I'd very much like to see this happen. Right now I'm saving the Compassion "mods" as Reaper FX Presets, because I find the mod system difficult to use, as it doesn't show which controls were changed.DaveGamble wrote:3. A Compassion Mod player, and a Mod exchange, so you can have a standardised set of controls/meta controls, and just load mods to play; then you collect Mods and off you go
Earlier in this thread I made that sketch of a combined mod/preset browser which would show you this info. Might still be a bit convoluted to use but at least it gives you more control.
Also, to me the separate mod and preset browsers feels a bit "all over the place", if you know what I mean. I'd just rather have one focused way to load preset parameters, with having the control over what is loaded, as in the sketch.
What exactly do you mean by meta-controls btw? A set of knobs to which you can tie several values into, for example attack time and curvature? I played around with the VST Analyzer software by Christian Budde, looking at the ratio and attack curves of several compressors and then trying to recreate these in Compassion. I noticed that if I wanted to create a dynamic model, I'd have to have the ability to tie several parameters together, so maybe that would be something to consider in the future of Compassion? A mod matrix or something perhaps?