Login / Register  0 items | $0.00 NewWhat is KVR? Submit News Advertise
Alix Cooper
KVRer
 
29 posts since 23 Nov, 2012

Postby Alix Cooper; Tue Nov 12, 2013 1:00 pm

Great thread, thanks for all the resource.

Any thoughts on longevity ? I'm not looking to learn how to code in c++ just yet.

Which program would be better to dive in, synthmaker ( flowstones ) synthedit, Max for live, Reaktor ??
doctornash
KVRist
 
104 posts since 21 Jul, 2010

Postby doctornash; Fri Mar 21, 2014 7:20 pm Re: How Do I Create VST Plugins? Information for those just getting started

ongoing 'synthesis for developers' article:
http://flexibeatz.weebly.com/synthesis-for-developers.html
nothing gets added here without my having implemented and released it in an app first
CMTWK
KVRer
 
10 posts since 11 Oct, 2013

Postby CMTWK; Wed Apr 16, 2014 1:28 pm Re:

Alix Cooper wrote:Which program would be better to dive in, synthmaker ( flowstones ) synthedit, Max for live, Reaktor ??

I think Reaktor is great, because it doesn't just allow you to build synths and effects in a easier to understand way than coding C++ - it also comes with a library of innovative synths and effects that you can then open and study from the inside. Like any of those 'visual programming' tools, you still need to put in work to understand everything of course. If you try Reaktor, look up the "adsrtuts" reaktor tutorials on youtube (by a guy named salamanderanagram).
Basically, go with any of the packages you can get a hold of, preferably one that has great tutorials on the internet somewhere.
ghettosynth
KVRAF
 
9049 posts since 13 Oct, 2009

Postby ghettosynth; Wed Apr 16, 2014 2:19 pm Re:

Alix Cooper wrote:Great thread, thanks for all the resource.

Any thoughts on longevity ? I'm not looking to learn how to code in c++ just yet.

Which program would be better to dive in, synthmaker ( flowstones ) synthedit, Max for live, Reaktor ??


It depends a lot on your skills.
Last edited by ghettosynth on Tue Apr 22, 2014 4:08 pm, edited 6 times in total.
User avatar
Touch The Universe
KVRAF
 
2927 posts since 2 Oct, 2008

Postby Touch The Universe; Wed Apr 16, 2014 2:35 pm Re: How Do I Create VST Plugins? Information for those just getting started

Wow! :o This thread is a perfect example of why I love kvr so much, very useful and informative! I created this thread awhile back viewtopic.php?p=4648200&highlight=learn+vst#4648200 and nearly forgot about it cause I used a different username. Thanks for finding it, only wish this thread was created back then :hihi: . Covers all I requested and so much more.
High Quality Soundsets with a generous amount of presets. The Latest: Earthshine for Dune 2

http://www.touch-the-universe.com/
sam_fishman
KVRer
 
6 posts since 15 Oct, 2014

Postby sam_fishman; Wed Oct 29, 2014 2:14 am Re: How Do I Create VST Plugins? Information for those just getting started

Where can I find information how to create VST Host ? Who can share, guys ?
cocell
KVRist
 
54 posts since 5 Mar, 2009, from LA

Postby cocell; Mon Nov 24, 2014 6:34 am Re: How Do I Create VST Plugins? Information for those just getting started

Here is a youtube video on how to create VST & AU Plug-in with JUCE
http://youtu.be/3Pm-WP4fv0k?list=UUUiFKIxrHH5Qn0VJ_vs3m0Q
SOR8, Free AAX/RTAS/VST/AU
Classic Compressor plugin.
Based on acclaimed 8X compressor.
http://www.cocellproductions.com/Pensadia/stressorplugin.html
cocell
KVRist
 
54 posts since 5 Mar, 2009, from LA

Postby cocell; Mon Mar 30, 2015 8:05 pm Re: How To Create VST Plugins? Information for those just getting started

Here is a Step by Step youtube video on how to create VST/AU Plug-in with JUCE
https://www.youtube.com/watch?v=5CgNQk5A0nk
SOR8, Free AAX/RTAS/VST/AU
Classic Compressor plugin.
Based on acclaimed 8X compressor.
http://www.cocellproductions.com/Pensadia/stressorplugin.html
User avatar
aciddose
KVRAF
 
11187 posts since 7 Dec, 2004, from Vancouver, Canada

Postby aciddose; Mon Mar 30, 2015 8:55 pm Re: Re:

CMTWK wrote:I think Reaktor is great, because it doesn't just allow you to build synths and effects in a easier to understand way than coding C++


Debatable.

