C++ edit and continue
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- KVRian
- 1379 posts since 26 Apr, 2004 from UK
The thing is that you can't have any optimization on, more or less. So it can be dreadfully slow...
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- KVRian
- 853 posts since 13 Mar, 2012
Well, this is a debugging feature.
Most devs will have /RTC (Run-error checks) enabled on the debug build, which is incompatible with /O2 anyhow - so it's no big deal being forced to use /Od on debug config, that's default anyhow.
Most devs will have /RTC (Run-error checks) enabled on the debug build, which is incompatible with /O2 anyhow - so it's no big deal being forced to use /Od on debug config, that's default anyhow.
~~ ॐ http://soundcloud.com/mfr ॐ ~~
- KVRAF
- 7868 posts since 12 Feb, 2006 from Helsinki, Finland
This feature has been there (and worked, mostly) since at least MSVC6. Sometimes it's really convenient, but it's not nearly as useful as it sounds, because (1) you need to be running the ridiculously slow debug builds (though you can make them somewhat faster by disabling the stack checks) and (2) often times bugs end up trashing some state somewhere in such a way that forcing a restart is preferable anyway.
But yeah, you don't need MSVC15, this is not a new feature.
But yeah, you don't need MSVC15, this is not a new feature.
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- KVRian
- Topic Starter
- 1273 posts since 9 Jan, 2006
Thanks for the replies, people. I had no idea this was already a current option. I'm not too worried about slow debug builds as this feature strikes me as something I'd use, for example, fine tuning a filter not building the whole synth. In general my rather old core 2 duo can handle one instance of a clunky debug build.
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- KVRian
- 1265 posts since 9 Sep, 2005 from Oulu, Finland
It's just that they now are trying to improve it :mystran wrote: you don't need MSVC15, this is not a new feature.
http://blogs.msdn.com/b/visualstudioalm ... -2015.aspx
http://blogs.msdn.com/b/vcblog/archive/ ... -2015.aspx