KnobMan/SkinMan Examples
-
- KVRAF
- 2973 posts since 10 Sep, 2003 from Karlskoga, Stockholm, Sweden
Looking good! Very eye pleasing
-
- KVRist
- 65 posts since 30 Dec, 2010
All in Skinman/Knobman:
http://sites.google.com/site/distorque/ ... facebender
g200kg, can we have an official feature request thread in your forum? Knobman and Skinman are great, but there are a few features/changes that I'd like to suggest.
http://sites.google.com/site/distorque/ ... facebender
g200kg, can we have an official feature request thread in your forum? Knobman and Skinman are great, but there are a few features/changes that I'd like to suggest.
Plugs and DIY:
http://distorqueaudio.com
http://distorqueaudio.com
-
- KVRist
- 485 posts since 22 May, 2004 from Yokohama, Japan
Great work
http://www.kvraudio.com/forum/viewtopic.php?t=344343
please use KnobMan/SkinMan thread freely.Distorque wrote:g200kg, can we have an official feature request thread in your forum? Knobman and Skinman are great, but there are a few features/changes that I'd like to suggest.
http://www.kvraudio.com/forum/viewtopic.php?t=344343
- KVRAF
- 2117 posts since 24 Feb, 2004 from Germany
That's nice. Just make the shadows of the knobs darker and less diffused so the knobs do not seem to "hover" over the surface....
-
- KVRian
- 614 posts since 7 Jan, 2009 from Gloucestershire
It is nice, but I can't help thinking, three different fonts on the same object? Why?WOK wrote:That's nice. Just make the shadows of the knobs darker and less diffused so the knobs do not seem to "hover" over the surface....
-
- KVRist
- 65 posts since 30 Dec, 2010
Thanks for the tip. I started making VSTs without much graphics experience, so I'm kinda picking it up as I go along.WOK wrote:That's nice. Just make the shadows of the knobs darker and less diffused so the knobs do not seem to "hover" over the surface....
Because they're based on effects from the 60s:DaveHoskins wrote:It is nice, but I can't help thinking, three different fonts on the same object? Why?
Plugs and DIY:
http://distorqueaudio.com
http://distorqueaudio.com
-
- KVRian
- 614 posts since 7 Jan, 2009 from Gloucestershire
Tone Bender's got four different fonts!Distorque wrote:Thanks for the tip. I started making VSTs without much graphics experience, so I'm kinda picking it up as I go along.WOK wrote:That's nice. Just make the shadows of the knobs darker and less diffused so the knobs do not seem to "hover" over the surface....
Because they're based on effects from the 60s:DaveHoskins wrote:It is nice, but I can't help thinking, three different fonts on the same object? Why?
- KVRAF
- 2117 posts since 24 Feb, 2004 from Germany
-
- KVRian
- 1255 posts since 18 May, 2004
Thanks, oh well nevermind.WOK wrote:No, but for what in this knob? The blue light can be done with a rotate mask changing the start and end.scoobz wrote:Hi guys,
I'm working on a knob....
Is there anyway to rotate a vertical mask?
It's for the highlight on the black ring, which would be fine if the light source was directly above but I was going for the standard upper left angle.
-
- KVRian
- 1255 posts since 18 May, 2004
Whilst I'm here I'd love to check this link but get a big long error that starts with this....DNR Collaborative wrote:Hi, we've created a resource section of our designers' repository which we have listed a lot of the content gleaned from this, and other various areas of the web.
http://share.teamdnr.net/2011/11/resour ... designers/
We have not hosted any of these files because there is a lot of time required to contact each author, but have included the ability to upload your creations for permanent hosting if so desired.
Steven
Parse error: syntax error, unexpected '}'
- KVRAF
- 2117 posts since 24 Feb, 2004 from Germany
You can also do a (rotatable) highlight with the Specular function or a negative Inside Shadow. Edge Highlight with 30-40$ offset could also do.scoobz wrote: It's for the highlight on the black ring, which would be fine if the light source was directly above but I was going for the standard upper left angle.
For special highlights I started to make separate graphics and place them in the texture folder.
-
- KVRAF
- 7880 posts since 16 Apr, 2003 from -on the outside looking in
a feature request/ work around
-is it possible to make a straight line greater than 100% any longer?
I just picked up the new version - and if the canvas is rectangular, I cannot make the line tool draw a line @ 90 degrees that spans the length of the canvas.
I can manage with the horizontal lines, kind of, if I set #s to 1.
Just wondering if I've missed the obvious.
-is it possible to make a straight line greater than 100% any longer?
I just picked up the new version - and if the canvas is rectangular, I cannot make the line tool draw a line @ 90 degrees that spans the length of the canvas.
I can manage with the horizontal lines, kind of, if I set #s to 1.
Just wondering if I've missed the obvious.
..what goes around comes around..
-
- KVRist
- 99 posts since 28 Aug, 2011
Added ten, free to use .knob files to the Knobman Gallery:
http://www.g200kg.com/en/webknobman/gallery.php
Cheers,
Sasha