layers assembled preview instead of the final rendering.
How much size(pixel) of knobs do you normally design?
- Beware the Quoth
- 33173 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
Ive been trying 31/63 frames of 128x128 pixel bitmaps; I typically do bitmaps 4x 'oversampled', for reducing (in this case to 32x32) in Photoshop.g200kg wrote: How much size(pixel) of knobs do you normally design?
my other modular synth is a bugbrand
- KVRAF
- 1904 posts since 8 Jan, 2005
no, plese don't. It's nice to be able to see what the actual output really will look like.g200kg wrote:hmm... the right pane had better be a layers assembled preview instead of the final rendering.
right now I'm working on a 18x18 knob. Although the final file needs 61, while working on it I reduce the amount of images to 5.How much size(pixel) of knobs do you normally design?
I just can't describe how nice this little tool is. Skinning has now become 100x more fun.
Last edited by sQeetz on Mon Sep 17, 2007 2:24 pm, edited 1 time in total.
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- KVRAF
- 8388 posts since 11 Apr, 2003 from back on the hillside again - but now with a garden!
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- KVRist
- Topic Starter
- 485 posts since 22 May, 2004 from Yokohama, Japan
hmm... okay.
anyway i will try to improve the response even if the right pane refresh is slow.
anyway i will try to improve the response even if the right pane refresh is slow.
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- KVRAF
- 8388 posts since 11 Apr, 2003 from back on the hillside again - but now with a garden!
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- KVRist
- 186 posts since 16 May, 2004 from Norway