Hmm, at least in REAPER I can choose an arbitrarily high samplerate at least for offline rendering. For real-time mixing, 96kHz really is fine for me if there might be some aliasing left in some extreme cases.@midnight wrote:Thanks for the freebies.
One thing though, I am personally a fan of using oversampled plugins, rather than running an entire project at 96khz and having to deal with the file sizes that brings.
And in my experience, if you are doing heavy compression and/or distortion, simply running at 96khz won't be enough to remove all of the aliasing. You would still want to oversample that 2x or 4x to get it in the 376khz range to really remove all of the aliasing.
That's why for example Fabfilter Saturn has a fixed HQ mode at 8x oversampling, you really need that very high internal sampling rate to really get rid of the aliasing.
I may consider an oversampling option in the future, but given that I personally see only limited benefit from it, I'm afraid it has a rather low priority on my todo list...