I can't understand Reaktor and it is a huge pain in the ass to use, yet I can build huge complex projects in c++.

When I want to add a feature like a new pin/mode/whatever to every instance of a module, in Reaktor in many cases this would require redesign/rewire of the entire ensemble. In c++ given well written code it would happen automatically.
http://xhip.net/ Xhip v8 released 21 May 2017
Manzarek
KVRer
 
1 post since 21 Apr, 2015, from Athens, Greece

Postby Manzarek; Tue Apr 21, 2015 10:26 am Re: How To Create VST Plugins? Information for those just getting started

AUTO-ADMIN: Non-MP3, WAV, OGG, SoundCloud, YouTube, Vimeo, Twitter and Facebook links in this post have been protected automatically. Once the member reaches 5 posts the links will function as normal.

Hello,

Has anyone came across those books?

https://www.createspace.com/3534881 (https://www.createspace.com/3534881)

https://www.createspace.com/1000185797 (https://www.createspace.com/1000185797)

https://www.createspace.com/3751411 (https://www.createspace.com/3751411)
declassified
KVRian
 
1225 posts since 24 May, 2004, from Germany

Postby declassified; Mon Jun 08, 2015 8:58 am Re: How To Create VST Plugins? Information for those just getting started

Let me add this:

Making Audio Plugins

18-part tutorial on how to create this synth plugin:

http://www.youtube.com/watch?v=8cjuburLVgc
Ninja_Edit
KVRist
 
121 posts since 14 Aug, 2012, from Western Australia

Postby Ninja_Edit; Sun Jun 21, 2015 9:26 pm Re: How To Create VST Plugins? Information for those just getting started


They're free here: https://ccrma.stanford.edu/~jos/

A couple books released in 2014 (I haven't read either of them):

Will Pirkle - Designing Software Synthesizer Plug-Ins in C++: For RackAFX, VST3, and Audio Units
Joshua D. Reiss, Andrew McPherson - Audio Effects: Theory, Implementation and Application

There's also the Musimathics books, the second one goes into DASP.
Kraku
KVRian
 
1372 posts since 13 Oct, 2003, from Prague, Czech Republic

Postby Kraku; Tue Sep 29, 2015 5:20 am Re: How To Create VST Plugins? Information for those just getting started

The latest Xcode doesn't have the AU SDK in it anymore? What's the official workaround for this if devs want to create AU plugins the "official way"?
cocell
KVRist
 
54 posts since 5 Mar, 2009, from LA

Postby cocell; Tue Sep 29, 2015 5:30 am Re: How To Create VST Plugins? Information for those just getting started

Kraku wrote:The latest Xcode doesn't have the AU SDK in it anymore? What's the official workaround for this if devs want to create AU plugins the "official way"?


I still use Xcode 3.6 for AU,VST,RTAS and AAX. I had trouble compiling with other versions.
For Windows I use VS2008 for RTAS and VS2012 for VST and AAX.
SOR8, Free AAX/RTAS/VST/AU
Classic Compressor plugin.
Based on acclaimed 8X compressor.
http://www.cocellproductions.com/Pensadia/stressorplugin.html
User avatar
aciddose
KVRAF
 
11187 posts since 7 Dec, 2004, from Vancouver, Canada

Postby aciddose; Tue Sep 29, 2015 7:12 am Re: How To Create VST Plugins? Information for those just getting started

The latest version does include the stuff you need, you just need to configure it correctly. Ensure you have the tools/sdk installed, and import the stuff needed to the project.

Using an old version of xcode/compiler is the absolute worst decision you could make. I do not advise this. I've had people recommend this to me and I disagreed with them. All you are doing is enabling yourself to become dependent upon an obsolete, unsupported version of a buggy and discontinued product. Xcode now uses completely different interfaces and formats. The compiler is completely different. Features are different. Libraries are different. The way things are set up is different.

In the near future you might see it becoming impossible to implement the functionality of modern OSX versions.

Only a fool should choose to do such a thing.
http://xhip.net/ Xhip v8 released 21 May 2017
PreviousNext

Moderator: Moderators (Main)

Return to DSP and Plug-in Development