ZynAddSubFX organ module - need sugestions,etc.

Official support for: zynaddsubfx.sourceforge.net
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Hi.
I wish to add to zynaddsubfx a organ module and I wish that the user interface to that organ synth to be like on the organs (eg. to use the stops,etc).
Even if now it is possible to do NOW some organ sounds, I think that using stops and other organ-like setting would be great.
Also, I am interested in doing "stops" synthesizer (eg. to be able to "parametrize" the stops, i.e. to synthesize most of the stops that exists by simple parameters (and allow the user to add custom stops)).

Well, I didn't studied the pipe organ too much, so I need suggestions, stops samples,etc. Also I want to do it all by synthesis and not by samples (eg. not by loading a soundfont).
Now I am in the "study" phase, and after this, I want to start to implement this.
So, what would you like to behave the zynaddsubfx organ?
IMO, the building blocks exists already in zynaddsubfx (the Oscillator that allows any waveform, envlopes, etc).

Any organ expert here?

Paul.

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Not interrupting Your new idea(btw. current zynaddsubfx organs are great) I would like suggest yet something different: wavesequenced synth, like Korg Wavestation, but not based on ready samples - rather on ready zynaddsubfx wave presets(from add/sub/pad synth instead) to create yet richer textures - the quality of such solution I wouldn't even imagine.

Hear examples:
http://sound.pl.tc/zasoby/wstest1.ogg
http://sound.pl.tc/zasoby/wstest2.ogg

(in second one crossfades are applied between waves in sequence)

best regards

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According to some posts that I have seen, Dougsyo has a Hammond and appears to be very knowledgable about Hammond operation and sounds (including things like foldback points). Maybe he would be willing to help.

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